# HG changeset patch # User Sam Lantinga # Date 1093041125 0 # Node ID 66761191fc1107c27608ecf4335588438490a5b7 # Parent abe872771687b966b65b83bd0cedfc545dfcda22 Use the canonical glext.h on MacOS X as well (#define NO_SDL_GLEXT if you don't want this) diff -r abe872771687 -r 66761191fc11 include/SDL_opengl.h --- a/include/SDL_opengl.h Fri Aug 20 19:42:44 2004 +0000 +++ b/include/SDL_opengl.h Fri Aug 20 22:32:05 2004 +0000 @@ -34,19 +34,19 @@ #endif #include #endif +#ifndef NO_SDL_GLEXT +#define __glext_h_ /* Don't let gl.h include glext.h */ +#endif #if defined(__APPLE__) && defined(__MACH__) #include /* Header File For The OpenGL Library */ #include /* Header File For The GLU Library */ #else -#ifndef NO_SDL_GLEXT -#define __glext_h_ /* Don't let gl.h include glext.h */ -#endif #include /* Header File For The OpenGL Library */ #include /* Header File For The GLU Library */ +#endif #ifndef NO_SDL_GLEXT #undef __glext_h_ #endif -#endif /* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials. It is included here because glext.h is not available on some systems.