Mercurial > traipse_dev
annotate orpg/pluginhandler.py @ 183:0d9b746b5751 beta
Traipse Beta 'OpenRPG' {100115-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
New DieRoller portability for odd Dice
Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Included for Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
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date | Fri, 15 Jan 2010 23:01:42 -0600 |
parents | c54768cffbd4 |
children | 4dc11df853bf |
rev | line source |
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0
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1 from orpg.orpg_wx import * |
66 | 2 from orpg.orpgCore import component |
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3 |
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4 class PluginHandler: |
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5 # Initialization subroutine. |
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6 # |
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7 # !self : instance of self |
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8 # !chat : instance of the chat window to write to |
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9 def __init__(self, plugindb, parent): |
66 | 10 self.session = component.get("session") |
11 self.chat = component.get("chat") | |
12 self.settings = component.get("settings") | |
13 self.gametree = component.get("tree") | |
14 self.startplugs = component.get("startplugs") | |
15 self.xml = component.get("xml") | |
16 self.validate = component.get("validate") | |
17 self.topframe = component.get("frame") | |
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18 self.plugindb = plugindb |
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19 self.parent = parent |
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20 self.shortcmdlist = self.chat.chat_cmds.shortcmdlist |
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21 self.cmdlist = self.chat.chat_cmds.cmdlist |
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22 |
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23 def plugin_enabled(self): |
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24 pass |
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25 |
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26 def plugin_disabled(self): |
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27 pass |
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28 |
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29 def menu_start(self): |
66 | 30 rootMenu = component.get("pluginmenu") |
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31 try: |
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32 self.plugin_menu() |
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33 rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu) |
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34 except: |
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35 self.menu = wx.Menu() |
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36 empty = wx.MenuItem(self.menu, wx.ID_ANY, 'Empty') |
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37 self.menu.AppendItem(empty) |
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38 rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu) |
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39 |
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40 def menu_cleanup(self): |
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41 self.settings.save() |
66 | 42 rootMenu = component.get("pluginmenu") |
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43 menus = rootMenu.MenuItems |
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44 for mi in menus: |
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45 if mi.GetText() == self.name: |
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46 rootMenu.RemoveItem(mi) |
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47 del self.menu |
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48 |
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49 def plugin_addcommand(self, cmd, function, helptext, show_msg=True): |
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50 self.chat.chat_cmds.addcommand(cmd, function, helptext) |
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51 if(show_msg): |
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52 msg = '<br /><b>New Command added</b><br />' |
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53 msg += '<b><font color="#000000">%s</font></b> %s' % (cmd, helptext) |
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54 self.chat.InfoPost(msg) |
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55 |
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56 def plugin_commandalias(self, shortcmd, longcmd, show_msg=True): |
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57 self.chat.chat_cmds.addshortcmd(shortcmd, longcmd) |
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58 if(show_msg): |
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59 msg = '<br /><b>New Command Alias added:</b><br />' |
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60 msg += '<b><font color="#0000CC">%s</font></b> is short for <font color="#000000">%s</font>' % (shortcmd, longcmd) |
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61 self.chat.InfoPost(msg) |
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62 |
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63 def plugin_removecmd(self, cmd): |
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64 self.chat.chat_cmds.removecmd(cmd) |
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65 msg = '<br /><b>Command Removed:</b> %s' % (cmd) |
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66 self.chat.InfoPost(msg) |
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67 |
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68 def plugin_add_nodehandler(self, nodehandler, nodeclass): |
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69 self.gametree.add_nodehandler(nodehandler, nodeclass) |
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70 |
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71 def plugin_remove_nodehandler(self, nodehandler): |
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72 self.gametree.remove_nodehandler(nodehandler) |
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73 |
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74 def plugin_add_msg_handler(self, tag, function): |
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75 self.session.add_msg_handler(tag, function) |
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76 |
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77 def plugin_delete_msg_handler(self, tag): |
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78 self.session.remove_msg_handler(tag) |
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79 |
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80 def plugin_add_setting(self, setting, value, options, help): |
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81 self.settings.add_tab('Plugins', self.name, 'grid') |
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82 self.settings.add_setting(self.name, setting, value, options, help) |
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83 |
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84 def plugin_send_msg(self, to, plugin_msg): |
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85 xml_dom = self.xml.parseXml(plugin_msg) |
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86 xml_dom = xml_dom._get_documentElement() |
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87 xml_dom.setAttribute('from', str(self.session.id)) |
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88 xml_dom.setAttribute('to', str(to)) |
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89 xml_dom.setAttribute('group_id', str(self.session.group_id)) |
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90 tag_name = xml_dom._get_tagName() |
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91 if not tag_name in self.session.core_msg_handlers: |
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92 xml_msg = '<plugin to="' + str(to) |
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93 xml_msg += '" from="' + str(self.session.id) |
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94 xml_msg += '" group_id="' + str(self.session.group_id) |
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95 xml_msg += '" />' + xml_dom.toxml() |
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96 self.session.outbox.put(xml_msg) |
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97 else: |
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98 #Spoofing attempt |
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99 pass |
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100 xml_dom.unlink() |
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101 |
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102 def message(self, text): |
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103 return text |
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104 |
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105 def pre_parse(self, text): |
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106 return text |
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107 |
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108 def send_msg(self, text, send): |
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109 return text, send |
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110 |
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111 def plugin_incoming_msg(self, text, type, name, player): |
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112 return text, type, name |
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113 |
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114 def post_msg(self, text, myself): |
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115 return text |
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116 |
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117 def refresh_counter(self): |
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118 pass |
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119 |
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120 def close_module(self): |
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121 #This is called when OpenRPG shuts down |
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122 pass |