# HG changeset patch # User Sam Lantinga # Date 1250566013 0 # Node ID 96492d29034aca27b16a03385652b57ed39774da # Parent 916f396fe65d64114c717126e10c1c9df98a3319 David Carre to Sam When i call the "SDL_Quit()" function, it call the func "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which call the "SDL_VideoQuit()" function. It's where i'm lost, this function "SDL_VideoQuit()" will recall the "SDL_Quit()" function (i don't find where it is called), which in turn recall the "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which in turn recall "SDL_VideoQuit()", which cause a "double free" seg fault since it has been already called. I have set the num_displays to 0 instead of 1, so it wont free it twice in the videoquit function loop. diff -r 916f396fe65d -r 96492d29034a src/video/pandora/SDL_pandora.c --- a/src/video/pandora/SDL_pandora.c Tue Aug 11 21:27:19 2009 +0000 +++ b/src/video/pandora/SDL_pandora.c Tue Aug 18 03:26:53 2009 +0000 @@ -91,8 +91,8 @@ /* Setup amount of available displays and current display */ - device->num_displays = 1; - device->current_display = 1; + device->num_displays = 0; + device->current_display = 0; /* Set device free function */ device->free = PND_destroy; @@ -323,6 +323,8 @@ void PND_setwindowgrab(_THIS, SDL_Window * window) { + SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata; + eglTerminate(phdata->egl_display); } void PND_destroywindow(_THIS, SDL_Window * window)