# HG changeset patch # User Sam Lantinga # Date 1230610944 0 # Node ID 7e21f766220819d90b877b6c0b1c7384eac028e0 # Parent 098dc905ef51e9a41b26b9118f020b5e43905e8f Swapped functions to match the other renderer files diff -r 098dc905ef51 -r 7e21f7662208 src/video/SDL_renderer_gl.c --- a/src/video/SDL_renderer_gl.c Tue Dec 30 03:54:34 2008 +0000 +++ b/src/video/SDL_renderer_gl.c Tue Dec 30 04:22:24 2008 +0000 @@ -1083,22 +1083,6 @@ } static int -GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) -{ - GL_RenderData *data = (GL_RenderData *) renderer->driverdata; - SDL_Window *window = SDL_GetWindowFromID(renderer->window); - - data->glColor4f((GLfloat) renderer->r * inv255f, - (GLfloat) renderer->g * inv255f, - (GLfloat) renderer->b * inv255f, - (GLfloat) renderer->a * inv255f); - SetBlendMode(data, renderer->blendMode); - data->glRecti(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); - - return 0; -} - -static int GL_RenderPoint(SDL_Renderer * renderer, int x, int y) { GL_RenderData *data = (GL_RenderData *) renderer->driverdata; @@ -1138,6 +1122,22 @@ } static int +GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) +{ + GL_RenderData *data = (GL_RenderData *) renderer->driverdata; + SDL_Window *window = SDL_GetWindowFromID(renderer->window); + + data->glColor4f((GLfloat) renderer->r * inv255f, + (GLfloat) renderer->g * inv255f, + (GLfloat) renderer->b * inv255f, + (GLfloat) renderer->a * inv255f); + SetBlendMode(data, renderer->blendMode); + data->glRecti(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); + + return 0; +} + +static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect) {