Mercurial > silverbladetech
view MetroWpf/FxRates.UI/Controls/TimerTextBlock.cs @ 44:382813d76dde Test
Removal of pdf project
author | Steven Hollidge <stevenhollidge@hotmail.com> |
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date | Wed, 04 Apr 2012 19:21:31 +0100 |
parents | a8b50a087544 |
children |
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using System; using System.Threading; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; namespace FxRates.UI.Controls { public delegate void Invoker(); public class TimerTextBlock : TextBlock { //private static Timer _UpdateTimer = new Timer(UpdateTimer, null, 1000, 1000); public static readonly DependencyProperty TimeSpanProperty = DependencyProperty.Register("TimeSpan", typeof (TimeSpan), typeof (TimerTextBlock), new UIPropertyMetadata(TimeSpan.Zero)); public static readonly DependencyProperty IsStartedProperty = DependencyProperty.Register("IsStarted", typeof (bool), typeof (TimerTextBlock), new UIPropertyMetadata(false)); public static readonly DependencyProperty TimeFormatProperty = DependencyProperty.Register("TimeFormat", typeof (string), typeof (TimerTextBlock), new UIPropertyMetadata(null)); public static readonly DependencyProperty IsCountDownProperty = DependencyProperty.Register("IsCountDown", typeof (bool), typeof (TimerTextBlock), new UIPropertyMetadata(false)); private Invoker _UpdateTimeInvoker; public TimerTextBlock() { Init(); } public TimerTextBlock(Inline inline) : base(inline) { Init(); } /// <summary> /// Represents the time remaining for the count down to complete if /// the control is initialized as a count down timer otherwise, it /// represents the time elapsed since the timer has started. /// </summary> /// <exception cref="System.ArgumentException"> /// </exception> public TimeSpan TimeSpan { get { return (TimeSpan) GetValue(TimeSpanProperty); } set { if (value < TimeSpan.Zero) throw new ArgumentException(); SetValue(TimeSpanProperty, value); } } // Using a DependencyProperty as the backing store for TimeSpan. This enables animation, styling, binding, etc... public bool IsStarted { get { return (bool) GetValue(IsStartedProperty); } set { SetValue(IsStartedProperty, value); } } // Using a DependencyProperty as the backing store for IsStarted. This enables animation, styling, binding, etc... /// <summary> /// Format string for displaying the time span value. /// </summary> public string TimeFormat { get { return (string) GetValue(TimeFormatProperty); } set { SetValue(TimeFormatProperty, value); } } // Using a DependencyProperty as the backing store for TimeFormat. This enables animation, styling, binding, etc... /// <summary> /// Represents whether the control is a CountDown or regular timer. /// </summary> public bool IsCountDown { get { return (bool) GetValue(IsCountDownProperty); } set { SetValue(IsCountDownProperty, value); } } public event EventHandler OnCountDownComplete; private static event EventHandler OnTick; private void Init() { Loaded += TimerTextBlock_Loaded; Unloaded += TimerTextBlock_Unloaded; } ~TimerTextBlock() { Dispose(); } public void Dispose() { OnTick -= TimerTextBlock_OnTick; } // Using a DependencyProperty as the backing store for IsCountDown. This enables animation, styling, binding, etc... /// <summary> /// Sets the time span to zero and stops the timer. /// </summary> public void Reset() { IsStarted = false; TimeSpan = TimeSpan.Zero; } private static void UpdateTimer(object state) { EventHandler onTick = OnTick; if (onTick != null) onTick(null, EventArgs.Empty); } private void TimerTextBlock_Loaded(object sender, RoutedEventArgs e) { var binding = new Binding("TimeSpan"); binding.Source = this; binding.Mode = BindingMode.OneWay; binding.StringFormat = TimeFormat; SetBinding(TextProperty, binding); _UpdateTimeInvoker = UpdateTime; OnTick += TimerTextBlock_OnTick; } private void TimerTextBlock_Unloaded(object sender, RoutedEventArgs e) { OnTick -= TimerTextBlock_OnTick; } private void TimerTextBlock_OnTick(object sender, EventArgs e) { Dispatcher.Invoke(_UpdateTimeInvoker); } private void UpdateTime() { if (IsStarted) { TimeSpan step = TimeSpan.FromSeconds(1); if (IsCountDown) { if (TimeSpan >= TimeSpan.FromSeconds(1)) { TimeSpan -= step; if (TimeSpan.TotalSeconds <= 0) { TimeSpan = TimeSpan.Zero; IsStarted = false; NotifyCountDownComplete(); } } } else { TimeSpan += step; } } } private void NotifyCountDownComplete() { EventHandler handler = OnCountDownComplete; if (handler != null) handler(this, EventArgs.Empty); } } }