# HG changeset patch # User Sam Lantinga # Date 1146342151 0 # Node ID 5e86e34453d4ce99af06c7212c1480673c12b98b # Parent e75d0cbcf3c8a80e6fffd39c41130af34a1b056a ------- Comment #1 From Max Horn 2006-04-17 03:08 [reply] ------- Created an attachment (id=106) [edit] Patch for src/joystick/win32/SDL_mmjoystick.c I am not even a Windows user, so take the following with a grain of salt: SDL_mmjoystick.c has a function GetJoystickName which obtains the joystick name by looking at the registry. The way it does that seems very fishy to me. Namely, it uses the parameter "index" to construct a registry value name (BTW, those variables used in the code are really badly named). The value of "index" in turn equals the current value of "numdevs", as called from SDL_SYS_JoystickInit. I read through the MSDN docs at , and I believe the simple fix is to replace line 183 of said file SYS_JoystickName[numdevs] = GetJoystickName(numdevs, joycaps.szRegKey); by the following: SYS_JoystickName[numdevs] = GetJoystickName(SYS_JoystickID[i], joycaps.szRegKey); However, that is only *hiding* the real issue. Problem is, the list of joysticks as returned by windows may contains "gaps", and the code deals incorrectly with that. Namely those gaps occur if joysticks are removed/(re)added, as the reporter observed. The attached patch fixes this and another (off-by-one) issue in the code. But since I have no Windows machine, I can't even test-compile it, so use with caution. diff -r e75d0cbcf3c8 -r 5e86e34453d4 src/joystick/win32/SDL_mmjoystick.c --- a/src/joystick/win32/SDL_mmjoystick.c Sat Apr 29 17:56:06 2006 +0000 +++ b/src/joystick/win32/SDL_mmjoystick.c Sat Apr 29 20:22:31 2006 +0000 @@ -154,34 +154,26 @@ JOYCAPS joycaps; MMRESULT result; - numdevs = 0; - maxdevs = joyGetNumDevs(); - - if ( maxdevs > MAX_JOYSTICKS ) { - maxdevs = MAX_JOYSTICKS; - } - - - for ( i = 0; i < MAX_JOYSTICKS; i++ ) { - SYS_JoystickID[i] = JOYSTICKID1 + i; + /* Reset the joystick ID & name mapping tables */ + for ( i = 0; i < MAX_JOYSTICKS; ++i ) { + SYS_JoystickID[i] = 0; SYS_JoystickName[i] = NULL; } - - for ( i = 0; (i < maxdevs); ++i ) { + /* Loop over all potential joystick devices */ + numdevs = 0; + maxdevs = joyGetNumDevs(); + for ( i = JOYSTICKID1; i < maxdevs && numdevs < MAX_JOYSTICKS; ++i ) { - /* added 8/31/2001 By Vitaliy Mikitchenko */ joyinfo.dwSize = sizeof(joyinfo); joyinfo.dwFlags = JOY_RETURNALL; - /* end addition */ - result = joyGetPosEx(SYS_JoystickID[i], &joyinfo); if ( result == JOYERR_NOERROR ) { - result = joyGetDevCaps(SYS_JoystickID[i], &joycaps, sizeof(joycaps)); + result = joyGetDevCaps(i, &joycaps, sizeof(joycaps)); if ( result == JOYERR_NOERROR ) { - SYS_JoystickID[numdevs] = SYS_JoystickID[i]; + SYS_JoystickID[numdevs] = i; SYS_Joystick[numdevs] = joycaps; - SYS_JoystickName[numdevs] = GetJoystickName(numdevs, joycaps.szRegKey); + SYS_JoystickName[numdevs] = GetJoystickName(i, joycaps.szRegKey); numdevs++; } }