annotate orpg/map/_circles.py @ 190:15488fe94f52 beta

Traipse Beta 'OpenRPG' {100125-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) New Features: New Bookmarks Feature New 'boot' command to remote admin New confirmation window for sent nodes Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG New Zoom Mouse plugin added New Images added to Plugin UI Switching to Element Tree New Map efficiency, from FlexiRPG New Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) New Portable Mercurial New Tip of the Day, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added New Dieroller structure from Core New DieRoller portability for odd Dice New 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added New vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos roller also New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support) New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Beta!) New Grids act more like Spreadsheets in Use mode, with Auto Calc Fixes: Fix to allow for portability to an OpenSUSE linux OS Fix to mplay_client for Fedora and OpenSUSE Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fix to Whiteboard ID to prevent random line or text deleting. Fixes to Server, Remote Server, and Server GUI Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and now reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode Fix made Image Fetching. New fetching image and new failed image Fix to whiteboard ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml
author sirebral
date Mon, 25 Jan 2010 12:07:48 -0600
parents 4385a7d0efd1
children
rev   line source
0
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1 from math import sqrt
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2
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3 import wx
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4
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5 import orpg.dirpath
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6 from orpg.orpgCore import *
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7
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8 from _object import MapObject
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9
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10 class MapCircle(MapObject):
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11 def __init__(self, canvas, center=wx.Point(0,0), radius=0, color="#000000"):
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12 MapObject.__init__(self, canvas=canvas)
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13 self.start = center
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14 self.radius = int(radius)
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15 self.color = color
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16
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17 r, g, b = self.RGBHex.rgb_tuple(self.color)
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18 self.hcolor = self.RGBHex.hexstring(r^255, g^255, b^255)
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19
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20 self.id = 'circle-' + self.canvas.GetNewObjectId()
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21
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22
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23 def Draw(self, dc):
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24 path = dc.CreatePath()
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25
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26 if not self.highlighed:
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27 c = self.color
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28 else:
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29 c = self.hcolor
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30 r, g, b = self.RGBHex.rgb_tuple(c)
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31
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32 pen = wx.TRANSPARENT_PEN
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33 brush = wx.TRANSPARENT_BRUSH
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34 if self.IsShown():
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35 brush = wx.Brush(wx.Color(r, g, b, 128))
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36 pen = wx.Pen(wx.Color(r, g, b, 128))
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37 elif self.canvas.toolWnd.gmToolBar.IsShown():
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38 brush = wx.Brush(wx.Color(r, g, b, 40))
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39 pen = wx.Pen(wx.Color(r, g, b, 40))
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40 font = wx.Font(12, wx.DEFAULT, wx.NORMAL, wx.NORMAL)
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41 dc.SetFont(font, wx.RED)
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42 w, h = dc.GetTextExtent("Hidden")
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43 dc.DrawText("Hidden", self.start.x-(w/2), self.start.y-(h/2), dc.CreateBrush(wx.WHITE_BRUSH))
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44
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45 dc.SetBrush(brush)
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46 dc.SetPen(pen)
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47
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48 path.AddCircle(self.start.x, self.start.y, self.radius)
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49 path.CloseSubpath()
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50 dc.DrawPath(path)
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51
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52 dc.SetBrush(wx.NullBrush)
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53 dc.SetPen(wx.NullPen)
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54
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55 if self.selected:
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56 self.DrawSelection(dc)
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57
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58 def DrawSelection(self, dc):
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59 dc.SetBrush(wx.GREEN_BRUSH)
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60 dc.SetPen(wx.GREEN_PEN)
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61 path = dc.CreatePath()
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62
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63 path.AddRectangle(self.start.x-self.radius, self.start.y-self.radius, 5, 5)
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64 path.AddRectangle(self.start.x-self.radius, self.start.y+self.radius, 5, 5)
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65 path.AddRectangle(self.start.x+self.radius, self.start.y-self.radius, 5, 5)
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66 path.AddRectangle(self.start.x+self.radius, self.start.y+self.radius, 5, 5)
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67
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68 path.MoveToPoint(self.start.x, self.start.y)
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69 path.AddLineToPoint(self.start.x-10, self.start.y)
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70 path.MoveToPoint(self.start.x, self.start.y)
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71 path.AddLineToPoint(self.start.x, self.start.y+10)
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72 path.MoveToPoint(self.start.x, self.start.y)
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73 path.AddLineToPoint(self.start.x+10, self.start.y)
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74 path.MoveToPoint(self.start.x, self.start.y)
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75 path.AddLineToPoint(self.start.x, self.start.y-10)
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76
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77 dc.DrawPath(path)
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78
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79 dc.SetBrush(wx.NullBrush)
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80 dc.SetPen(wx.NullPen)
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81
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82 def InObject(self, pos):
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83 xd = (self.start.x-pos.x)*(self.start.x-pos.x)
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84 yd = (self.start.y-pos.y)*(self.start.y-pos.y)
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85 distance = sqrt(xd+yd)
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86
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87 if distance <= self.radius:
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88 return True
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89
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90 return False
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91
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92 def GetName(self):
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93 return 'Circle: ' + str(self.id) + ' Radius:' + str(self.radius) + ' Color:' + self.color
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94
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95 def ShowProperties(self, event):
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96 dlg = wx.Dialog(self.canvas, wx.ID_ANY, "Circle Properties")
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97 sizer = wx.BoxSizer(wx.HORIZONTAL)
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98
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99 radius = wx.TextCtrl(dlg, wx.ID_ANY)
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100 radius.SetValue(str(self.radius))
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101
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102 colorbtn = wx.Button(dlg, wx.ID_ANY, "Color")
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103 colorbtn.SetForegroundColour(self.hcolor)
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104
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105 def ColorBtn(event):
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106 newcolor = self.RGBHex.do_hex_color_dlg(self.canvas)
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107 if newcolor == None:
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108 return
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109
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110 colorbtn.SetForegroundColour(newcolor)
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111 dlg.Unbind(wx.EVT_BUTTON)
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112
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113 dlg.Bind(wx.EVT_BUTTON, ColorBtn, colorbtn)
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114
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115 sizer.Add(wx.StaticText(dlg, wx.ID_ANY, "Radius:"), 0, wx.ALIGN_CENTER_VERTICAL|wx.ALL, 2)
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116 sizer.Add(radius, 0, wx.EXPAND|wx.ALL, 3)
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117 sizer.Add(colorbtn, 0, wx.ALL, 2)
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118 sizer.Add(wx.Button(dlg, wx.ID_OK), 0, wx.ALL, 3)
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119
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120 dlg.SetSizer(sizer)
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121 dlg.SetAutoLayout(True)
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122 dlg.Fit()
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123 dlg.Show()
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124
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125 if dlg.ShowModal() == wx.ID_OK:
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126 self.radius = int(radius.GetValue())
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127 r,g,b = colorbtn.GetForegroundColour().Get()
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128 self.color = self.RGBHex.hexstring(r, g, b)
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129 self.hcolor = self.RGBHex.hexstring(r^255, g^255, b^255)
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130 self.Update(send=True, action="update")
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131
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132
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133 def OnLeftDown(self, pos):
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134 self.start = pos
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135 self.lastRadius = 0
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136 self.radius = 0
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137
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138 def OnMotion(self, pos):
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139 dc = wx.ClientDC(self.canvas)
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140 self.canvas.PrepareDC(dc)
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141 dc.SetLogicalFunction(wx.EQUIV)
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142 dc.SetUserScale(self.canvas.zoomScale, self.canvas.zoomScale)
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143
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144
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145 if self.radius > 0:
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146 dc.DrawCircle(self.start.x, self.start.y, self.radius)
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147
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148 xd = (self.start.x-pos.x)*(self.start.x-pos.x)
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149 yd = (self.start.y-pos.y)*(self.start.y-pos.y)
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150 self.radius = sqrt(xd+yd)
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151
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152 #self.lastRadius = self.radius
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153 dc.DrawCircle(self.start.x, self.start.y, self.radius)
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154
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155 def OnLeftUp(self, pos):
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156 xd = (self.start.x-pos.x)*(self.start.x-pos.x)
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157 yd = (self.start.y-pos.y)*(self.start.y-pos.y)
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158 radius = sqrt(xd+yd)
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159
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160 if radius > 15:
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161 self.canvas.zOrder['front'].append(MapCircle(self.canvas, self.start, radius, self.canvas.whiteboardColor))
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162 self.Update(send=True, action='new')
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163 self.lastRadius = 0
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164 self.start = wx.Point(0,0)
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165 self.radius = 0
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166
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167 def _toxml(self, action="update"):
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168 return ''