# HG changeset patch # User Sam Lantinga # Date 1263879076 0 # Node ID e4009cea0e823d0c6c0de8dcf13a07311c3ede90 # Parent be6fe5f0b1dbf063d811fba870addd0730013e65 Added Xcode-iPhoneOS to make dist diff -r be6fe5f0b1db -r e4009cea0e82 Makefile.in --- a/Makefile.in Mon Jan 18 14:58:58 2010 +0000 +++ b/Makefile.in Tue Jan 19 05:31:16 2010 +0000 @@ -42,7 +42,7 @@ EMBEDSPU = @EMBEDSPU@ #include $(srcdir)/src/video/ps3/spulibs/Makefile -DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs.html include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode +DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs.html include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS HDRS = SDL.h SDL_assert.h SDL_atomic.h SDL_audio.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h diff -r be6fe5f0b1db -r e4009cea0e82 Xcode/SDL/pkg-support/Readme SDL Developer.txt --- a/Xcode/SDL/pkg-support/Readme SDL Developer.txt Mon Jan 18 14:58:58 2010 +0000 +++ b/Xcode/SDL/pkg-support/Readme SDL Developer.txt Tue Jan 19 05:31:16 2010 +0000 @@ -121,7 +121,7 @@ /Library/Application Support/Developer/Shared/Xcode/Project Templates/Application For Xcode 1.0 to 2.4, - /Library/Application Support/Apple/Developer Tools/Project Templates/Appllcation + /Library/Application Support/Apple/Developer Tools/Project Templates/Application Also note you may place it in per-user locations, e.g.