# HG changeset patch
# User Ryan C. Gordon <icculus@icculus.org>
# Date 1124347592 0
# Node ID 8e1fde4554715a80c0e9ffd5dcb2678ace5627df
# Parent  430d8d701f690928795ae51f181c13786050c682
Patch by me to fix crash described below.

--ryan.



To: sdl@libsdl.org
From: Rainer Deyke <rainerd@eldwood.com>
Date: Tue, 16 Aug 2005 01:08:18 -0600
Subject: [SDL] Bug report: SDL_CreateRGBSurface with SDL_HWSURFACE crashes

If SDL is in full-screen mode with a hardware video surface on OS X,
SDL_CreateRGBSurface with SDL_HWSURFACE crashes.  The crash occurs on
line 109 of SDL_Surface.c.  This was tested on OS X 10.3.9 with both SDL
1.2.8 and the latest CVS.  Here is a small C++ program that demonstrates
the problem:

#include "SDL.h"
#include <stdio.h>

namespace {

   void wait_for_key()
   {
     SDL_Event e;
     printf("%d\n", SDL_GetAppState());
     while (SDL_WaitEvent(&e)) {
       if (e.type == SDL_KEYDOWN || e.type == SDL_QUIT) return;
     }
   }

}

int main(int, char *[])
{
   SDL_Init(SDL_INIT_VIDEO);
   SDL_Surface *screen
     = SDL_SetVideoMode(640, 480, 32, SDL_FULLSCREEN | SDL_HWSURFACE);
   SDL_Surface *s = SDL_CreateRGBSurface(SDL_HWSURFACE, 640, 480, 32,
       screen->format->Rmask, screen->format->Gmask,
       screen->format->Bmask, screen->format->Amask);
   wait_for_key();
   if (s) SDL_FreeSurface(s);
   SDL_Quit();
   printf("Success!\n");
   return 0;
}

diff -r 430d8d701f69 -r 8e1fde455471 src/video/quartz/SDL_QuartzVideo.m
--- a/src/video/quartz/SDL_QuartzVideo.m	Thu Aug 18 06:18:30 2005 +0000
+++ b/src/video/quartz/SDL_QuartzVideo.m	Thu Aug 18 06:46:32 2005 +0000
@@ -95,6 +95,7 @@
 #endif
 static int  QZ_LockHWSurface(_THIS, SDL_Surface *surface);
 static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
+static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface);
 static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
 /* static int  QZ_FlipHWSurface (_THIS, SDL_Surface *surface); */
 
@@ -137,6 +138,7 @@
 
     device->LockHWSurface   = QZ_LockHWSurface;
     device->UnlockHWSurface = QZ_UnlockHWSurface;
+    device->AllocHWSurface   = QZ_AllocHWSurface;
     device->FreeHWSurface   = QZ_FreeHWSurface;
     /* device->FlipHWSurface   = QZ_FlipHWSurface */;
 
@@ -1506,6 +1508,10 @@
 
 }
 
+static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface) {
+    return(-1); /* unallowed (no HWSURFACE support here). */
+}
+
 static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface) {
 }