comparison SilverlightExampleApp/Libs/Microsoft.Expression.Interactions.xml @ 49:502f5f365649

Initial load for Silverlight Example Application
author Steven Hollidge <stevenhollidge@hotmail.com>
date Tue, 17 Apr 2012 17:57:52 +0100
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48:d617b54e1f47 49:502f5f365649
1 <?xml version="1.0"?>
2 <doc>
3 <assembly>
4 <name>Microsoft.Expression.Interactions</name>
5 </assembly>
6 <members>
7 <member name="T:Microsoft.Expression.Interactivity.Core.ActionCommand">
8 <summary>
9 A basic implementation of ICommand that wraps a method that takes no parameters or a method that takes one parameter.
10 </summary>
11 </member>
12 <member name="M:Microsoft.Expression.Interactivity.Core.ActionCommand.#ctor(System.Action)">
13 <summary>
14 Initializes a new instance of the <see cref="T:Microsoft.Expression.Interactivity.Core.ActionCommand"/> class.
15 </summary>
16 <param name="action">The action.</param>
17 <remarks>Use this constructor to provide an action that ignores the ICommand parameter.</remarks>
18 </member>
19 <member name="M:Microsoft.Expression.Interactivity.Core.ActionCommand.#ctor(System.Action{System.Object})">
20 <summary>
21 Initializes a new instance of the <see cref="T:Microsoft.Expression.Interactivity.Core.ActionCommand"/> class.
22 </summary>
23 <param name="objectAction">An action that takes an object parameter.</param>
24 <remarks>Use this constructor to provide an action that uses the object parameter passed by the Execute method.</remarks>
25 </member>
26 <member name="M:Microsoft.Expression.Interactivity.Core.ActionCommand.System#Windows#Input#ICommand#CanExecute(System.Object)">
27 <summary>
28 Defines the method that determines whether the command can execute in its current state.
29 </summary>
30 <param name="parameter">Data used by the command. If the command does not require data to be passed, then this object can be set to null.</param>
31 <returns>
32 Always returns true.
33 </returns>
34 </member>
35 <member name="M:Microsoft.Expression.Interactivity.Core.ActionCommand.Execute(System.Object)">
36 <summary>
37 Defines the method to be called when the command is invoked.
38 </summary>
39 <param name="parameter">Data used by the command. If the command does not require data to be passed, then this object can be set to null.</param>
40 </member>
41 <member name="E:Microsoft.Expression.Interactivity.Core.ActionCommand.System#Windows#Input#ICommand#CanExecuteChanged">
42 <summary>
43 Occurs when changes occur that affect whether the command should execute. Will not be fired by ActionCommand.
44 </summary>
45 </member>
46 <member name="T:Microsoft.Expression.Interactivity.Core.CallMethodAction">
47 <summary>
48 Calls a method on a specified object when invoked.
49 </summary>
50 </member>
51 <member name="M:Microsoft.Expression.Interactivity.Core.CallMethodAction.Invoke(System.Object)">
52 <summary>
53 Invokes the action.
54 </summary>
55 <param name="parameter">The parameter of the action. If the action does not require a parameter, the parameter may be set to a null reference.</param>
56 </member>
57 <member name="M:Microsoft.Expression.Interactivity.Core.CallMethodAction.OnAttached">
58 <summary>
59 Called after the action is attached to an AssociatedObject.
60 </summary>
61 <remarks>Override this to hook up functionality to the AssociatedObject.</remarks>
62 </member>
63 <member name="M:Microsoft.Expression.Interactivity.Core.CallMethodAction.OnDetaching">
64 <summary>
65 Called when the action is getting detached from its AssociatedObject, but before it has actually occurred.
66 </summary>
67 <remarks>Override this to unhook functionality from the AssociatedObject.</remarks>
68 </member>
69 <member name="P:Microsoft.Expression.Interactivity.Core.CallMethodAction.TargetObject">
70 <summary>
71 The object that exposes the method of interest. This is a dependency property.
72 </summary>
73 </member>
74 <member name="P:Microsoft.Expression.Interactivity.Core.CallMethodAction.MethodName">
75 <summary>
76 The name of the method to invoke. This is a dependency property.
77 </summary>
78 </member>
79 <member name="T:Microsoft.Expression.Interactivity.Core.ChangePropertyAction">
80 <summary>
81 An action that will change a specified property to a specified value when invoked.
82 </summary>
83 </member>
84 <member name="M:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.#ctor">
85 <summary>
86 Initializes a new instance of the <see cref="T:Microsoft.Expression.Interactivity.Core.ChangePropertyAction"/> class.
87 </summary>
88 </member>
89 <member name="M:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.Invoke(System.Object)">
90 <summary>
91 Invokes the action.
92 </summary>
93 <param name="parameter">The parameter of the action. If the action does not require a parameter, then the parameter may be set to a null reference.</param>
94 <exception cref="T:System.ArgumentException">A property with <c cref="P:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.PropertyName"/> could not be found on the Target.</exception>
95 <exception cref="T:System.ArgumentException">Could not set <c cref="P:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.PropertyName"/> to the value specified by <c cref="P:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.Value"/>.</exception>
96 </member>
97 <member name="P:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.PropertyName">
98 <summary>
99 Gets or sets the name of the property to change. This is a dependency property.
100 </summary>
101 <value>The name of the property to change.</value>
102 </member>
103 <member name="P:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.Value">
104 <summary>
105 Gets or sets the value to set. This is a dependency property.
106 </summary>
107 <value>The value to set.</value>
108 </member>
109 <member name="P:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.Duration">
110 <summary>
111 Gets or sets the duration of the animation that will occur when the ChangePropertyAction is invoked. This is a dependency property.
112 If the duration is unset, no animation will be applied.
113 </summary>
114 </member>
115 <member name="P:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.Increment">
116 <summary>
117 Increment by Value if true; otherwise, set the value directly. If the property cannot be incremented, it will instead try to set the value directly.
118 </summary>
119 </member>
120 <member name="P:Microsoft.Expression.Interactivity.Core.ChangePropertyAction.Ease">
121 <summary>
122 Gets or sets the easing function to use with the animation when the ChangePropertyAction is invoked. This is a dependency property.
123 </summary>
124 </member>
125 <member name="T:Microsoft.Expression.Interactivity.Core.ComparisonCondition">
126 <summary>
127 Represents one ternary condition.
128 </summary>
129 </member>
130 <member name="M:Microsoft.Expression.Interactivity.Core.ComparisonCondition.Evaluate">
131 <summary>
132 Method that evaluates the condition. Note that this method can throw ArgumentException if the operator is
133 incompatible with the type. For instance, operators LessThan, LessThanOrEqual, GreaterThan, and GreaterThanOrEqual
134 require both operators to implement IComparable.
135 </summary>
136 <returns>Returns true if the condition has been met; otherwise, returns false.</returns>
137 </member>
138 <member name="M:Microsoft.Expression.Interactivity.Core.ComparisonCondition.EnsureBindingUpToDate">
139 <summary>
140 Ensure that any binding on DP operands are up-to-date.
141 </summary>
142 </member>
143 <member name="P:Microsoft.Expression.Interactivity.Core.ComparisonCondition.LeftOperand">
144 <summary>
145 Gets or sets the left operand.
146 </summary>
147 </member>
148 <member name="P:Microsoft.Expression.Interactivity.Core.ComparisonCondition.RightOperand">
149 <summary>
150 Gets or sets the right operand.
151 </summary>
152 </member>
153 <member name="P:Microsoft.Expression.Interactivity.Core.ComparisonCondition.Operator">
154 <summary>
155 Gets or sets the comparison operator.
156 </summary>
157 </member>
158 <member name="T:Microsoft.Expression.Interactivity.Core.ComparisonConditionType">
159 <summary>
160 Enumeration of different comparison operators.
161 </summary>
162 </member>
163 <member name="M:Microsoft.Expression.Interactivity.ComparisonLogic.EvaluateImpl(System.Object,Microsoft.Expression.Interactivity.Core.ComparisonConditionType,System.Object)">
164 <summary>
165 This method evaluates operands.
166 </summary>
167 <param name="leftOperand">Left operand from the LeftOperand property.</param>
168 <param name="operatorType">Operator from Operator property.</param>
169 <param name="rightOperand">Right operand from the RightOperand property.</param>
170 <returns>Returns true if the condition is met; otherwise, returns false.</returns>
171 </member>
172 <member name="M:Microsoft.Expression.Interactivity.ComparisonLogic.EvaluateComparable(System.IComparable,Microsoft.Expression.Interactivity.Core.ComparisonConditionType,System.IComparable)">
173 <summary>
174 Evaluates both operands that implement the IComparable interface.
175 </summary>
176 <param name="leftOperand">Left operand from the LeftOperand property.</param>
177 <param name="operatorType">Operator from Operator property.</param>
178 <param name="rightOperand">Right operand from the RightOperand property.</param>
179 <returns>Returns true if the condition is met; otherwise, returns false.</returns>
180 </member>
181 <member name="T:Microsoft.Expression.Interactivity.Core.ForwardChaining">
182 <summary>
183 Forward chaining.
184 </summary>
185 </member>
186 <member name="T:Microsoft.Expression.Interactivity.Core.ConditionalExpression">
187 <summary>
188 Represents a conditional expression that is set on a ConditionBehavior.Condition property.
189 Contains a list of conditions that gets evaluated in order to return true or false for ICondition.Evaluate().
190 </summary>
191 </member>
192 <member name="T:Microsoft.Expression.Interactivity.Core.ICondition">
193 <summary>
194 An interface that a given object must implement in order to be
195 set on a ConditionBehavior.Condition property.
196 </summary>
197 </member>
198 <member name="M:Microsoft.Expression.Interactivity.Core.ConditionalExpression.#ctor">
199 <summary>
200 Initializes a new instance of the <see cref="T:Microsoft.Expression.Interactivity.Core.ConditionalExpression"/> class.
201 </summary>
202 </member>
203 <member name="M:Microsoft.Expression.Interactivity.Core.ConditionalExpression.Evaluate">
204 <summary>
205 Goes through the Conditions collection and evalutes each condition based on
206 ForwardChaining property.
207 </summary>
208 <returns>Returns true if conditions are met; otherwise, returns false.</returns>
209 </member>
210 <member name="P:Microsoft.Expression.Interactivity.Core.ConditionalExpression.ForwardChaining">
211 <summary>
212 Gets or sets forward chaining for the conditions.
213 If forward chaining is set to ForwardChaining.And, all conditions must be met.
214 If forward chaining is set to ForwardChaining.Or, only one condition must be met.
215 </summary>
216 </member>
217 <member name="P:Microsoft.Expression.Interactivity.Core.ConditionalExpression.Conditions">
218 <summary>
219 Return the Condition collections.
220 </summary>
221 </member>
222 <member name="T:Microsoft.Expression.Interactivity.Core.ConditionBehavior">
223 <summary>
224 A behavior that attaches to a trigger and controls the conditions
225 to fire the actions.
226 </summary>
227
228 </member>
229 <member name="M:Microsoft.Expression.Interactivity.Core.ConditionBehavior.#ctor">
230 <summary>
231 Initializes a new instance of the <see cref="T:Microsoft.Expression.Interactivity.Core.ConditionBehavior"/> class.
232 </summary>
233 </member>
234 <member name="M:Microsoft.Expression.Interactivity.Core.ConditionBehavior.OnPreviewInvoke(System.Object,System.Windows.Interactivity.PreviewInvokeEventArgs)">
235 <summary>
236 The event handler that is listening to the preview invoke event that is fired by
237 the trigger. Setting PreviewInvokeEventArgs.Cancelling to True will
238 cancel the invocation.
239 </summary>
240 <param name="sender">The trigger base object.</param>
241 <param name="e">An object of type PreviewInvokeEventArgs where e.Cancelling can be set to True.</param>
242 </member>
243 <member name="P:Microsoft.Expression.Interactivity.Core.ConditionBehavior.Condition">
244 <summary>
245 Gets or sets the IConditon object on behavior.
246 </summary>
247 <value>The name of the condition to change.</value>
248 </member>
249 <member name="T:Microsoft.Expression.Interactivity.DataBindingHelper">
250 <summary>
251 Helper class for managing binding expressions on dependency objects.
252 </summary>
253 </member>
254 <member name="M:Microsoft.Expression.Interactivity.DataBindingHelper.EnsureDataBindingUpToDateOnMembers(System.Windows.DependencyObject)">
255 <summary>
256 Ensure that all DP on an action with binding expressions are
257 up to date. DataTrigger fires during data binding phase. Since
258 actions are children of the trigger, any bindings on the action
259 may not be up-to-date. This routine is called before the action
260 is invoked in order to guarantee that all bindings are up-to-date
261 with the most current data.
262 </summary>
263 </member>
264 <member name="M:Microsoft.Expression.Interactivity.DataBindingHelper.EnsureDataBindingOnActionsUpToDate(System.Windows.Interactivity.TriggerBase{System.Windows.DependencyObject})">
265 <summary>
266 Ensures that all binding expression on actions are up to date
267 </summary>
268 </member>
269 <member name="M:Microsoft.Expression.Interactivity.DataBindingHelper.EnsureBindingUpToDate(System.Windows.DependencyObject,System.Windows.DependencyProperty)">
270 <summary>
271 This helper function ensures that, if a dependency property on a dependency object
272 has a binding expression, the binding expression is up-to-date.
273 </summary>
274 <param name="target"></param>
275 <param name="dp"></param>
276 </member>
277 <member name="T:Microsoft.Expression.Interactivity.Core.DataStateBehavior">
278 <summary>
279 Toggles between two states based on a conditional statement.
280 </summary>
281 </member>
282 <member name="M:Microsoft.Expression.Interactivity.Core.DataStateBehavior.OnAttached">
283 <summary>
284 Called after the behavior is attached to an AssociatedObject.
285 </summary>
286 <remarks>Override this to hook up functionality to the AssociatedObject.</remarks>
287 </member>
288 <member name="M:Microsoft.Expression.Interactivity.Core.DataStateBehavior.IsElementLoaded(System.Windows.FrameworkElement)">
289 <summary>
290 A helper function to take the place of FrameworkElement.IsLoaded, as this property isn't available in Silverlight.
291 </summary>
292 <param name="element">The element of interest.</param>
293 <returns>Returns true if the element has been loaded; otherwise, returns false.</returns>
294 </member>
295 <member name="P:Microsoft.Expression.Interactivity.Core.DataStateBehavior.Binding">
296 <summary>
297 Gets or sets the binding that produces the property value of the data object. This is a dependency property.
298 </summary>
299 </member>
300 <member name="P:Microsoft.Expression.Interactivity.Core.DataStateBehavior.Value">
301 <summary>
302 Gets or sets the value to be compared with the property value of the data object. This is a dependency property.
303 </summary>
304 </member>
305 <member name="P:Microsoft.Expression.Interactivity.Core.DataStateBehavior.TrueState">
306 <summary>
307 Gets or sets the name of the visual state to transition to when the condition is met. This is a dependency property.
308 </summary>
309 </member>
310 <member name="P:Microsoft.Expression.Interactivity.Core.DataStateBehavior.FalseState">
311 <summary>
312 Gets or sets the name of the visual state to transition to when the condition is not met. This is a dependency property.
313 </summary>
314 </member>
315 <member name="T:Microsoft.Expression.Interactivity.Core.DataStoreChangedTrigger">
316 <summary>
317 Trigger designed to be bound to a data store property. Fires when the property changes.
318 </summary>
319 </member>
320 <member name="T:Microsoft.Expression.Interactivity.Core.PropertyChangedTrigger">
321 <summary>
322 Represents a trigger that performs actions when the bound data have changed.
323 </summary>
324 UA_REVIEW:chabiss
325 </member>
326 <member name="M:Microsoft.Expression.Interactivity.Core.PropertyChangedTrigger.EvaluateBindingChange(System.Object)">
327 <summary>
328 Called when the binding property has changed.
329 UA_REVIEW:chabiss
330 </summary>
331 <param name="args"><see cref="T:System.Windows.DependencyPropertyChangedEventArgs"/> argument.</param>
332 </member>
333 <member name="M:Microsoft.Expression.Interactivity.Core.PropertyChangedTrigger.OnAttached">
334 <summary>
335 Called after the trigger is attached to an AssociatedObject.
336 UA_REVIEW:chabiss
337 </summary>
338 </member>
339 <member name="M:Microsoft.Expression.Interactivity.Core.PropertyChangedTrigger.OnDetaching">
340 <summary>
341 Called when the trigger is being detached from its AssociatedObject, but before it has actually occurred.
342 UA_REVIEW:chabiss
343 </summary>
344 </member>
345 <member name="P:Microsoft.Expression.Interactivity.Core.PropertyChangedTrigger.Binding">
346 <summary>
347 A binding object that the trigger will listen to, and that causes the trigger to fire when it changes.
348 </summary>
349 UA_REVIEW:chabiss
350 </member>
351 <member name="T:Microsoft.Expression.Interactivity.Core.DataTrigger">
352 <summary>
353 Represents a trigger that performs actions when the bound data meets a specified condition.
354 </summary>
355 </member>
356 <member name="M:Microsoft.Expression.Interactivity.Core.DataTrigger.EvaluateBindingChange(System.Object)">
357 <summary>
358 Called when the binding property has changed.
359 UA_REVIEW:chabiss
360 </summary>
361 <param name="args"><see cref="T:System.Windows.DependencyPropertyChangedEventArgs"/> argument.</param>
362 </member>
363 <member name="P:Microsoft.Expression.Interactivity.Core.DataTrigger.Value">
364 <summary>
365 Gets or sets the value to be compared with the property value of the data object. This is a dependency property.
366 </summary>
367 </member>
368 <member name="P:Microsoft.Expression.Interactivity.Core.DataTrigger.Comparison">
369 <summary>
370 Gets or sets the type of comparison to be performed between the specified values. This is a dependency property.
371 </summary>
372 </member>
373 <member name="T:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager">
374 <summary>
375 ExtendedVisualStateManager is a custom VisualStateManager that can smooth out the animation of layout properties.
376 With this custom VisualStateManager, states can include changes to properties like Grid.Column, can change element heights to or from Auto, and so on.
377 These changes will be smoothed out over time using the GeneratedDuration and GeneratedEasingFunction of the appropriate transition.
378 See the "VisualStateManager overrides" region below for a general description of the algorithm.
379 </summary>
380 </member>
381 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.UseFluidLayoutProperty">
382 <summary>
383 A VisualStateGroup that can use FluidLayout or not.
384 </summary>
385 </member>
386 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.RuntimeVisibilityPropertyProperty">
387 <summary>
388 Visibility is shadowed by a custom attached property at runtime.
389 </summary>
390 </member>
391 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.OriginalLayoutValuesProperty">
392 <summary>
393 A VisualStateGroup keeps a list of these original values in an attached property.
394 </summary>
395 </member>
396 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.LayoutStoryboardProperty">
397 <summary>
398 For every state, the layout-specific properties get extracted and then are attached to the state. These properties are removed from the state itself.
399 </summary>
400 </member>
401 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.CurrentStateProperty">
402 <summary>
403 Remember the current state.
404 </summary>
405 </member>
406 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.TransitionEffectProperty">
407 <summary>
408 The TransitionEffect to use when the state changes.
409 </summary>
410 </member>
411 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.TransitionEffectStoryboardProperty">
412 <summary>
413 The TransitionEffectStoryboard in use during the state change.
414 </summary>
415 </member>
416 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.DidCacheBackgroundProperty">
417 <summary>
418 The cached background in use during the state change.
419 </summary>
420 </member>
421 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.CachedBackgroundProperty">
422 <summary>
423 The cached background in use during the state change.
424 </summary>
425 </member>
426 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.CachedEffectProperty">
427 <summary>
428 The cached background in use during the state change.
429 </summary>
430 </member>
431 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.MovingElements">
432 <summary>
433 This is the set of elements that are currently in motion.
434 </summary>
435 </member>
436 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.LayoutTransitionStoryboard">
437 <summary>
438 This is the storyboard that is animating the transition.
439 </summary>
440 </member>
441 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.LayoutProperties">
442 <summary>
443 This list contains all the known layout properties.
444 </summary>
445 </member>
446 <member name="F:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.PathToPropertyMap">
447 <summary>
448 Silverlight does not provide a direct means of getting a DependencyProperty from a PropertyPath, so this structure is used
449 to locate tracked paths.
450 </summary>
451 </member>
452 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.StopAnimations">
453 <summary>
454 Stop the animation and replace the layout changes that were made to support that animation.
455 </summary>
456 </member>
457 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.FindTransition(System.Windows.VisualStateGroup,System.Windows.VisualState,System.Windows.VisualState)">
458 <summary>
459 Locate the transition that VisualStateManager will use to animate the change, so that the layout animation can match the duration and easing.
460 </summary>
461 <param name="group">The group in which the transition is taking place.</param>
462 <param name="previousState">The state that you are coming from.</param>
463 <param name="state">The state you are going to.</param>
464 <returns>The transition</returns>
465 </member>
466 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.ExtractLayoutStoryboard(System.Windows.VisualState)">
467 <summary>
468 Remove all layout-affecting properties from the Storyboard for the state and cache them in an attached property.
469 </summary>
470 <param name="state">The state you are moving to.</param>
471 <returns>A Storyboard containing the layout properties in that state.</returns>
472 </member>
473 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.FindTargetElements(System.Windows.FrameworkElement,System.Windows.FrameworkElement,System.Windows.Media.Animation.Storyboard,System.Collections.Generic.List{Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.OriginalLayoutValueRecord},System.Collections.Generic.List{System.Windows.FrameworkElement})">
474 <summary>
475 The set of target elements is the set of all elements that might have moved in a layout transition. This set is the closure of:
476 - Elements with layout properties animated in the state.
477 - Siblings of elements in the set.
478 - Parents of elements in the set.
479
480 Subsequent code will check these rectangles both before and after the layout change.
481 </summary>
482 <param name="control">The control whose layout is changing state.</param>
483 <param name="layoutStoryboard">The storyboard containing the layout changes.</param>
484 <param name="originalValueRecords">Any previous values from previous state navigations that might be reverted.</param>
485 <param name="movingElements">The set of elements currently in motion, if there is a state change transition ongoing.</param>
486 <returns>The full set of elements whose layout may have changed.</returns>
487 </member>
488 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.GetRectsOfTargets(System.Collections.Generic.List{System.Windows.FrameworkElement},System.Collections.Generic.List{System.Windows.FrameworkElement})">
489 <summary>
490 Gets a set of rectangles for all the elements in the target list.
491 </summary>
492 <param name="targets">The set of elements to consider.</param>
493 <param name="movingElements">The set of elements currently in motion.</param>
494 <returns>A Dictionary mapping elements to their Rects.</returns>
495 </member>
496 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.GetLayoutRect(System.Windows.FrameworkElement)">
497 <summary>
498 Get the layout rectangle of an element, by getting the layout slot and then computing which portion of the slot is being used.
499 </summary>
500 <param name="element">The element whose layout Rect will be retrieved.</param>
501 <returns>The layout Rect of that element.</returns>
502 </member>
503 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.GetOldOpacities(System.Windows.FrameworkElement,System.Windows.FrameworkElement,System.Windows.Media.Animation.Storyboard,System.Collections.Generic.List{Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.OriginalLayoutValueRecord},System.Collections.Generic.List{System.Windows.FrameworkElement})">
504 <summary>
505 Get the opacities of elements at the time of the state change, instead of visibilities, because the state change may be in process and the current value is the most important.
506 </summary>
507 <param name="control">The control whose state is changing.</param>
508 <param name="layoutStoryboard">The storyboard with the layout properties.</param>
509 <param name="originalValueRecords">The set of original values.</param>
510 <returns></returns>
511 </member>
512 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.SetLayoutStoryboardProperties(System.Windows.FrameworkElement,System.Windows.FrameworkElement,System.Windows.Media.Animation.Storyboard,System.Collections.Generic.List{Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.OriginalLayoutValueRecord})">
513 <summary>
514 Go through the layout Storyboard and set all the properties by using SetValue to enable calling UpdateLayout without
515 ticking the timeline, which would cause a render.
516 All values that are overwritten will be stored in the collection of OriginalValueRecords so that they can be replaced later.
517 </summary>
518 <param name="control">The control whose state is changing.</param>
519 <param name="layoutStoryboard">The Storyboard holding the layout properties.</param>
520 <param name="originalValueRecords">The store of original values.</param>
521 </member>
522 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.WrapMovingElementsInCanvases(System.Collections.Generic.List{System.Windows.FrameworkElement},System.Collections.Generic.Dictionary{System.Windows.FrameworkElement,System.Windows.Rect},System.Collections.Generic.Dictionary{System.Windows.FrameworkElement,System.Windows.Rect})">
523 <summary>
524 Take all the elements that will be moving as a result of the layout animation, and wrap them in Canvas panels so that
525 they do not affect their sibling elements.
526 </summary>
527 <param name="movingElements">The set of elements that will be moving.</param>
528 </member>
529 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.UnwrapMovingElementsFromCanvases(System.Collections.Generic.List{System.Windows.FrameworkElement})">
530 <summary>
531 Take all the elements that have been moving as a result of the layout animation, and unwrap them from their Canvas panels.
532 </summary>
533 <param name="movingElements">The set of elements that have been moving.</param>
534 </member>
535 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.CopyLayoutProperties(System.Windows.FrameworkElement,System.Windows.FrameworkElement,System.Boolean)">
536 <summary>
537 Copy the layout properties from the source element to the target element, clearing them from the source.
538 </summary>
539 <param name="source">The source of the layout properties.</param>
540 <param name="target">The destination of the layout properties.</param>
541 </member>
542 <member name="M:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.CreateLayoutTransitionStoryboard(System.Windows.VisualTransition,System.Collections.Generic.List{System.Windows.FrameworkElement},System.Collections.Generic.Dictionary{System.Windows.FrameworkElement,System.Double})">
543 <summary>
544 Create the actual Storyboard that will be used to animate the transition. Use all previously calculated results.
545 </summary>
546 <param name="duration">The duration of the animation.</param>
547 <param name="ease">The easing function to be used in the animation.</param>
548 <param name="movingElements">The set of elements that will be moving.</param>
549 <param name="oldOpacities">The old opacities of the elements whose visibility properties are changing.</param>
550 <returns>The Storyboard.</returns>
551 </member>
552 <member name="T:Microsoft.Expression.Interactivity.Core.ExtendedVisualStateManager.OriginalLayoutValueRecord">
553 <summary>
554 OriginalValueRecord remembers the original value of a property that was changed in a state.
555 </summary>
556 </member>
557 <member name="T:Microsoft.Expression.Interactivity.Layout.FluidMoveScope">
558 <summary>
559 This enumerated type indicates whether a FluidMoveBehavior applies to the element to which it is attached, or to the children of that element.
560 "Self" is useful when there is a single element that should behave in a special manner; "Children" is useful when the same behavior should apply to all
561 children of a WrapPanel or to the ItemsHost panel of an ItemsControl.
562 </summary>
563 </member>
564 <member name="T:Microsoft.Expression.Interactivity.Layout.TagType">
565 <summary>
566 This enumerated type indicates whether an element is identified by itself, or by its DataContext.
567 DataContext identification allows movement from one data-driven location to another.
568 </summary>
569 </member>
570 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.AppliesToProperty">
571 <summary>
572 Dependency property for the scope of the behavior. See FluidMoveScope for more details.
573 </summary>
574 </member>
575 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.IsActiveProperty">
576 <summary>
577 Dependency property for the active state of the behavior.
578 </summary>
579 </member>
580 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.TagProperty">
581 <summary>
582 Dependency property that provides the ability to use the element as its own tag, or the binding on the element.
583 </summary>
584 </member>
585 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.TagPathProperty">
586 <summary>
587 Dependency property for the extra path to add to the binding when UsaBindingAsTag is true.
588 </summary>
589 </member>
590 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.IdentityTagProperty">
591 <summary>
592 Identity tag used to detect element motion between containers.
593 </summary>
594 </member>
595 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.AppliesTo">
596 <summary>
597 Indicates whether the behavior applies just to this element, or to all children of the element (if the element is a Panel).
598 </summary>
599 </member>
600 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.IsActive">
601 <summary>
602 Indicates whether the behavior is currently active.
603 </summary>
604 </member>
605 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.Tag">
606 <summary>
607 Indicates whether to use the element as its own tag, or to use the binding on the element as the tag.
608 </summary>
609 </member>
610 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.TagPath">
611 <summary>
612 Extra path to add to the binding when TagType is specified.
613 </summary>
614 </member>
615 <member name="T:Microsoft.Expression.Interactivity.Layout.FluidMoveBehaviorBase.TagData">
616 <summary>
617 Private structure that stores all relevant data pertaining to a tagged item.
618 </summary>
619 </member>
620 <member name="T:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior">
621 <summary>
622 Behavior that watches an element (or a set of elements) for layout changes, and moves the element smoothly to the new position when needed.
623 This behavior does not animate the size or visibility of an element; it only animates the offset of that element within its parent container.
624 </summary>
625 </member>
626 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.DurationProperty">
627 <summary>
628 Dependency property for the duration of the move.
629 </summary>
630 </member>
631 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.InitialTagProperty">
632 <summary>
633 Dependency property for the tag type to use just before the object is loaded.
634 </summary>
635 </member>
636 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.InitialTagPathProperty">
637 <summary>
638 Dependency property for the extra path to add to the binding when UsaBindingAsTag is true.
639 </summary>
640 </member>
641 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.InitialIdentityTagProperty">
642 <summary>
643 Identity tag used to detect element motion between containers.
644 </summary>
645 </member>
646 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.FloatAboveProperty">
647 <summary>
648 Dependency property for the FloatAbove flag.
649 </summary>
650 </member>
651 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.EaseXProperty">
652 <summary>
653 Dependency property for the EasingFunction to use for the horizontal component of the move.
654 </summary>
655 </member>
656 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.EaseYProperty">
657 <summary>
658 Dependency property for the EasingFunction to use for the vertical component of the move.
659 </summary>
660 </member>
661 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.OverlayProperty">
662 <summary>
663 Remember the popup/adorner being used, in case of element motion between containers when FloatAbove is true.
664 </summary>
665 </member>
666 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.CacheDuringOverlayProperty">
667 <summary>
668 Opacity cache used when floating a Popup.
669 </summary>
670 </member>
671 <member name="F:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.HasTransformWrapperProperty">
672 <summary>
673 Marks the animation transform.
674 </summary>
675 </member>
676 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.Duration">
677 <summary>
678 The duration of the move.
679 </summary>
680 </member>
681 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.InitialTag">
682 <summary>
683 Spawning point for this item.
684 </summary>
685 </member>
686 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.InitialTagPath">
687 <summary>
688 Extra path to add to the binding when TagType is specified.
689 </summary>
690 </member>
691 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.FloatAbove">
692 <summary>
693 Flag that says whether elements are allowed to float above their containers (in a Popup or Adorner) when changing containers.
694 </summary>
695 </member>
696 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.EaseX">
697 <summary>
698 EasingFunction to use for the horizontal component of the move.
699 </summary>
700 </member>
701 <member name="P:Microsoft.Expression.Interactivity.Layout.FluidMoveBehavior.EaseY">
702 <summary>
703 EasingFunction to use for the vertical component of the move.
704 </summary>
705 </member>
706 <member name="T:Microsoft.Expression.Interactivity.Core.GoToStateAction">
707 <summary>
708 An action that will transition a FrameworkElement to a specified VisualState when invoked.
709 </summary>
710 <remarks>
711 If the TargetName property is set, this action will attempt to change the state of the targeted element. If not, it walks
712 the element tree in an attempt to locate an alternative target that defines states. ControlTemplate and UserControl are
713 two common possibilities.
714 </remarks>
715 </member>
716 <member name="M:Microsoft.Expression.Interactivity.Core.GoToStateAction.OnTargetChanged(System.Windows.FrameworkElement,System.Windows.FrameworkElement)">
717 <summary>
718 Called when the target changes. If the TargetName property isn't set, this action has custom behavior.
719 </summary>
720 <param name="oldTarget"></param>
721 <param name="newTarget"></param>
722 <exception cref="T:System.InvalidOperationException">Could not locate an appropriate FrameworkElement with states.</exception>
723 </member>
724 <member name="M:Microsoft.Expression.Interactivity.Core.GoToStateAction.Invoke(System.Object)">
725 <summary>
726 This method is called when some criteria is met and the action is invoked.
727 </summary>
728 <param name="parameter"></param>
729 <exception cref="T:System.InvalidOperationException">Could not change the target to the specified StateName.</exception>
730 </member>
731 <member name="P:Microsoft.Expression.Interactivity.Core.GoToStateAction.UseTransitions">
732 <summary>
733 Determines whether or not to use a VisualTransition to transition between states.
734 </summary>
735 </member>
736 <member name="P:Microsoft.Expression.Interactivity.Core.GoToStateAction.StateName">
737 <summary>
738 The name of the VisualState.
739 </summary>
740 </member>
741 <member name="T:Microsoft.Expression.Interactivity.Core.HyperlinkAction">
742 <summary>
743 An action that will navigate to a given hyperlink.
744 </summary>
745 </member>
746 <member name="M:Microsoft.Expression.Interactivity.Core.HyperlinkAction.Invoke(System.Object)">
747 <summary>
748 This method is called when some criteria is met and the action is invoked.
749 </summary>
750 <param name="parameter"></param>
751 </member>
752 <member name="P:Microsoft.Expression.Interactivity.Core.HyperlinkAction.NavigateUri">
753 <summary>
754 The Uri of the page to open.
755 </summary>
756 </member>
757 <member name="P:Microsoft.Expression.Interactivity.Core.HyperlinkAction.TargetWindow">
758 <summary>
759 The name of the window or tab in which NavigateUri should be opened.
760 </summary>
761 <remarks>
762 Several values have special meanings: "_blank" will load in a new browser window, "_parent" will attempt to
763 load in the parent frame, and "_self" will target the current page or frame.
764 </remarks>
765 </member>
766 <member name="T:Microsoft.Expression.Interactivity.Input.KeyTrigger">
767 <summary>
768 A Trigger that is triggered by a keyboard event. If the target Key and Modifiers are detected, it fires.
769 </summary>
770 </member>
771 <member name="P:Microsoft.Expression.Interactivity.Input.KeyTrigger.Key">
772 <summary>
773 The key that must be pressed for the trigger to fire.
774 </summary>
775 </member>
776 <member name="P:Microsoft.Expression.Interactivity.Input.KeyTrigger.Modifiers">
777 <summary>
778 The modifiers that must be active for the trigger to fire (the default is no modifiers pressed).
779 </summary>
780 </member>
781 <member name="P:Microsoft.Expression.Interactivity.Input.KeyTrigger.FiredOn">
782 <summary>
783 Determines whether or not to listen to the KeyDown or KeyUp event.
784 </summary>
785 </member>
786 <member name="T:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior">
787 <summary>
788 Repositions the attached element in response to mouse drag gestures on the element.
789 </summary>
790 </member>
791 <member name="F:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.XProperty">
792 <summary>
793 Dependency property for the X position of the dragged element, relative to the left of the root element.
794 </summary>
795 </member>
796 <member name="F:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.YProperty">
797 <summary>
798 Dependency property for the Y position of the dragged element, relative to the top of the root element.
799 </summary>
800 </member>
801 <member name="F:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.ConstrainToParentBoundsProperty">
802 <summary>
803 Dependency property for the ConstrainToParentBounds property. If true, the dragged element will be constrained to stay within the bounds of its parent container.
804 </summary>
805 </member>
806 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.UpdatePosition(System.Windows.Point)">
807 <summary>
808 Attempts to update the position of the associated element to the specified coordinates.
809 </summary>
810 <param name="point">The desired position of the element in root coordinates.</param>
811 </member>
812 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.ApplyTranslation(System.Double,System.Double)">
813 <summary>
814 Applies a relative position translation to the associated element.
815 </summary>
816 <param name="x">The X component of the desired translation in root coordinates.</param>
817 <param name="y">The Y component of the desired translation in root coordinates.</param>
818 </member>
819 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.ApplyTranslationTransform(System.Double,System.Double)">
820 <summary>
821 Applies the given translation to the RenderTransform of the associated element.
822 </summary>
823 <param name="x">The X component of the translation in parent coordinates.</param>
824 <param name="y">The Y component of the translation in parent coordinates.</param>
825 </member>
826 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.CloneTransform(System.Windows.Media.Transform)">
827 <summary>
828 Does a recursive deep copy of the specified transform.
829 </summary>
830 <param name="transform">The transform to clone.</param>
831 <returns>A deep copy of the specified transform, or null if the specified transform is null.</returns>
832 <exception cref="T:System.ArgumentException">Thrown if the type of the Transform is not recognized.</exception>
833 </member>
834 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.UpdatePosition">
835 <summary>
836 Updates the X and Y properties based on the current rendered position of the associated element.
837 </summary>
838 </member>
839 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.RectContainsRect(System.Windows.Rect,System.Windows.Rect)">
840 <summary>
841 Check if one Rect is contained by another.
842 </summary>
843 <param name="rect1">The containing Rect.</param>
844 <param name="rect2">The contained Rect.</param>
845 <returns><c>True</c> if rect1 contains rect2; otherwise, <c>False</c>.</returns>
846 </member>
847 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.TransformAsVector(System.Windows.Media.GeneralTransform,System.Double,System.Double)">
848 <summary>
849 Transforms as vector.
850 </summary>
851 <param name="transform">The transform.</param>
852 <param name="x">The X component of the vector.</param>
853 <param name="y">The Y component of the vector.</param>
854 <returns>A point containing the values of X and Y transformed by transform as a vector.</returns>
855 </member>
856 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.GetTransformOffset(System.Windows.Media.GeneralTransform)">
857 <summary>
858 Gets the transform offset.
859 </summary>
860 <param name="transform">The transform.</param>
861 <returns>The offset of the transform.</returns>
862 </member>
863 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.OnAttached">
864 <summary>
865 Called after the behavior is attached to an AssociatedObject.
866 </summary>
867 <remarks>Override this to hook up functionality to the AssociatedObject.</remarks>
868 </member>
869 <member name="M:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.OnDetaching">
870 <summary>
871 Called when the behavior is getting detached from its AssociatedObject, but before it has actually occurred.
872 </summary>
873 <remarks>Override this to unhook functionality from the AssociatedObject.</remarks>
874 </member>
875 <member name="E:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.DragBegun">
876 <summary>
877 Occurs when a drag gesture is initiated.
878 </summary>
879 </member>
880 <member name="E:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.Dragging">
881 <summary>
882 Occurs when a drag gesture update is processed.
883 </summary>
884 </member>
885 <member name="E:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.DragFinished">
886 <summary>
887 Occurs when a drag gesture is finished.
888 </summary>
889 </member>
890 <member name="P:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.X">
891 <summary>
892 Gets or sets the X position of the dragged element, relative to the left of the root element. This is a dependency property.
893 </summary>
894 </member>
895 <member name="P:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.Y">
896 <summary>
897 Gets or sets the Y position of the dragged element, relative to the top of the root element. This is a dependency property.
898 </summary>
899 </member>
900 <member name="P:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.ConstrainToParentBounds">
901 <summary>
902 Gets or sets a value indicating whether the dragged element is constrained to stay within the bounds of its parent container. This is a dependency property.
903 </summary>
904 <value>
905 <c>True</c> if the dragged element should be constrained to its parents bounds; otherwise, <c>False</c>.
906 </value>
907 </member>
908 <member name="P:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.ActualPosition">
909 <summary>
910 Gets the on-screen position of the associated element in root coordinates.
911 </summary>
912 <value>The on-screen position of the associated element in root coordinates.</value>
913 </member>
914 <member name="P:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.ElementBounds">
915 <summary>
916 Gets the element bounds in element coordinates.
917 </summary>
918 <value>The element bounds in element coordinates.</value>
919 </member>
920 <member name="P:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.ParentElement">
921 <summary>
922 Gets the parent element of the associated object.
923 </summary>
924 <value>The parent element of the associated object.</value>
925 </member>
926 <member name="P:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.RootElement">
927 <summary>
928 Gets the root element of the scene in which the associated object is located.
929 </summary>
930 <value>The root element of the scene in which the associated object is located.</value>
931 </member>
932 <member name="P:Microsoft.Expression.Interactivity.Layout.MouseDragElementBehavior.RenderTransform">
933 <summary>
934 Gets and sets the RenderTransform of the associated element.
935 </summary>
936 </member>
937 <member name="T:Microsoft.Expression.Interactivity.Media.PlaySoundAction">
938 <summary>
939 An action that will play a sound to completion.
940 </summary>
941 <remarks>
942 This action is intended for use with short sound effects that don't need to be stopped or controlled. If you're trying
943 to create a music player or game, it may not meet your needs.
944 </remarks>
945 </member>
946 <member name="M:Microsoft.Expression.Interactivity.Media.PlaySoundAction.#ctor">
947 <summary>
948 Initializes a new instance of the <see cref="T:Microsoft.Expression.Interactivity.Media.PlaySoundAction"/> class.
949 </summary>
950 </member>
951 <member name="M:Microsoft.Expression.Interactivity.Media.PlaySoundAction.SetMediaElementProperties(System.Windows.Controls.MediaElement)">
952 <summary>
953 When the action is invoked, this method is used to customize the dynamically created MediaElement.
954 </summary>
955 <remarks>
956 This method may be useful for Action authors who wish to extend PlaySoundAction. If you want to control the
957 MediaElement Balance property, you could inherit from PlaySoundAction and override this method.
958 </remarks>
959 <param name="mediaElement"></param>
960 </member>
961 <member name="M:Microsoft.Expression.Interactivity.Media.PlaySoundAction.Invoke(System.Object)">
962 <summary>
963 This method is called when some criteria are met and the action should be invoked.
964 </summary>
965 <remarks>
966 Each invocation of the Action plays a new sound. Although the implementation is subject-to-change, the caller should
967 anticipate that this will create a new MediaElement that will be cleaned up when the sound completes or if the media
968 fails to play.
969 </remarks>
970 <param name="parameter"></param>
971 </member>
972 <member name="P:Microsoft.Expression.Interactivity.Media.PlaySoundAction.Source">
973 <summary>
974 A Uri defining the location of the sound file. This is used to set the source property of the MediaElement. This is a dependency property.
975 </summary>
976 <remarks>
977 The sound can be any file format supported by MediaElement. In the case of a video, it will play only the
978 audio portion.
979 </remarks>
980 </member>
981 <member name="P:Microsoft.Expression.Interactivity.Media.PlaySoundAction.Volume">
982 <summary>
983 Control the volume of the sound. This is used to set the Volume property of the MediaElement. This is a dependency property.
984 </summary>
985 </member>
986 <member name="T:Microsoft.Expression.Interactivity.Core.RemoveElementAction">
987 <summary>
988 An action that will remove the targeted element from the tree when invoked.
989 </summary>
990 <remarks>
991 This action may fail. The action understands how to remove elements from common parents but not from custom collections or direct manipulation
992 of the visual tree.
993 </remarks>
994 </member>
995 <member name="T:Microsoft.Expression.Interactivity.Core.SetDataStoreValueAction">
996 <summary>
997 An action that will change the value of a property from a data store object.
998 This class is identical to ChangePropertyAction. The only difference is that the data store picker is loaded
999 for this action.
1000 </summary>
1001 </member>
1002 <member name="T:Microsoft.Expression.Interactivity.Media.StoryboardAction">
1003 <summary>
1004 An abstract class that provides the ability to target a Storyboard.
1005 </summary>
1006 <remarks>
1007 For action authors, this class provides a standard way to target a Storyboard. Design tools may choose to provide a
1008 special editing experience for classes that inherit from this action, thereby improving the designer experience.
1009 </remarks>
1010 </member>
1011 <member name="M:Microsoft.Expression.Interactivity.Media.StoryboardAction.OnStoryboardChanged(System.Windows.DependencyPropertyChangedEventArgs)">
1012 <summary>
1013 This method is called when the Storyboard property is changed.
1014 </summary>
1015 <param name="args"></param>
1016 </member>
1017 <member name="P:Microsoft.Expression.Interactivity.Media.StoryboardAction.Storyboard">
1018 <summary>
1019 The targeted Storyboard. This is a dependency property.
1020 </summary>
1021 </member>
1022 <member name="T:Microsoft.Expression.Interactivity.Media.ControlStoryboardAction">
1023 <summary>
1024 An action that will change the state of a targeted storyboard when invoked.
1025 </summary>
1026 </member>
1027 <member name="M:Microsoft.Expression.Interactivity.Media.ControlStoryboardAction.Invoke(System.Object)">
1028 <summary>
1029 This method is called when some criteria is met and the action should be invoked. This method will attempt to
1030 change the targeted storyboard in a way defined by the ControlStoryboardOption.
1031 </summary>
1032 <param name="parameter"></param>
1033 </member>
1034 <member name="T:Microsoft.Expression.Interactivity.Media.StoryboardTrigger">
1035 <summary>
1036 An abstract class that provides the ability to target a Storyboard.
1037 </summary>
1038 <remarks>
1039 For Trigger authors, this class provides a standard way to target a Storyboard. Design tools may choose to provide a
1040 special editing experience for classes that inherit from this trigger, thereby improving the designer experience.
1041 </remarks>
1042 </member>
1043 <member name="M:Microsoft.Expression.Interactivity.Media.StoryboardTrigger.OnStoryboardChanged(System.Windows.DependencyPropertyChangedEventArgs)">
1044 <summary>
1045 This method is called when the Storyboard property is changed.
1046 </summary>
1047 </member>
1048 <member name="P:Microsoft.Expression.Interactivity.Media.StoryboardTrigger.Storyboard">
1049 <summary>
1050 The targeted Storyboard. This is a dependency property.
1051 </summary>
1052 </member>
1053 <member name="T:Microsoft.Expression.Interactivity.Media.StoryboardCompletedTrigger">
1054 <summary>
1055 A trigger that listens for the completion of a Storyboard.
1056 </summary>
1057 </member>
1058 <member name="M:Microsoft.Expression.Interactivity.Media.StoryboardCompletedTrigger.#ctor">
1059 <summary>
1060 Initializes a new instance of the <see cref="T:Microsoft.Expression.Interactivity.Media.StoryboardCompletedTrigger"/> class.
1061 </summary>
1062 </member>
1063 <member name="T:Microsoft.Expression.Interactivity.Core.TimerTrigger">
1064 <summary>
1065 A trigger that is triggered by a specified event occurring on its source and fires after a delay when that event is fired.
1066 </summary>
1067 </member>
1068 <member name="M:Microsoft.Expression.Interactivity.Core.TimerTrigger.#ctor">
1069 <summary>
1070 Initializes a new instance of the <see cref="T:Microsoft.Expression.Interactivity.Core.TimerTrigger"/> class.
1071 </summary>
1072 </member>
1073 <member name="P:Microsoft.Expression.Interactivity.Core.TimerTrigger.MillisecondsPerTick">
1074 <summary>
1075 Gets or sets the number of milliseconds to wait between ticks. This is a dependency property.
1076 </summary>
1077 </member>
1078 <member name="P:Microsoft.Expression.Interactivity.Core.TimerTrigger.TotalTicks">
1079 <summary>
1080 Gets or sets the total number of ticks to be fired before the trigger is finished. This is a dependency property.
1081 </summary>
1082 </member>
1083 <member name="T:Microsoft.Expression.Media.Effects.TransitionEffect">
1084 <summary>
1085 Defines a transition effect shader that transitions from one visual to another visual
1086 using an interpolated value between 0 and 1.
1087 </summary>
1088 </member>
1089 <member name="F:Microsoft.Expression.Media.Effects.TransitionEffect.InputProperty">
1090 <summary>
1091 Brush-valued properties that turn into sampler-properties in the shader.
1092 Represents the image present in the final state of the transition.
1093 </summary>
1094 </member>
1095 <member name="F:Microsoft.Expression.Media.Effects.TransitionEffect.OldImageProperty">
1096 <summary>
1097 Brush-valued properties that turn into sampler-properties in the shader.
1098 Represents the image present in the initial state of the transition.
1099 </summary>
1100 </member>
1101 <member name="F:Microsoft.Expression.Media.Effects.TransitionEffect.ProgressProperty">
1102 <summary>
1103 A Dependency property as the backing store for Progress.
1104 Also used to represent the state of a transition from start to finish (range between 0 and 1).
1105 </summary>
1106 </member>
1107 <member name="M:Microsoft.Expression.Media.Effects.TransitionEffect.CloneCurrentValue">
1108 <summary>
1109 Creates a modifiable clone (deep copy) of the <see cref="T:TransitionEffect"/> using its current values.
1110 </summary>
1111 </member>
1112 <member name="M:Microsoft.Expression.Media.Effects.TransitionEffect.DeepCopy">
1113 <summary>
1114 Makes a deep copy of the transition effect. Implements CloneCurrentValue in Silverlight.
1115 </summary>
1116 <returns>A clone of current instance of transition effect.</returns>
1117 </member>
1118 <member name="M:Microsoft.Expression.Media.Effects.TransitionEffect.#ctor">
1119 <summary>
1120 Updates the shader's variables to the default values.
1121 </summary>
1122 </member>
1123 <member name="P:Microsoft.Expression.Media.Effects.TransitionEffect.Input">
1124 <summary>
1125 Gets or sets the Input variable within the shader.
1126 </summary>
1127 </member>
1128 <member name="P:Microsoft.Expression.Media.Effects.TransitionEffect.OldImage">
1129 <summary>
1130 Gets or sets the OldImage variable within the shader.
1131 </summary>
1132 </member>
1133 <member name="P:Microsoft.Expression.Media.Effects.TransitionEffect.Progress">
1134 <summary>
1135 Gets or sets the Progress variable within the shader.
1136 </summary>
1137 </member>
1138 <member name="T:Microsoft.Expression.Interactivity.VisualStateUtilities">
1139 <summary>
1140 This class provides various platform agnostic standard operations for working with VisualStateManager.
1141 </summary>
1142 </member>
1143 <member name="M:Microsoft.Expression.Interactivity.VisualStateUtilities.GoToState(System.Windows.FrameworkElement,System.String,System.Boolean)">
1144 <summary>
1145 Transitions the control between two states.
1146 </summary>
1147 <param name="element">The element to transition between states.</param>
1148 <param name="stateName">The state to transition to.</param>
1149 <param name="useTransitions">True to use a System.Windows.VisualTransition to transition between states; otherwise, false.</param>
1150 <returns>True if the control successfully transitioned to the new state; otherwise, false.</returns>
1151 <exception cref="T:System.ArgumentNullException">Control is null.</exception>
1152 <exception cref="T:System.ArgumentNullException">StateName is null.</exception>
1153 </member>
1154 <member name="M:Microsoft.Expression.Interactivity.VisualStateUtilities.GetVisualStateGroups(System.Windows.FrameworkElement)">
1155 <summary>
1156 Gets the value of the VisualStateManager.VisualStateGroups attached property.
1157 </summary>
1158 <param name="targetObject">The element from which to get the VisualStateManager.VisualStateGroups.</param>
1159 <returns></returns>
1160 </member>
1161 <member name="M:Microsoft.Expression.Interactivity.VisualStateUtilities.TryFindNearestStatefulControl(System.Windows.FrameworkElement,System.Windows.FrameworkElement@)">
1162 <summary>
1163 Find the nearest parent which contains visual states.
1164 </summary>
1165 <param name="contextElement">The element from which to find the nearest stateful control.</param>
1166 <param name="resolvedControl">The nearest stateful control if True; else null.</param>
1167 <returns>True if a parent contains visual states; else False.</returns>
1168 </member>
1169 <member name="T:Microsoft.Expression.Interactivity.ExceptionStringTable">
1170 <summary>
1171 A strongly-typed resource class, for looking up localized strings, etc.
1172 </summary>
1173 </member>
1174 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.ResourceManager">
1175 <summary>
1176 Returns the cached ResourceManager instance used by this class.
1177 </summary>
1178 </member>
1179 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.Culture">
1180 <summary>
1181 Overrides the current thread's CurrentUICulture property for all
1182 resource lookups using this strongly typed resource class.
1183 </summary>
1184 </member>
1185 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.CallMethodActionValidMethodNotFoundExceptionMessage">
1186 <summary>
1187 Looks up a localized string similar to Could not find method named &apos;{0}&apos; on object of type &apos;{1}&apos; that matches the expected signature..
1188 </summary>
1189 </member>
1190 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.ChangePropertyActionAmbiguousAdditionOperationExceptionMessage">
1191 <summary>
1192 Looks up a localized string similar to More than one potential addition operator was found on type &apos;{0}&apos;..
1193 </summary>
1194 </member>
1195 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.ChangePropertyActionCannotAnimateTargetTypeExceptionMessage">
1196 <summary>
1197 Looks up a localized string similar to Cannot animate a property change on a type &apos;{0}&apos; Target. Property changes can only be animated on types derived from DependencyObject..
1198 </summary>
1199 </member>
1200 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.ChangePropertyActionCannotFindPropertyNameExceptionMessage">
1201 <summary>
1202 Looks up a localized string similar to Cannot find a property named &quot;{0}&quot; on type &quot;{1}&quot;..
1203 </summary>
1204 </member>
1205 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.ChangePropertyActionCannotIncrementAnimatedPropertyChangeExceptionMessage">
1206 <summary>
1207 Looks up a localized string similar to The Increment property cannot be set to True if the Duration property is set..
1208 </summary>
1209 </member>
1210 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.ChangePropertyActionCannotIncrementWriteOnlyPropertyExceptionMessage">
1211 <summary>
1212 Looks up a localized string similar to The &apos;{0}&apos; property cannot be incremented because its value cannot be read..
1213 </summary>
1214 </member>
1215 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.ChangePropertyActionCannotSetValueExceptionMessage">
1216 <summary>
1217 Looks up a localized string similar to Cannot assign value of type &quot;{0}&quot; to property &quot;{1}&quot; of type &quot;{2}&quot;. The &quot;{1}&quot; property can be assigned only values of type &quot;{2}&quot;..
1218 </summary>
1219 </member>
1220 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.ChangePropertyActionPropertyIsReadOnlyExceptionMessage">
1221 <summary>
1222 Looks up a localized string similar to Property &quot;{0}&quot; defined by type &quot;{1}&quot; does not expose a set method and therefore cannot be modified..
1223 </summary>
1224 </member>
1225 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.DataStateBehaviorStateNameNotFoundExceptionMessage">
1226 <summary>
1227 Looks up a localized string similar to Cannot find state named &apos;{0}&apos; on type &apos;{1}&apos;. Ensure that the state exists and that it can be accessed from this context..
1228 </summary>
1229 </member>
1230 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.GoToStateActionTargetHasNoStateGroups">
1231 <summary>
1232 Looks up a localized string similar to Target {0} does not define any VisualStateGroups. .
1233 </summary>
1234 </member>
1235 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.InvalidLeftOperand">
1236 <summary>
1237 Looks up a localized string similar to LeftOperand of type &quot;{0}&quot; cannot be used with operator &quot;{1}&quot;..
1238 </summary>
1239 </member>
1240 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.InvalidOperands">
1241 <summary>
1242 Looks up a localized string similar to LeftOperand of type &quot;{1}&quot; and RightOperand of type &quot;{0}&quot; cannot be used with operator &quot;{2}&quot;..
1243 </summary>
1244 </member>
1245 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.InvalidRightOperand">
1246 <summary>
1247 Looks up a localized string similar to RightOperand of type &quot;{0}&quot; cannot be used with operator &quot;{1}&quot;..
1248 </summary>
1249 </member>
1250 <member name="P:Microsoft.Expression.Interactivity.ExceptionStringTable.UnsupportedRemoveTargetExceptionMessage">
1251 <summary>
1252 Looks up a localized string similar to The target of the RemoveElementAction is not supported..
1253 </summary>
1254 </member>
1255 </members>
1256 </doc>