# HG changeset patch # User Sam Lantinga # Date 1030982309 0 # Node ID ffa4ca907c67b9fa3dfbe168da3901e373ca9f7f # Parent 4d7ae45ce9e3ceebcee265137b1d890ae1580d1e Date: Sun, 1 Sep 2002 21:27:54 -0400 (EDT) From: "Ryan C. Gordon" Subject: [SDL] Minor X11 hack: Here's a patch to center a newly-created, non-fullscreen X11 window. While this may or may not be suitable for adding to SDL officially, I didn't want to put any Xlib dependencies in my code directly. To use: - Apply patch/rebuild. - export SDL_WINDOW_POS=center - Call SDL_SetVideoMode as needed. (Ideally, this could be expanded to handle other commands like SDL_WINDOW_POS=20x190, etc, and could be implemented for other targets, but this is really a hack to avoid API changes). diff -r 4d7ae45ce9e3 -r ffa4ca907c67 src/video/x11/SDL_x11video.c --- a/src/video/x11/SDL_x11video.c Sun Sep 01 19:34:01 2002 +0000 +++ b/src/video/x11/SDL_x11video.c Mon Sep 02 15:58:29 2002 +0000 @@ -870,6 +870,18 @@ screen->flags |= SDL_FULLSCREEN; X11_EnterFullScreen(this); } else { + /* Position standalone window based on user request. --ryan. */ + const char *envr = getenv("SDL_WINDOW_POS"); + if (envr != NULL) { + int xscreen = DefaultScreen(SDL_Display); + if (strcmp(envr, "center") == 0) { + int disw = DisplayWidth(SDL_Display, xscreen); + int dish = DisplayHeight(SDL_Display, xscreen); + int centerx = (disw - current_w) / 2; + int centery = (dish - current_h) / 2; + XMoveWindow(SDL_Display, WMwindow, centerx, centery); + } + } screen->flags &= ~SDL_FULLSCREEN; } }