# HG changeset patch # User Sam Lantinga # Date 1255256542 0 # Node ID 6f381d0d63948d9576181f46369c04f77d90b1fa # Parent 3dd59e9939799422d4b8c0885c94e979d5a8af94 stefanullinger to me I updated and wanted to compile SDL, but it does not work. The reason is the new pre-build step. Currently it says: "if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY echo Copying SDL_config_win32.h to SDL_config.h... copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h :SDLCONFIGOKAY if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY echo Creating stub SDL_revision.h file... echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h :SDLREVISIONOKAY" So ... the problem with this lines is, that they lookup the SolutionDir... I think it should use the ProjectDir here! I - for example - want to use SDL within my engine... So my engine is the solutionDir...not SDL...SDL is just a sub-project. I think you should change this, shouldn't you?! Regards, Stefan diff -r 3dd59e993979 -r 6f381d0d6394 VisualC/SDL/SDL.vcproj --- a/VisualC/SDL/SDL.vcproj Sun Oct 11 07:12:24 2009 +0000 +++ b/VisualC/SDL/SDL.vcproj Sun Oct 11 10:22:22 2009 +0000 @@ -26,7 +26,7 @@