Mercurial > traipse_dev
annotate orpg/mapper/background.py @ 138:1ed2feab0db9 alpha
Traipse Alpha 'OpenRPG' {091021-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check
your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !!Alpha Still- Watch out for infinite loops!!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Appended tr_ to ID's to prevent non updated clients from
ruining the fix.
author | sirebral |
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date | Sat, 21 Nov 2009 03:19:34 -0600 |
parents | 54446a995007 |
children | 8e07c1a2c69b |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: background.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: background.py,v 1.29 2007/03/09 14:11:55 digitalxero Exp $ |
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25 # |
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26 # Description: This file contains some of the basic definitions for the chat |
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27 # utilities in the orpg project. |
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28 # |
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29 __version__ = "$Id: background.py,v 1.29 2007/03/09 14:11:55 digitalxero Exp $" |
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30 |
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31 from base import * |
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32 import thread |
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33 import urllib |
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34 import os.path |
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35 import time |
88 | 36 import mimetypes |
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37 |
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38 from orpg.orpgCore import component |
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39 from orpg.tools.orpg_log import logger |
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40 from orpg.tools.decorators import debugging |
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41 from orpg.tools.orpg_settings import settings |
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42 |
137 | 43 from xml.etree.ElementTree import ElementTree, Element, tostring, fromstring, parse |
44 | |
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45 ##----------------------------- |
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46 ## background layer |
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47 ##----------------------------- |
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48 |
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49 BG_NONE = 0 |
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50 BG_TEXTURE = 1 |
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51 BG_IMAGE = 2 |
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52 BG_COLOR = 3 |
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53 |
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54 class layer_back_ground(layer_base): |
137 | 55 |
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56 def __init__(self, canvas): |
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57 self.canvas = canvas |
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58 self.log = component.get('log') |
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59 layer_base.__init__(self) |
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60 self.canvas = canvas |
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61 self.r_h = RGBHex() |
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62 self.clear() |
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63 |
137 | 64 |
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65 def error_loading_image(self, image): |
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66 msg = "Unable to load image:" + `image` |
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67 dlg = wx.MessageDialog(self.canvas,msg,'File not Found',wx.ICON_EXCLAMATION) |
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68 dlg.ShowModal() |
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69 dlg.Destroy() |
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70 |
137 | 71 |
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72 def clear(self): |
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73 self.type = BG_NONE |
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74 self.bg_bmp = None |
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75 self.bg_color = None |
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76 self.img_path = None |
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77 self.local = False |
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78 self.localPath = '' |
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79 self.localTime = -1 |
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80 self.isUpdated = True |
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81 |
137 | 82 |
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83 def get_type(self): |
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84 return self.type |
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85 |
137 | 86 |
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87 def get_img_path(self): |
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88 if self.img_path: return self.img_path |
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89 else: return "" |
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90 |
137 | 91 |
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92 def get_color(self): |
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93 hexcolor = "#FFFFFF" |
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94 if self.bg_color: |
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95 (red,green,blue) = self.bg_color.Get() |
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96 hexcolor = self.r_h.hexstring(red, green, blue) |
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97 return hexcolor |
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98 |
137 | 99 |
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100 def set_texture(self, path): |
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101 self.isUpdated = True |
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102 self.type = BG_TEXTURE |
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103 if self.img_path != path: |
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104 try: |
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105 self.bg_bmp = ImageHandler.load(path, "texture", 0) |
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106 if self.bg_bmp == None: |
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107 logger.general("Invalid image type!") |
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108 raise Exception, "Invalid image type!" |
20 | 109 except: self.error_loading_image(path) |
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110 self.img_path = path |
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111 |
137 | 112 |
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113 def set_image(self, path, scale): |
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114 self.isUpdated = True |
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115 self.type = BG_IMAGE |
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116 if self.img_path != path: |
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117 self.bg_bmp = ImageHandler.load(path, "background", 0) |
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118 try: |
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119 if self.bg_bmp == None: |
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120 logger.general("Invalid image type!") |
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121 raise Exception, "Invalid image type!" |
20 | 122 except: self.error_loading_image(path) |
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123 self.img_path = path |
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124 return (self.bg_bmp.GetWidth(),self.bg_bmp.GetHeight()) |
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125 |
137 | 126 |
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127 def set_color(self, color): |
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128 self.isUpdated = True |
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129 self.type = BG_COLOR |
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130 (r,g,b) = color.Get() |
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131 self.bg_color = cmpColour(r,g,b) |
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132 self.canvas.SetBackgroundColour(self.bg_color) |
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133 |
137 | 134 |
0
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135 def layerDraw(self, dc, scale, topleft, size): |
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136 if self.bg_bmp == None or not self.bg_bmp.Ok() or ((self.type != BG_TEXTURE) and (self.type != BG_IMAGE)): |
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137 return False |
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138 dc2 = wx.MemoryDC() |
118 | 139 |
140 ### Temporary ### | |
141 try: self.bg_bmp = self.bg_bmp.ConvertToBitmap() | |
142 except: pass | |
143 ################# | |
144 | |
0
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145 dc2.SelectObject(self.bg_bmp) |
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146 topLeft = [int(topleft[0]/scale), int(topleft[1]/scale)] |
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147 topRight = [int((topleft[0]+size[0]+1)/scale)+1, int((topleft[1]+size[1]+1)/scale)+1] |
20 | 148 if (topRight[0] > self.canvas.size[0]): topRight[0] = self.canvas.size[0] |
149 if (topRight[1] > self.canvas.size[1]): topRight[1] = self.canvas.size[1] | |
0
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150 bmpW = self.bg_bmp.GetWidth() |
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151 bmpH = self.bg_bmp.GetHeight() |
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152 if self.type == BG_TEXTURE: |
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153 x = (topLeft[0]/bmpW)*bmpW |
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154 y1 = int(topLeft[1]/bmpH)*bmpH |
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155 if x < topLeft[0]: |
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156 posx = topLeft[0] |
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157 cl = topLeft[0]-x |
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158 else: |
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159 cl = 0 |
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160 posx = x |
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161 while x < topRight[0]: |
20 | 162 if x+bmpW > topRight[0]: cr = x+bmpW-topRight[0] |
163 else: cr = 0 | |
0
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164 y = int(topLeft[1]/bmpH)*bmpH |
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165 if y < topLeft[1]: |
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166 posy = topLeft[1] |
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167 ct = topLeft[1]-y |
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168 else: |
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169 ct = 0 |
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170 posy = y |
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171 while y < topRight[1]: |
20 | 172 if y+bmpH > topRight[1]: cb = y+bmpH-topRight[1] |
173 else: cb = 0 | |
0
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174 newW = bmpW-cr-cl |
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175 newH = bmpH-cb-ct |
20 | 176 if newW < 0: newW = 0 |
177 if newH < 0: newH = 0 | |
0
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178 dc.DrawBitmap(self.bg_bmp, posx, posy) |
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179 dc.Blit(posx, posy, newW, newH, dc2, cl, ct) |
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180 ct = 0 |
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181 y = y+bmpH |
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182 posy = y |
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183 cl = 0 |
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184 x = x+bmpW |
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185 posx = x |
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186 elif self.type == BG_IMAGE: |
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187 x = 0 |
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188 y = 0 |
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189 if x < topLeft[0]: |
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190 posx = topLeft[0] |
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191 cl = topLeft[0]-x |
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192 else: |
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193 cl = 0 |
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194 posx = x |
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195 if y < topLeft[1]: |
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196 posy = topLeft[1] |
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197 ct = topLeft[1]-y |
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198 else: |
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199 ct = 0 |
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200 posy = y |
20 | 201 if x+bmpW > topRight[0]: cr = x+bmpW-topRight[0] |
202 else: cr = 0 | |
203 if y+bmpH > topRight[1]: cb = y+bmpH-topRight[1] | |
204 else: cb = 0 | |
0
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205 newW = bmpW-cr-cl |
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206 newH = bmpH-cb-ct |
20 | 207 if newW < 0: newW = 0 |
208 if newH < 0: newH = 0 | |
0
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209 dc.DrawBitmap(self.bg_bmp, posx, posy) |
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210 dc.Blit(posx, posy, newW, newH, dc2, cl, ct) |
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211 dc2.SelectObject(wx.NullBitmap) |
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212 del dc2 |
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213 return True |
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214 |
137 | 215 |
0
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216 def layerToXML(self, action="update"): |
137 | 217 xml = Element('bg') |
0
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218 if self.bg_color != None: |
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219 (red,green,blue) = self.bg_color.Get() |
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220 hexcolor = self.r_h.hexstring(red, green, blue) |
137 | 221 xml.set('color', hexcolor) |
222 if self.img_path != None: xml.set('path', urllib.quote(self.img_path).replace('%3A', ':')) | |
223 if self.type != None: xml.set('type', str(self.type)) | |
0
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224 if self.local and self.img_path != None: |
137 | 225 xml.set('local', 'True') |
226 xml.set('localPath', urllib.quote(self.localPath).replace('%3A', ':')) | |
227 xml.set('localTime', str(self.localTime)) | |
0
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228 if (action == "update" and self.isUpdated) or action == "new": |
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229 self.isUpdated = False |
137 | 230 return tostring(xml) |
20 | 231 else: return '' |
0
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232 |
137 | 233 |
0
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234 def layerTakeDOM(self, xml_dom): |
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235 type = BG_COLOR |
137 | 236 color = xml_dom.get("color") |
0
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237 # Begin ted's map changes |
137 | 238 if xml_dom.get("color"): |
239 r,g,b = self.r_h.rgb_tuple(xml_dom.get("color")) | |
0
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240 self.set_color(cmpColour(r,g,b)) |
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241 # End ted's map changes |
137 | 242 if xml_dom.get("type"): |
243 type = int(xml_dom.get("type")) | |
76
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244 logger.debug("type=" + str(type)) |
137 | 245 if type == BG_TEXTURE: |
246 if xml_dom.get('path') != "": self.set_texture(xml_dom.get('path')) | |
247 elif type == BG_IMAGE: | |
248 if xml_dom.get('path') != "": self.set_image(xml_dom.get('path'), 1) | |
20 | 249 elif type == BG_NONE: self.clear() |
137 | 250 if xml_dom.get('local') and xml_dom.get('local') == 'True' and os.path.exists(urllib.unquote(xml_dom.get('localPath'))): |
251 self.localPath = urllib.unquote(xml_dom.get('localPath')) | |
0
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252 self.local = True |
137 | 253 self.localTime = int(xml_dom.get('localTime')) |
0
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254 if self.localTime-time.time() <= 144000: |
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255 file = open(self.localPath, "rb") |
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256 imgdata = file.read() |
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257 file.close() |
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258 filename = os.path.split(self.localPath) |
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259 (imgtype,j) = mimetypes.guess_type(filename[1]) |
137 | 260 postdata = urllib.urlencode({'filename':filename[1], |
261 'imgdata':imgdata, | |
262 'imgtype':imgtype}) | |
0
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263 thread.start_new_thread(self.upload, (postdata, self.localPath, type)) |
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264 |
137 | 265 |
0
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266 def upload(self, postdata, filename, type): |
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267 self.lock.acquire() |
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268 if type == 'Image' or type == 'Texture': |
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269 url = component.get('settings').get_setting('ImageServerBaseURL') |
137 | 270 recvdata = parse(urllib.urlopen(url, postdata)) |
0
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271 try: |
137 | 272 xml_dom = fromstring(recvdata).getroot() |
273 xml_dom = fromstring(recvdata) | |
274 if xml_dom.tag == 'path': | |
275 path = xml_dom.get('url') | |
0
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276 path = urllib.unquote(path) |
20 | 277 if type == 'Image': self.set_image(path, 1) |
278 else: self.set_texture(path) | |
0
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279 self.localPath = filename |
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280 self.local = True |
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281 self.localTime = time.time() |
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282 else: |
137 | 283 print xml_dom.get('msg') |
0
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284 except Exception, e: |
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285 print e |
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286 print recvdata |
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287 self.lock.release() |