Mercurial > traipse_dev
annotate orpg/dirpath/__init__.py @ 115:17b64e9133e9 alpha
Traipse Alpha 'OpenRPG' {091012-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of sacrifice.
'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code.
'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary:
Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images!
Changes made to the map for increased portability. SnowDog has changes planned in
Core, though.
Added an initial push to the BCG. Not much to see, just shows off how it is
re-writing Main code.
Fix to remote admin commands
Minor fix to texted based server, works in /System/ folder
Some Core changes to gametree to correctly disply Pretty Print, thanks David!
Fix to Splitter Nodes not being created.
Added images to Plugin Control panel for Autostart feature
Fix to massive amounts of images loading; from Core
{091011}
fix to gsclient so with_statement imports
Added 'boot' command to remote admin
Prep work in Pass tool for remote admin rankings and different passwords, ei, Server,
Admin, Moderator, etc.
{091012}
00:
Remote Admin Commands more organized, more prep work.
Added Confirmation window for sent nodes.
author | sirebral |
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date | Mon, 12 Oct 2009 01:11:10 -0500 |
parents | 0b8b7e3ed78d |
children | bf799efe7a8a |
rev | line source |
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1 # Old dirpath.py replaced with new dirpath 'package/module' to allow dynamic |
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2 # checking on directory structure at dirpath import without requiring alteration |
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3 # of almost every openrpg1 python file |
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4 # |
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5 # This module is functionally identical to the dirpath.py file it replaces. |
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6 # All directory locations are now handled by the load_paths() function |
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7 # in the dirpath_tools.py file -- Snowdog 3-8-05 |
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8 |
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9 # CHANGE LOG |
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10 # ----------------------------- |
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11 # * Reworked path verification process to attempt to fall back on the |
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12 # current working directory if approot fails to verify before |
14 | 13 # asking the user to locate the root directory -- Snowdog 12-20-05 |
14 # ----------------------------- | |
15 # * Removed reference to approot. It was a superflous creation that carried an object | |
16 # that dirpath_tools already creates. It wasted system resources by creating a files | |
17 # and by referencing a file to fill an object that was already created. -- SirEbral 07-19-09 | |
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18 |
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19 import sys |
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20 import os |
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21 from dirpath_tools import * |
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22 |
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23 root_dir = None |
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24 |
14 | 25 t = __file__.split(os.sep) |
26 if len(t) > 2: | |
27 root_dir = os.sep.join(t[:-3]) | |
28 else: | |
29 root_dir = os.getcwd() #default ORPG root dir | |
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30 |
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31 dir_struct = {} |
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32 |
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33 if not verify_home_path(root_dir): |
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34 root_dir = os.getcwd() |
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35 if not verify_home_path(root_dir): |
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36 root_dir = get_user_located_root() |
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37 while not verify_home_path(root_dir): |
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38 root_dir = get_user_located_root() |
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39 |
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40 #switch backslashes to forward slashes just for display on screen only (avoids issues with escaped characters) |
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41 clean = str(root_dir) |
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42 clean = str.replace(clean,'\\','/') |
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43 print "Rooting OpenRPG at: " + clean |
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44 |
14 | 45 load_paths(dir_struct, root_dir) |