# HG changeset patch # User Sam Lantinga # Date 1204293469 0 # Node ID fc69b552ee329b7f79e5161aa60aa4c52b0e7728 # Parent 568c9b3c0167d851327ac4b5ee7833a916590431 Date: Thu, 28 Feb 2008 22:54:29 +0100 From: Sylvain Beucler Subject: [SDL] SDL window resize and flicker I have a resizable SDL window, and when it's resized, the surface goes black _and_ is flushed to screen before I have a chance to redraw it. This causes flicker. The super-small attached patch fixes this issue by avoiding a SDL_Flip() right after the window resize. What do you think? This SDL_ClearSurface function is only called once in the code, in SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce other changes than getting rid of the flicker. diff -r 568c9b3c0167 -r fc69b552ee32 src/video/SDL_video.c --- a/src/video/SDL_video.c Fri Feb 29 13:55:44 2008 +0000 +++ b/src/video/SDL_video.c Fri Feb 29 13:57:49 2008 +0000 @@ -503,7 +503,6 @@ SDL_Flip(surface); SDL_FillRect(surface, NULL, black); } - SDL_Flip(surface); } /*