# HG changeset patch # User Sam Lantinga # Date 1261124358 0 # Node ID b7c6828d40391a1b72eaf60984d57df064a24bc5 # Parent c8bed77b03863ba36a5ffd8dd6bccf6466ea8bb5 Make it possible to slim SDL down quite a bit for people who just want OpenGL diff -r c8bed77b0386 -r b7c6828d4039 TODO --- a/TODO Fri Dec 18 07:41:59 2009 +0000 +++ b/TODO Fri Dec 18 08:19:18 2009 +0000 @@ -52,6 +52,7 @@ * Make sure you can create and show a fullscreen window in one step * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) * Write automated test case for multi-draw APIs + * Make sure you can build SDL without the renderer to slim it down a bunch Wish list for the 1.3 development branch: http://bugzilla.libsdl.org/