# HG changeset patch # User Eli Gottlieb # Date 1280527461 14400 # Node ID eb433f0d2ac5086dbdbde4c18e9a5233154b0945 # Parent 93402b9dd20c964219469f56f22afd0f2a3d3339 Added Andreas's VS2010 patch for testshape. diff -r 93402b9dd20c -r eb433f0d2ac5 test/testshape.c --- a/test/testshape.c Thu Jul 29 22:57:39 2010 -0400 +++ b/test/testshape.c Fri Jul 30 18:04:21 2010 -0400 @@ -1,12 +1,8 @@ #include #include -#include -#include -#include -#include -#include -#include -#include +#include +#include "SDL.h" +#include "SDL_shape.h" #define SHAPED_WINDOW_X 150 #define SHAPED_WINDOW_Y 150 @@ -44,7 +40,23 @@ } int main(int argc,char** argv) { - if(argc < 2) { + Uint8 num_pictures; + LoadedPicture* pictures; + int i, j; + SDL_PixelFormat* format; + Uint32 format_enum; + SDL_Window *window; + SDL_Color black = {0,0,0,0xff}; + SDL_Event event; + int event_pending = 0; + int should_exit = 0; + unsigned int current_picture; + int button_down; + Uint32 pixelFormat; + int access; + SDL_Rect texture_dimensions;; + + if(argc < 2) { printf("SDL_Shape requires at least one bitmap file as argument.\n"); exit(-1); } @@ -54,15 +66,14 @@ exit(-2); } - Uint8 num_pictures = argc - 1; - LoadedPicture* pictures = malloc(sizeof(LoadedPicture)*num_pictures); - int i = 0; + num_pictures = argc - 1; + pictures = (LoadedPicture *)malloc(sizeof(LoadedPicture)*num_pictures); for(i=0;iformat; - Uint32 format_enum = SDL_MasksToPixelFormatEnum (format->BitsPerPixel,format->Rmask,format->Gmask, format->Bmask,format->Amask); + + format = pictures[i].surface->format; + format_enum = SDL_MasksToPixelFormatEnum (format->BitsPerPixel,format->Rmask,format->Gmask, format->Bmask,format->Amask); if(SDL_ISPIXELFORMAT_ALPHA(format_enum)) { pictures[i].mode.mode = ShapeModeBinarizeAlpha; pictures[i].mode.parameters.binarizationCutoff = 1; } else { pictures[i].mode.mode = ShapeModeColorKey; - SDL_Color black = {0,0,0,0xff}; pictures[i].mode.parameters.colorKey = black; } } - SDL_Window *window = SDL_CreateShapedWindow("SDL_Shape test",SHAPED_WINDOW_X,SHAPED_WINDOW_Y,SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION,SDL_WINDOW_RESIZABLE | SDL_WINDOW_SHOWN); + window = SDL_CreateShapedWindow("SDL_Shape test",SHAPED_WINDOW_X,SHAPED_WINDOW_Y,SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION,SDL_WINDOW_RESIZABLE | SDL_WINDOW_SHOWN); if(window == NULL) { for(i=0;i= num_pictures) current_picture = 0; - SDL_QueryTexture(pictures[current_picture].texture,&format,&access,&texture_dimensions.w,&texture_dimensions.h); + SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h); SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h); - SDL_SetWindowShape(window,pictures[current_picture].surface,&mode); + SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode); } if(event.type == SDL_QUIT) should_exit = 1; @@ -172,4 +185,6 @@ free(pictures); //Call SDL_VideoQuit() before quitting. SDL_VideoQuit(); + + return 0; }