# HG changeset patch # User Sam Lantinga # Date 1076965570 0 # Node ID f003714db2f42f975bbc9e62f4d34197037bd113 # Parent 26fe9256c48b7710ef59a51c356c01fb2f8fe91b Date: Mon, 16 Feb 2004 19:21:51 +0100 From: Max Horn Subject: Re: Fix for OSX bug The problem is that our actual client area is realized as a subview of the "content view" of the window. That's normal so far. The odd part is that, while our subview starts out filling it parent 100%, upon resizes it gets changed to something smaller.... Anyway, here is a revised patch which simply enforces the size of window_view by calling setFrameSize. diff -r 26fe9256c48b -r f003714db2f4 src/video/quartz/SDL_QuartzVideo.m --- a/src/video/quartz/SDL_QuartzVideo.m Mon Feb 16 04:37:56 2004 +0000 +++ b/src/video/quartz/SDL_QuartzVideo.m Mon Feb 16 21:06:10 2004 +0000 @@ -759,6 +759,7 @@ if (!isCustom) { [ qz_window setContentSize:contentRect.size ]; current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags; + [ window_view setFrameSize:contentRect.size ]; } } @@ -770,7 +771,7 @@ } window_view = [ [ NSView alloc ] initWithFrame:contentRect ]; - [ window_view setAutoresizingMask: NSViewMinYMargin ]; + [ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ]; [ [ qz_window contentView ] addSubview:window_view ]; [ gl_context setView: window_view ]; [ window_view release ]; @@ -785,7 +786,7 @@ if (window_view == nil) { window_view = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ]; - [ window_view setAutoresizingMask: NSViewMinYMargin ]; + [ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ]; [ [ qz_window contentView ] addSubview:window_view ]; [ window_view release ]; [ qz_window makeKeyAndOrderFront:nil ];