Mercurial > sdlxcode4templates
diff SDL 1.2 Mac OpenGL Application.xctemplate/atlantis/whale.c @ 0:b0b91cadc484
Initial Xcode 4 templates for SDL/Mac 1.2 and 1.3. The major difference between
the two is SDLMain.
Copy all templates to
~/Library/Developer/Xcode/Templates/SDL
or
/Library/Developer/Xcode/Templates/SDL
Templates based off information documented here:
http://blog.boreal-kiss.net/2011/03/11/a-minimal-project-template-for-xcode-4/
author | Eric Wing <ewing . public |-at-| gmail . com> |
---|---|
date | Sun, 02 Oct 2011 21:14:53 -0700 |
parents | |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/SDL 1.2 Mac OpenGL Application.xctemplate/atlantis/whale.c Sun Oct 02 21:14:53 2011 -0700 @@ -0,0 +1,1798 @@ +/** + * (c) Copyright 1993, 1994, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(TM) is a trademark of Silicon Graphics, Inc. + */ +#include <GLUT/glut.h> +#include <math.h> +#include "atlantis.h" +/* *INDENT-OFF* */ +static float N001[3] = {0.019249 ,0.011340 ,-0.999750}; +static float N002[3] = {-0.132579 ,0.954547 ,0.266952}; +static float N003[3] = {-0.196061 ,0.980392 ,-0.019778}; +static float N004[3] = {0.695461 ,0.604704 ,0.388158}; +static float N005[3] = {0.870600 ,0.425754 ,0.246557}; +static float N006[3] = {-0.881191 ,0.392012 ,0.264251}; +static float N008[3] = {-0.341437 ,0.887477 ,0.309523}; +static float N009[3] = {0.124035 ,-0.992278 ,0.000000}; +static float N010[3] = {0.242536 ,0.000000 ,-0.970143}; +static float N011[3] = {0.588172 ,0.000000 ,0.808736}; +static float N012[3] = {0.929824 ,-0.340623 ,-0.139298}; +static float N013[3] = {0.954183 ,0.267108 ,-0.134865}; +static float N014[3] = {0.495127 ,0.855436 ,-0.151914}; +static float N015[3] = {-0.390199 ,0.906569 ,-0.160867}; +static float N016[3] = {-0.923605 ,0.354581 ,-0.145692}; +static float N017[3] = {-0.955796 ,-0.260667 ,-0.136036}; +static float N018[3] = {-0.501283 ,-0.853462 ,-0.142540}; +static float N019[3] = {0.405300 ,-0.901974 ,-0.148913}; +static float N020[3] = {0.909913 ,-0.392746 ,-0.133451}; +static float N021[3] = {0.936494 ,0.331147 ,-0.115414}; +static float N022[3] = {0.600131 ,0.793724 ,-0.099222}; +static float N023[3] = {-0.231556 ,0.968361 ,-0.093053}; +static float N024[3] = {-0.844369 ,0.525330 ,-0.105211}; +static float N025[3] = {-0.982725 ,-0.136329 ,-0.125164}; +static float N026[3] = {-0.560844 ,-0.822654 ,-0.093241}; +static float N027[3] = {0.263884 ,-0.959981 ,-0.093817}; +static float N028[3] = {0.842057 ,-0.525192 ,-0.122938}; +static float N029[3] = {0.921620 ,0.367565 ,-0.124546}; +static float N030[3] = {0.613927 ,0.784109 ,-0.090918}; +static float N031[3] = {-0.448754 ,0.888261 ,-0.098037}; +static float N032[3] = {-0.891865 ,0.434376 ,-0.126077}; +static float N033[3] = {-0.881447 ,-0.448017 ,-0.149437}; +static float N034[3] = {-0.345647 ,-0.922057 ,-0.174183}; +static float N035[3] = {0.307998 ,-0.941371 ,-0.137688}; +static float N036[3] = {0.806316 ,-0.574647 ,-0.140124}; +static float N037[3] = {0.961346 ,0.233646 ,-0.145681}; +static float N038[3] = {0.488451 ,0.865586 ,-0.110351}; +static float N039[3] = {-0.374290 ,0.921953 ,-0.099553}; +static float N040[3] = {-0.928504 ,0.344533 ,-0.138485}; +static float N041[3] = {-0.918419 ,-0.371792 ,-0.135189}; +static float N042[3] = {-0.520666 ,-0.833704 ,-0.183968}; +static float N043[3] = {0.339204 ,-0.920273 ,-0.195036}; +static float N044[3] = {0.921475 ,-0.387382 ,-0.028636}; +static float N045[3] = {0.842465 ,0.533335 ,-0.076204}; +static float N046[3] = {0.380110 ,0.924939 ,0.002073}; +static float N047[3] = {-0.276128 ,0.961073 ,-0.009579}; +static float N048[3] = {-0.879684 ,0.473001 ,-0.049250}; +static float N049[3] = {-0.947184 ,-0.317614 ,-0.044321}; +static float N050[3] = {-0.642059 ,-0.764933 ,-0.051363}; +static float N051[3] = {0.466794 ,-0.880921 ,-0.077990}; +static float N052[3] = {0.898509 ,-0.432277 ,0.076279}; +static float N053[3] = {0.938985 ,0.328141 ,0.103109}; +static float N054[3] = {0.442420 ,0.895745 ,0.043647}; +static float N055[3] = {-0.255163 ,0.966723 ,0.018407}; +static float N056[3] = {-0.833769 ,0.540650 ,0.111924}; +static float N057[3] = {-0.953653 ,-0.289939 ,0.080507}; +static float N058[3] = {-0.672357 ,-0.730524 ,0.119461}; +static float N059[3] = {0.522249 ,-0.846652 ,0.102157}; +static float N060[3] = {0.885868 ,-0.427631 ,0.179914}; +static float N062[3] = {0.648942 ,0.743116 ,0.163255}; +static float N063[3] = {-0.578967 ,0.807730 ,0.111219}; +static float N065[3] = {-0.909864 ,-0.352202 ,0.219321}; +static float N066[3] = {-0.502541 ,-0.818090 ,0.279610}; +static float N067[3] = {0.322919 ,-0.915358 ,0.240504}; +static float N068[3] = {0.242536 ,0.000000 ,-0.970143}; +static float N069[3] = {0.000000 ,1.000000 ,0.000000}; +static float N070[3] = {0.000000 ,1.000000 ,0.000000}; +static float N071[3] = {0.000000 ,1.000000 ,0.000000}; +static float N072[3] = {0.000000 ,1.000000 ,0.000000}; +static float N073[3] = {0.000000 ,1.000000 ,0.000000}; +static float N074[3] = {0.000000 ,1.000000 ,0.000000}; +static float N075[3] = {0.031220 ,0.999025 ,-0.031220}; +static float N076[3] = {0.000000 ,1.000000 ,0.000000}; +static float N077[3] = {0.446821 ,0.893642 ,0.041889}; +static float N078[3] = {0.863035 ,-0.100980 ,0.494949}; +static float N079[3] = {0.585597 ,-0.808215 ,0.062174}; +static float N080[3] = {0.000000 ,1.000000 ,0.000000}; +static float N081[3] = {1.000000 ,0.000000 ,0.000000}; +static float N082[3] = {0.000000 ,1.000000 ,0.000000}; +static float N083[3] = {-1.000000 ,0.000000 ,0.000000}; +static float N084[3] = {-0.478893 ,0.837129 ,-0.264343}; +static float N085[3] = {0.000000 ,1.000000 ,0.000000}; +static float N086[3] = {0.763909 ,0.539455 ,-0.354163}; +static float N087[3] = {0.446821 ,0.893642 ,0.041889}; +static float N088[3] = {0.385134 ,-0.908288 ,0.163352}; +static float N089[3] = {-0.605952 ,0.779253 ,-0.159961}; +static float N090[3] = {0.000000 ,1.000000 ,0.000000}; +static float N091[3] = {0.000000 ,1.000000 ,0.000000}; +static float N092[3] = {0.000000 ,1.000000 ,0.000000}; +static float N093[3] = {0.000000 ,1.000000 ,0.000000}; +static float N094[3] = {1.000000 ,0.000000 ,0.000000}; +static float N095[3] = {-1.000000 ,0.000000 ,0.000000}; +static float N096[3] = {0.644444 ,-0.621516 ,0.445433}; +static float N097[3] = {-0.760896 ,-0.474416 ,0.442681}; +static float N098[3] = {0.636888 ,-0.464314 ,0.615456}; +static float N099[3] = {-0.710295 ,0.647038 ,0.277168}; +static float N100[3] = {0.009604 ,0.993655 ,0.112063}; +static float iP001[3] = {18.74, 13.19, 3.76}; +static float P001[3] = {18.74, 13.19, 3.76}; +static float P002[3] = {0.00, 390.42, 10292.57}; +static float P003[3] = {55.80, 622.31, 8254.35}; +static float P004[3] = {20.80, 247.66, 10652.13}; +static float P005[3] = {487.51, 198.05, 9350.78}; +static float P006[3] = {-457.61, 199.04, 9353.01}; +static float P008[3] = {-34.67, 247.64, 10663.71}; +static float iP009[3] = {97.46, 67.63, 593.82}; +static float iP010[3] = {-84.33, 67.63, 588.18}; +static float iP011[3] = {118.69, 8.98, -66.91}; +static float P009[3] = {97.46, 67.63, 593.82}; +static float P010[3] = {-84.33, 67.63, 588.18}; +static float P011[3] = {118.69, 8.98, -66.91}; +static float iP012[3] = {156.48, -31.95, 924.54}; +static float iP013[3] = {162.00, 110.22, 924.54}; +static float iP014[3] = {88.16, 221.65, 924.54}; +static float iP015[3] = {-65.21, 231.16, 924.54}; +static float iP016[3] = {-156.48, 121.97, 924.54}; +static float iP017[3] = {-162.00, -23.93, 924.54}; +static float iP018[3] = {-88.16, -139.10, 924.54}; +static float iP019[3] = {65.21, -148.61, 924.54}; +static float iP020[3] = {246.87, -98.73, 1783.04}; +static float iP021[3] = {253.17, 127.76, 1783.04}; +static float iP022[3] = {132.34, 270.77, 1783.04}; +static float iP023[3] = {-97.88, 285.04, 1783.04}; +static float iP024[3] = {-222.97, 139.80, 1783.04}; +static float iP025[3] = {-225.29, -86.68, 1783.04}; +static float iP026[3] = {-108.44, -224.15, 1783.04}; +static float iP027[3] = {97.88, -221.56, 1783.04}; +static float iP028[3] = {410.55, -200.66, 3213.87}; +static float iP029[3] = {432.19, 148.42, 3213.87}; +static float iP030[3] = {200.66, 410.55, 3213.87}; +static float iP031[3] = {-148.42, 432.19, 3213.87}; +static float iP032[3] = {-407.48, 171.88, 3213.87}; +static float iP033[3] = {-432.19, -148.42, 3213.87}; +static float iP034[3] = {-148.88, -309.74, 3213.87}; +static float iP035[3] = {156.38, -320.17, 3213.87}; +static float iP036[3] = {523.39, -303.81, 4424.57}; +static float iP037[3] = {574.66, 276.84, 4424.57}; +static float iP038[3] = {243.05, 492.50, 4424.57}; +static float iP039[3] = {-191.23, 520.13, 4424.57}; +static float iP040[3] = {-523.39, 304.01, 4424.57}; +static float iP041[3] = {-574.66, -231.83, 4424.57}; +static float iP042[3] = {-266.95, -578.17, 4424.57}; +static float iP043[3] = {211.14, -579.67, 4424.57}; +static float iP044[3] = {680.57, -370.27, 5943.46}; +static float iP045[3] = {834.01, 363.09, 5943.46}; +static float iP046[3] = {371.29, 614.13, 5943.46}; +static float iP047[3] = {-291.43, 621.86, 5943.46}; +static float iP048[3] = {-784.13, 362.60, 5943.46}; +static float iP049[3] = {-743.29, -325.82, 5943.46}; +static float iP050[3] = {-383.24, -804.77, 5943.46}; +static float iP051[3] = {283.47, -846.09, 5943.46}; +static float P012[3] = {156.48, -31.95, 924.54}; +static float P013[3] = {162.00, 110.22, 924.54}; +static float P014[3] = {88.16, 221.65, 924.54}; +static float P015[3] = {-65.21, 231.16, 924.54}; +static float P016[3] = {-156.48, 121.97, 924.54}; +static float P017[3] = {-162.00, -23.93, 924.54}; +static float P018[3] = {-88.16, -139.10, 924.54}; +static float P019[3] = {65.21, -148.61, 924.54}; +static float P020[3] = {246.87, -98.73, 1783.04}; +static float P021[3] = {253.17, 127.76, 1783.04}; +static float P022[3] = {132.34, 270.77, 1783.04}; +static float P023[3] = {-97.88, 285.04, 1783.04}; +static float P024[3] = {-222.97, 139.80, 1783.04}; +static float P025[3] = {-225.29, -86.68, 1783.04}; +static float P026[3] = {-108.44, -224.15, 1783.04}; +static float P027[3] = {97.88, -221.56, 1783.04}; +static float P028[3] = {410.55, -200.66, 3213.87}; +static float P029[3] = {432.19, 148.42, 3213.87}; +static float P030[3] = {200.66, 410.55, 3213.87}; +static float P031[3] = {-148.42, 432.19, 3213.87}; +static float P032[3] = {-407.48, 171.88, 3213.87}; +static float P033[3] = {-432.19, -148.42, 3213.87}; +static float P034[3] = {-148.88, -309.74, 3213.87}; +static float P035[3] = {156.38, -320.17, 3213.87}; +static float P036[3] = {523.39, -303.81, 4424.57}; +static float P037[3] = {574.66, 276.84, 4424.57}; +static float P038[3] = {243.05, 492.50, 4424.57}; +static float P039[3] = {-191.23, 520.13, 4424.57}; +static float P040[3] = {-523.39, 304.01, 4424.57}; +static float P041[3] = {-574.66, -231.83, 4424.57}; +static float P042[3] = {-266.95, -578.17, 4424.57}; +static float P043[3] = {211.14, -579.67, 4424.57}; +static float P044[3] = {680.57, -370.27, 5943.46}; +static float P045[3] = {834.01, 363.09, 5943.46}; +static float P046[3] = {371.29, 614.13, 5943.46}; +static float P047[3] = {-291.43, 621.86, 5943.46}; +static float P048[3] = {-784.13, 362.60, 5943.46}; +static float P049[3] = {-743.29, -325.82, 5943.46}; +static float P050[3] = {-383.24, -804.77, 5943.46}; +static float P051[3] = {283.47, -846.09, 5943.46}; +static float P052[3] = {599.09, -332.24, 7902.59}; +static float P053[3] = {735.48, 306.26, 7911.92}; +static float P054[3] = {321.55, 558.53, 7902.59}; +static float P055[3] = {-260.54, 559.84, 7902.59}; +static float P056[3] = {-698.66, 320.83, 7902.59}; +static float P057[3] = {-643.29, -299.16, 7902.59}; +static float P058[3] = {-341.47, -719.30, 7902.59}; +static float P059[3] = {252.57, -756.12, 7902.59}; +static float P060[3] = {458.39, -265.31, 9355.44}; +static float P062[3] = {224.04, 438.98, 9364.77}; +static float P063[3] = {-165.71, 441.27, 9355.44}; +static float P065[3] = {-473.99, -219.71, 9355.44}; +static float P066[3] = {-211.97, -479.87, 9355.44}; +static float P067[3] = {192.86, -504.03, 9355.44}; +static float iP068[3] = {-112.44, 9.25, -64.42}; +static float iP069[3] = {1155.63, 0.00, -182.46}; +static float iP070[3] = {-1143.13, 0.00, -181.54}; +static float iP071[3] = {1424.23, 0.00, -322.09}; +static float iP072[3] = {-1368.01, 0.00, -310.38}; +static float iP073[3] = {1255.57, 2.31, 114.05}; +static float iP074[3] = {-1149.38, 0.00, 117.12}; +static float iP075[3] = {718.36, 0.00, 433.36}; +static float iP076[3] = {-655.90, 0.00, 433.36}; +static float P068[3] = {-112.44, 9.25, -64.42}; +static float P069[3] = {1155.63, 0.00, -182.46}; +static float P070[3] = {-1143.13, 0.00, -181.54}; +static float P071[3] = {1424.23, 0.00, -322.09}; +static float P072[3] = {-1368.01, 0.00, -310.38}; +static float P073[3] = {1255.57, 2.31, 114.05}; +static float P074[3] = {-1149.38, 0.00, 117.12}; +static float P075[3] = {718.36, 0.00, 433.36}; +static float P076[3] = {-655.90, 0.00, 433.36}; +static float P077[3] = {1058.00, -2.66, 7923.51}; +static float P078[3] = {-1016.51, -15.47, 7902.87}; +static float P079[3] = {-1363.99, -484.50, 7593.38}; +static float P080[3] = {1478.09, -861.47, 7098.12}; +static float P081[3] = {1338.06, -284.68, 7024.15}; +static float P082[3] = {-1545.51, -860.64, 7106.60}; +static float P083[3] = {1063.19, -70.46, 7466.60}; +static float P084[3] = {-1369.18, -288.11, 7015.34}; +static float P085[3] = {1348.44, -482.50, 7591.41}; +static float P086[3] = {-1015.45, -96.80, 7474.86}; +static float P087[3] = {731.04, 148.38, 7682.58}; +static float P088[3] = {-697.03, 151.82, 7668.81}; +static float P089[3] = {-686.82, 157.09, 7922.29}; +static float P090[3] = {724.73, 147.75, 7931.39}; +static float iP091[3] = {0.00, 327.10, 2346.55}; +static float iP092[3] = {0.00, 552.28, 2311.31}; +static float iP093[3] = {0.00, 721.16, 2166.41}; +static float iP094[3] = {0.00, 693.42, 2388.80}; +static float iP095[3] = {0.00, 389.44, 2859.97}; +static float P091[3] = {0.00, 327.10, 2346.55}; +static float P092[3] = {0.00, 552.28, 2311.31}; +static float P093[3] = {0.00, 721.16, 2166.41}; +static float P094[3] = {0.00, 693.42, 2388.80}; +static float P095[3] = {0.00, 389.44, 2859.97}; +static float iP096[3] = {222.02, -183.67, 10266.89}; +static float iP097[3] = {-128.90, -182.70, 10266.89}; +static float iP098[3] = {41.04, 88.31, 10659.36}; +static float iP099[3] = {-48.73, 88.30, 10659.36}; +static float P096[3] = {222.02, -183.67, 10266.89}; +static float P097[3] = {-128.90, -182.70, 10266.89}; +static float P098[3] = {41.04, 88.31, 10659.36}; +static float P099[3] = {-48.73, 88.30, 10659.36}; +static float P100[3] = {0.00, 603.42, 9340.68}; +static float P104[3] = {-9.86, 567.62, 7858.65}; +static float P105[3] = {31.96, 565.27, 7908.46}; +static float P106[3] = {22.75, 568.13, 7782.83}; +static float P107[3] = {58.93, 568.42, 7775.94}; +static float P108[3] = {55.91, 565.59, 7905.86}; +static float P109[3] = {99.21, 566.00, 7858.65}; +static float P110[3] = {-498.83, 148.14, 9135.10}; +static float P111[3] = {-495.46, 133.24, 9158.48}; +static float P112[3] = {-490.82, 146.23, 9182.76}; +static float P113[3] = {-489.55, 174.11, 9183.66}; +static float P114[3] = {-492.92, 189.00, 9160.28}; +static float P115[3] = {-497.56, 176.02, 9136.00}; +static float P116[3] = {526.54, 169.68, 9137.70}; +static float P117[3] = {523.49, 184.85, 9161.42}; +static float P118[3] = {518.56, 171.78, 9186.06}; +static float P119[3] = {516.68, 143.53, 9186.98}; +static float P120[3] = {519.73, 128.36, 9163.26}; +static float P121[3] = {524.66, 141.43, 9138.62}; +/* *INDENT-ON* */ + +void +Whale001(void) +{ + + glBegin(GL_POLYGON); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N068); + glVertex3fv(P068); + glNormal3fv(N010); + glVertex3fv(P010); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N068); + glVertex3fv(P068); + glNormal3fv(N076); + glVertex3fv(P076); + glNormal3fv(N010); + glVertex3fv(P010); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N068); + glVertex3fv(P068); + glNormal3fv(N070); + glVertex3fv(P070); + glNormal3fv(N076); + glVertex3fv(P076); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N076); + glVertex3fv(P076); + glNormal3fv(N070); + glVertex3fv(P070); + glNormal3fv(N074); + glVertex3fv(P074); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N070); + glVertex3fv(P070); + glNormal3fv(N072); + glVertex3fv(P072); + glNormal3fv(N074); + glVertex3fv(P074); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N072); + glVertex3fv(P072); + glNormal3fv(N070); + glVertex3fv(P070); + glNormal3fv(N074); + glVertex3fv(P074); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N074); + glVertex3fv(P074); + glNormal3fv(N070); + glVertex3fv(P070); + glNormal3fv(N076); + glVertex3fv(P076); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N070); + glVertex3fv(P070); + glNormal3fv(N068); + glVertex3fv(P068); + glNormal3fv(N076); + glVertex3fv(P076); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N076); + glVertex3fv(P076); + glNormal3fv(N068); + glVertex3fv(P068); + glNormal3fv(N010); + glVertex3fv(P010); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N068); + glVertex3fv(P068); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N010); + glVertex3fv(P010); + glEnd(); +} + +void +Whale002(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N011); + glVertex3fv(P011); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N009); + glVertex3fv(P009); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N075); + glVertex3fv(P075); + glNormal3fv(N011); + glVertex3fv(P011); + glNormal3fv(N009); + glVertex3fv(P009); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N069); + glVertex3fv(P069); + glNormal3fv(N011); + glVertex3fv(P011); + glNormal3fv(N075); + glVertex3fv(P075); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N069); + glVertex3fv(P069); + glNormal3fv(N075); + glVertex3fv(P075); + glNormal3fv(N073); + glVertex3fv(P073); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N071); + glVertex3fv(P071); + glNormal3fv(N069); + glVertex3fv(P069); + glNormal3fv(N073); + glVertex3fv(P073); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N011); + glVertex3fv(P011); + glNormal3fv(N009); + glVertex3fv(P009); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N009); + glVertex3fv(P009); + glNormal3fv(N011); + glVertex3fv(P011); + glNormal3fv(N075); + glVertex3fv(P075); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N011); + glVertex3fv(P011); + glNormal3fv(N069); + glVertex3fv(P069); + glNormal3fv(N075); + glVertex3fv(P075); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N069); + glVertex3fv(P069); + glNormal3fv(N073); + glVertex3fv(P073); + glNormal3fv(N075); + glVertex3fv(P075); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N069); + glVertex3fv(P069); + glNormal3fv(N071); + glVertex3fv(P071); + glNormal3fv(N073); + glVertex3fv(P073); + glEnd(); +} + +void +Whale003(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N018); + glVertex3fv(P018); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N019); + glVertex3fv(P019); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N019); + glVertex3fv(P019); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N012); + glVertex3fv(P012); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N017); + glVertex3fv(P017); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N018); + glVertex3fv(P018); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N017); + glVertex3fv(P017); + glNormal3fv(N016); + glVertex3fv(P016); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N013); + glVertex3fv(P013); + glNormal3fv(N012); + glVertex3fv(P012); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N016); + glVertex3fv(P016); + glNormal3fv(N015); + glVertex3fv(P015); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N014); + glVertex3fv(P014); + glNormal3fv(N013); + glVertex3fv(P013); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N001); + glVertex3fv(P001); + glNormal3fv(N015); + glVertex3fv(P015); + glNormal3fv(N014); + glVertex3fv(P014); + glEnd(); +} + +void +Whale004(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N014); + glVertex3fv(P014); + glNormal3fv(N015); + glVertex3fv(P015); + glNormal3fv(N023); + glVertex3fv(P023); + glNormal3fv(N022); + glVertex3fv(P022); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N015); + glVertex3fv(P015); + glNormal3fv(N016); + glVertex3fv(P016); + glNormal3fv(N024); + glVertex3fv(P024); + glNormal3fv(N023); + glVertex3fv(P023); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N016); + glVertex3fv(P016); + glNormal3fv(N017); + glVertex3fv(P017); + glNormal3fv(N025); + glVertex3fv(P025); + glNormal3fv(N024); + glVertex3fv(P024); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N017); + glVertex3fv(P017); + glNormal3fv(N018); + glVertex3fv(P018); + glNormal3fv(N026); + glVertex3fv(P026); + glNormal3fv(N025); + glVertex3fv(P025); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N013); + glVertex3fv(P013); + glNormal3fv(N014); + glVertex3fv(P014); + glNormal3fv(N022); + glVertex3fv(P022); + glNormal3fv(N021); + glVertex3fv(P021); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N012); + glVertex3fv(P012); + glNormal3fv(N013); + glVertex3fv(P013); + glNormal3fv(N021); + glVertex3fv(P021); + glNormal3fv(N020); + glVertex3fv(P020); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N018); + glVertex3fv(P018); + glNormal3fv(N019); + glVertex3fv(P019); + glNormal3fv(N027); + glVertex3fv(P027); + glNormal3fv(N026); + glVertex3fv(P026); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N019); + glVertex3fv(P019); + glNormal3fv(N012); + glVertex3fv(P012); + glNormal3fv(N020); + glVertex3fv(P020); + glNormal3fv(N027); + glVertex3fv(P027); + glEnd(); +} + +void +Whale005(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N022); + glVertex3fv(P022); + glNormal3fv(N023); + glVertex3fv(P023); + glNormal3fv(N031); + glVertex3fv(P031); + glNormal3fv(N030); + glVertex3fv(P030); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N021); + glVertex3fv(P021); + glNormal3fv(N022); + glVertex3fv(P022); + glNormal3fv(N030); + glVertex3fv(P030); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N021); + glVertex3fv(P021); + glNormal3fv(N030); + glVertex3fv(P030); + glNormal3fv(N029); + glVertex3fv(P029); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N023); + glVertex3fv(P023); + glNormal3fv(N024); + glVertex3fv(P024); + glNormal3fv(N031); + glVertex3fv(P031); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N024); + glVertex3fv(P024); + glNormal3fv(N032); + glVertex3fv(P032); + glNormal3fv(N031); + glVertex3fv(P031); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N024); + glVertex3fv(P024); + glNormal3fv(N025); + glVertex3fv(P025); + glNormal3fv(N032); + glVertex3fv(P032); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N025); + glVertex3fv(P025); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N032); + glVertex3fv(P032); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N020); + glVertex3fv(P020); + glNormal3fv(N021); + glVertex3fv(P021); + glNormal3fv(N029); + glVertex3fv(P029); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N020); + glVertex3fv(P020); + glNormal3fv(N029); + glVertex3fv(P029); + glNormal3fv(N028); + glVertex3fv(P028); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N027); + glVertex3fv(P027); + glNormal3fv(N020); + glVertex3fv(P020); + glNormal3fv(N028); + glVertex3fv(P028); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N027); + glVertex3fv(P027); + glNormal3fv(N028); + glVertex3fv(P028); + glNormal3fv(N035); + glVertex3fv(P035); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N025); + glVertex3fv(P025); + glNormal3fv(N026); + glVertex3fv(P026); + glNormal3fv(N033); + glVertex3fv(P033); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N026); + glVertex3fv(P026); + glNormal3fv(N034); + glVertex3fv(P034); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N026); + glVertex3fv(P026); + glNormal3fv(N027); + glVertex3fv(P027); + glNormal3fv(N035); + glVertex3fv(P035); + glNormal3fv(N034); + glVertex3fv(P034); + glEnd(); +} + +void +Whale006(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N092); + glVertex3fv(P092); + glNormal3fv(N093); + glVertex3fv(P093); + glNormal3fv(N094); + glVertex3fv(P094); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N093); + glVertex3fv(P093); + glNormal3fv(N092); + glVertex3fv(P092); + glNormal3fv(N094); + glVertex3fv(P094); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N092); + glVertex3fv(P092); + glNormal3fv(N091); + glVertex3fv(P091); + glNormal3fv(N095); + glVertex3fv(P095); + glNormal3fv(N094); + glVertex3fv(P094); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N091); + glVertex3fv(P091); + glNormal3fv(N092); + glVertex3fv(P092); + glNormal3fv(N094); + glVertex3fv(P094); + glNormal3fv(N095); + glVertex3fv(P095); + glEnd(); +} + +void +Whale007(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N030); + glVertex3fv(P030); + glNormal3fv(N031); + glVertex3fv(P031); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N038); + glVertex3fv(P038); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N029); + glVertex3fv(P029); + glNormal3fv(N030); + glVertex3fv(P030); + glNormal3fv(N038); + glVertex3fv(P038); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N029); + glVertex3fv(P029); + glNormal3fv(N038); + glVertex3fv(P038); + glNormal3fv(N037); + glVertex3fv(P037); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N028); + glVertex3fv(P028); + glNormal3fv(N029); + glVertex3fv(P029); + glNormal3fv(N037); + glVertex3fv(P037); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N028); + glVertex3fv(P028); + glNormal3fv(N037); + glVertex3fv(P037); + glNormal3fv(N036); + glVertex3fv(P036); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N035); + glVertex3fv(P035); + glNormal3fv(N028); + glVertex3fv(P028); + glNormal3fv(N036); + glVertex3fv(P036); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N035); + glVertex3fv(P035); + glNormal3fv(N036); + glVertex3fv(P036); + glNormal3fv(N043); + glVertex3fv(P043); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N034); + glVertex3fv(P034); + glNormal3fv(N035); + glVertex3fv(P035); + glNormal3fv(N043); + glVertex3fv(P043); + glNormal3fv(N042); + glVertex3fv(P042); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N034); + glVertex3fv(P034); + glNormal3fv(N042); + glVertex3fv(P042); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N042); + glVertex3fv(P042); + glNormal3fv(N041); + glVertex3fv(P041); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N031); + glVertex3fv(P031); + glNormal3fv(N032); + glVertex3fv(P032); + glNormal3fv(N039); + glVertex3fv(P039); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N032); + glVertex3fv(P032); + glNormal3fv(N040); + glVertex3fv(P040); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N032); + glVertex3fv(P032); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N040); + glVertex3fv(P040); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N040); + glVertex3fv(P040); + glNormal3fv(N033); + glVertex3fv(P033); + glNormal3fv(N041); + glVertex3fv(P041); + glEnd(); +} + +void +Whale008(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N042); + glVertex3fv(P042); + glNormal3fv(N043); + glVertex3fv(P043); + glNormal3fv(N051); + glVertex3fv(P051); + glNormal3fv(N050); + glVertex3fv(P050); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N043); + glVertex3fv(P043); + glNormal3fv(N036); + glVertex3fv(P036); + glNormal3fv(N051); + glVertex3fv(P051); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N051); + glVertex3fv(P051); + glNormal3fv(N036); + glVertex3fv(P036); + glNormal3fv(N044); + glVertex3fv(P044); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N041); + glVertex3fv(P041); + glNormal3fv(N042); + glVertex3fv(P042); + glNormal3fv(N050); + glVertex3fv(P050); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N041); + glVertex3fv(P041); + glNormal3fv(N050); + glVertex3fv(P050); + glNormal3fv(N049); + glVertex3fv(P049); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N036); + glVertex3fv(P036); + glNormal3fv(N037); + glVertex3fv(P037); + glNormal3fv(N044); + glVertex3fv(P044); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N037); + glVertex3fv(P037); + glNormal3fv(N045); + glVertex3fv(P045); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N040); + glVertex3fv(P040); + glNormal3fv(N041); + glVertex3fv(P041); + glNormal3fv(N049); + glVertex3fv(P049); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N040); + glVertex3fv(P040); + glNormal3fv(N049); + glVertex3fv(P049); + glNormal3fv(N048); + glVertex3fv(P048); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N040); + glVertex3fv(P040); + glNormal3fv(N048); + glVertex3fv(P048); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N048); + glVertex3fv(P048); + glNormal3fv(N047); + glVertex3fv(P047); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N037); + glVertex3fv(P037); + glNormal3fv(N038); + glVertex3fv(P038); + glNormal3fv(N045); + glVertex3fv(P045); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N038); + glVertex3fv(P038); + glNormal3fv(N046); + glVertex3fv(P046); + glNormal3fv(N045); + glVertex3fv(P045); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N038); + glVertex3fv(P038); + glNormal3fv(N039); + glVertex3fv(P039); + glNormal3fv(N047); + glVertex3fv(P047); + glNormal3fv(N046); + glVertex3fv(P046); + glEnd(); +} + +void +Whale009(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N050); + glVertex3fv(P050); + glNormal3fv(N051); + glVertex3fv(P051); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N058); + glVertex3fv(P058); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N051); + glVertex3fv(P051); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N059); + glVertex3fv(P059); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N052); + glVertex3fv(P052); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N045); + glVertex3fv(P045); + glNormal3fv(N053); + glVertex3fv(P053); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N044); + glVertex3fv(P044); + glNormal3fv(N053); + glVertex3fv(P053); + glNormal3fv(N052); + glVertex3fv(P052); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N049); + glVertex3fv(P049); + glNormal3fv(N050); + glVertex3fv(P050); + glNormal3fv(N058); + glVertex3fv(P058); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N049); + glVertex3fv(P049); + glNormal3fv(N058); + glVertex3fv(P058); + glNormal3fv(N057); + glVertex3fv(P057); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N048); + glVertex3fv(P048); + glNormal3fv(N049); + glVertex3fv(P049); + glNormal3fv(N057); + glVertex3fv(P057); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N048); + glVertex3fv(P048); + glNormal3fv(N057); + glVertex3fv(P057); + glNormal3fv(N056); + glVertex3fv(P056); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N047); + glVertex3fv(P047); + glNormal3fv(N048); + glVertex3fv(P048); + glNormal3fv(N056); + glVertex3fv(P056); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N047); + glVertex3fv(P047); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N055); + glVertex3fv(P055); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N045); + glVertex3fv(P045); + glNormal3fv(N046); + glVertex3fv(P046); + glNormal3fv(N053); + glVertex3fv(P053); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N046); + glVertex3fv(P046); + glNormal3fv(N054); + glVertex3fv(P054); + glNormal3fv(N053); + glVertex3fv(P053); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N046); + glVertex3fv(P046); + glNormal3fv(N047); + glVertex3fv(P047); + glNormal3fv(N055); + glVertex3fv(P055); + glNormal3fv(N054); + glVertex3fv(P054); + glEnd(); +} + +void +Whale010(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N080); + glVertex3fv(P080); + glNormal3fv(N081); + glVertex3fv(P081); + glNormal3fv(N085); + glVertex3fv(P085); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N081); + glVertex3fv(P081); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N085); + glVertex3fv(P085); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N085); + glVertex3fv(P085); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N077); + glVertex3fv(P077); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N087); + glVertex3fv(P087); + glNormal3fv(N077); + glVertex3fv(P077); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N077); + glVertex3fv(P077); + glNormal3fv(N087); + glVertex3fv(P087); + glNormal3fv(N090); + glVertex3fv(P090); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N081); + glVertex3fv(P081); + glNormal3fv(N080); + glVertex3fv(P080); + glNormal3fv(N085); + glVertex3fv(P085); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N081); + glVertex3fv(P081); + glNormal3fv(N085); + glVertex3fv(P085); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N085); + glVertex3fv(P085); + glNormal3fv(N077); + glVertex3fv(P077); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N087); + glVertex3fv(P087); + glNormal3fv(N083); + glVertex3fv(P083); + glNormal3fv(N077); + glVertex3fv(P077); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N087); + glVertex3fv(P087); + glNormal3fv(N077); + glVertex3fv(P077); + glNormal3fv(N090); + glVertex3fv(P090); + glEnd(); +} + +void +Whale011(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N082); + glVertex3fv(P082); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N079); + glVertex3fv(P079); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N079); + glVertex3fv(P079); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N079); + glVertex3fv(P079); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N078); + glVertex3fv(P078); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N088); + glVertex3fv(P088); + glNormal3fv(N078); + glVertex3fv(P078); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N078); + glVertex3fv(P078); + glNormal3fv(N088); + glVertex3fv(P088); + glNormal3fv(N089); + glVertex3fv(P089); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N088); + glVertex3fv(P088); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N089); + glVertex3fv(P089); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N089); + glVertex3fv(P089); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N078); + glVertex3fv(P078); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N086); + glVertex3fv(P086); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N078); + glVertex3fv(P078); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N078); + glVertex3fv(P078); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N079); + glVertex3fv(P079); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N084); + glVertex3fv(P084); + glNormal3fv(N082); + glVertex3fv(P082); + glNormal3fv(N079); + glVertex3fv(P079); + glEnd(); +} + +void +Whale012(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N058); + glVertex3fv(P058); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N067); + glVertex3fv(P067); + glNormal3fv(N066); + glVertex3fv(P066); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N052); + glVertex3fv(P052); + glNormal3fv(N060); + glVertex3fv(P060); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N059); + glVertex3fv(P059); + glNormal3fv(N060); + glVertex3fv(P060); + glNormal3fv(N067); + glVertex3fv(P067); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N058); + glVertex3fv(P058); + glNormal3fv(N066); + glVertex3fv(P066); + glNormal3fv(N065); + glVertex3fv(P065); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N058); + glVertex3fv(P058); + glNormal3fv(N065); + glVertex3fv(P065); + glNormal3fv(N057); + glVertex3fv(P057); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N057); + glVertex3fv(P057); + glNormal3fv(N065); + glVertex3fv(P065); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N065); + glVertex3fv(P065); + glNormal3fv(N006); + glVertex3fv(P006); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N006); + glVertex3fv(P006); + glNormal3fv(N063); + glVertex3fv(P063); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N056); + glVertex3fv(P056); + glNormal3fv(N063); + glVertex3fv(P063); + glNormal3fv(N055); + glVertex3fv(P055); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N054); + glVertex3fv(P054); + glNormal3fv(N062); + glVertex3fv(P062); + glNormal3fv(N005); + glVertex3fv(P005); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N054); + glVertex3fv(P054); + glNormal3fv(N005); + glVertex3fv(P005); + glNormal3fv(N053); + glVertex3fv(P053); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N053); + glVertex3fv(P053); + glNormal3fv(N005); + glVertex3fv(P005); + glNormal3fv(N060); + glVertex3fv(P060); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N053); + glVertex3fv(P053); + glNormal3fv(N060); + glVertex3fv(P060); + glNormal3fv(N052); + glVertex3fv(P052); + glEnd(); +} + +void +Whale013(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N066); + glVertex3fv(P066); + glNormal3fv(N067); + glVertex3fv(P067); + glNormal3fv(N096); + glVertex3fv(P096); + glNormal3fv(N097); + glVertex3fv(P097); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N097); + glVertex3fv(P097); + glNormal3fv(N096); + glVertex3fv(P096); + glNormal3fv(N098); + glVertex3fv(P098); + glNormal3fv(N099); + glVertex3fv(P099); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N065); + glVertex3fv(P065); + glNormal3fv(N066); + glVertex3fv(P066); + glNormal3fv(N097); + glVertex3fv(P097); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N067); + glVertex3fv(P067); + glNormal3fv(N060); + glVertex3fv(P060); + glNormal3fv(N096); + glVertex3fv(P096); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N060); + glVertex3fv(P060); + glNormal3fv(N005); + glVertex3fv(P005); + glNormal3fv(N096); + glVertex3fv(P096); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N096); + glVertex3fv(P096); + glNormal3fv(N005); + glVertex3fv(P005); + glNormal3fv(N098); + glVertex3fv(P098); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N006); + glVertex3fv(P006); + glNormal3fv(N065); + glVertex3fv(P065); + glNormal3fv(N097); + glVertex3fv(P097); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N006); + glVertex3fv(P006); + glNormal3fv(N097); + glVertex3fv(P097); + glNormal3fv(N099); + glVertex3fv(P099); + glEnd(); + glBegin(GL_POLYGON); + glVertex3fv(P005); + glVertex3fv(P006); + glVertex3fv(P099); + glVertex3fv(P098); + glEnd(); +} + +void +Whale014(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N062); + glVertex3fv(P062); + glNormal3fv(N004); + glVertex3fv(P004); + glNormal3fv(N005); + glVertex3fv(P005); + glEnd(); + glBegin(GL_POLYGON); + glVertex3fv(P006); + glVertex3fv(P005); + glVertex3fv(P004); + glVertex3fv(P008); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N063); + glVertex3fv(P063); + glNormal3fv(N006); + glVertex3fv(P006); + glNormal3fv(N002); + glVertex3fv(P002); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N002); + glVertex3fv(P002); + glNormal3fv(N006); + glVertex3fv(P006); + glNormal3fv(N008); + glVertex3fv(P008); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N002); + glVertex3fv(P002); + glNormal3fv(N008); + glVertex3fv(P008); + glNormal3fv(N004); + glVertex3fv(P004); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N062); + glVertex3fv(P062); + glNormal3fv(N002); + glVertex3fv(P002); + glNormal3fv(N004); + glVertex3fv(P004); + glEnd(); +} + +void +Whale015(void) +{ + glBegin(GL_POLYGON); + glNormal3fv(N055); + glVertex3fv(P055); + glNormal3fv(N003); + glVertex3fv(P003); + glNormal3fv(N054); + glVertex3fv(P054); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N003); + glVertex3fv(P003); + glNormal3fv(N055); + glVertex3fv(P055); + glNormal3fv(N063); + glVertex3fv(P063); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N003); + glVertex3fv(P003); + glNormal3fv(N063); + glVertex3fv(P063); + glNormal3fv(N100); + glVertex3fv(P100); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N003); + glVertex3fv(P003); + glNormal3fv(N100); + glVertex3fv(P100); + glNormal3fv(N054); + glVertex3fv(P054); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N054); + glVertex3fv(P054); + glNormal3fv(N100); + glVertex3fv(P100); + glNormal3fv(N062); + glVertex3fv(P062); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N100); + glVertex3fv(P100); + glNormal3fv(N063); + glVertex3fv(P063); + glNormal3fv(N002); + glVertex3fv(P002); + glEnd(); + glBegin(GL_POLYGON); + glNormal3fv(N100); + glVertex3fv(P100); + glNormal3fv(N002); + glVertex3fv(P002); + glNormal3fv(N062); + glVertex3fv(P062); + glEnd(); +} + +void +Whale016(void) +{ + glBegin(GL_POLYGON); + glVertex3fv(P104); + glVertex3fv(P105); + glVertex3fv(P106); + glEnd(); + glBegin(GL_POLYGON); + glVertex3fv(P107); + glVertex3fv(P108); + glVertex3fv(P109); + glEnd(); + glBegin(GL_POLYGON); + glVertex3fv(P110); + glVertex3fv(P111); + glVertex3fv(P112); + glVertex3fv(P113); + glVertex3fv(P114); + glVertex3fv(P115); + glEnd(); + glBegin(GL_POLYGON); + glVertex3fv(P116); + glVertex3fv(P117); + glVertex3fv(P118); + glVertex3fv(P119); + glVertex3fv(P120); + glVertex3fv(P121); + glEnd(); +} + +void +DrawWhale(fishRec * fish) +{ + float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; + float pitch, thrash, chomp; + + fish->htail = (int) (fish->htail - (int) (5.0 * fish->v)) % 360; + + thrash = 70.0 * fish->v; + + seg0 = 1.5 * thrash * sin((fish->htail) * RRAD); + seg1 = 2.5 * thrash * sin((fish->htail + 10.0) * RRAD); + seg2 = 3.7 * thrash * sin((fish->htail + 15.0) * RRAD); + seg3 = 4.8 * thrash * sin((fish->htail + 23.0) * RRAD); + seg4 = 6.0 * thrash * sin((fish->htail + 28.0) * RRAD); + seg5 = 6.5 * thrash * sin((fish->htail + 35.0) * RRAD); + seg6 = 6.5 * thrash * sin((fish->htail + 40.0) * RRAD); + seg7 = 6.5 * thrash * sin((fish->htail + 55.0) * RRAD); + + pitch = fish->v * sin((fish->htail - 160.0) * RRAD); + + chomp = 0.0; + if (fish->v > 2.0) { + chomp = -(fish->v - 2.0) * 200.0; + } + P012[1] = iP012[1] + seg5; + P013[1] = iP013[1] + seg5; + P014[1] = iP014[1] + seg5; + P015[1] = iP015[1] + seg5; + P016[1] = iP016[1] + seg5; + P017[1] = iP017[1] + seg5; + P018[1] = iP018[1] + seg5; + P019[1] = iP019[1] + seg5; + + P020[1] = iP020[1] + seg4; + P021[1] = iP021[1] + seg4; + P022[1] = iP022[1] + seg4; + P023[1] = iP023[1] + seg4; + P024[1] = iP024[1] + seg4; + P025[1] = iP025[1] + seg4; + P026[1] = iP026[1] + seg4; + P027[1] = iP027[1] + seg4; + + P028[1] = iP028[1] + seg2; + P029[1] = iP029[1] + seg2; + P030[1] = iP030[1] + seg2; + P031[1] = iP031[1] + seg2; + P032[1] = iP032[1] + seg2; + P033[1] = iP033[1] + seg2; + P034[1] = iP034[1] + seg2; + P035[1] = iP035[1] + seg2; + + P036[1] = iP036[1] + seg1; + P037[1] = iP037[1] + seg1; + P038[1] = iP038[1] + seg1; + P039[1] = iP039[1] + seg1; + P040[1] = iP040[1] + seg1; + P041[1] = iP041[1] + seg1; + P042[1] = iP042[1] + seg1; + P043[1] = iP043[1] + seg1; + + P044[1] = iP044[1] + seg0; + P045[1] = iP045[1] + seg0; + P046[1] = iP046[1] + seg0; + P047[1] = iP047[1] + seg0; + P048[1] = iP048[1] + seg0; + P049[1] = iP049[1] + seg0; + P050[1] = iP050[1] + seg0; + P051[1] = iP051[1] + seg0; + + P009[1] = iP009[1] + seg6; + P010[1] = iP010[1] + seg6; + P075[1] = iP075[1] + seg6; + P076[1] = iP076[1] + seg6; + + P001[1] = iP001[1] + seg7; + P011[1] = iP011[1] + seg7; + P068[1] = iP068[1] + seg7; + P069[1] = iP069[1] + seg7; + P070[1] = iP070[1] + seg7; + P071[1] = iP071[1] + seg7; + P072[1] = iP072[1] + seg7; + P073[1] = iP073[1] + seg7; + P074[1] = iP074[1] + seg7; + + P091[1] = iP091[1] + seg3 * 1.1; + P092[1] = iP092[1] + seg3; + P093[1] = iP093[1] + seg3; + P094[1] = iP094[1] + seg3; + P095[1] = iP095[1] + seg3 * 0.9; + + P099[1] = iP099[1] + chomp; + P098[1] = iP098[1] + chomp; + P097[1] = iP097[1] + chomp; + P096[1] = iP096[1] + chomp; + + glPushMatrix(); + + glRotatef(pitch, 1.0, 0.0, 0.0); + + glTranslatef(0.0, 0.0, 8000.0); + + glRotatef(180.0, 0.0, 1.0, 0.0); + + glScalef(3.0, 3.0, 3.0); + + glEnable(GL_CULL_FACE); + + Whale001(); + Whale002(); + Whale003(); + Whale004(); + Whale005(); + Whale006(); + Whale007(); + Whale008(); + Whale009(); + Whale010(); + Whale011(); + Whale012(); + Whale013(); + Whale014(); + Whale015(); + Whale016(); + + glDisable(GL_CULL_FACE); + + glPopMatrix(); +}