# HG changeset patch
# User Sam Lantinga
+ Increased accuracy of alpha blending routines. +
+Fixed crash loading BMP files saved with the scanlines inverted.
@@ -75,6 +78,9 @@ Removed the maximum window size limitation on X11.
+ Fixed SDL_GL_SWAP_CONTROL on X11. +
+Fixed setting the X11 window input hint.
@@ -108,6 +114,9 @@ Added code to use the PS3 SPE processors for YUV conversion on Linux.
+ Updated ALSA support to the latest stable API +
+Improved support for PulseAudio
@@ -131,15 +140,21 @@ Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
+ Fixed video initialization with SDL_WINDOWID on Windows XP. +
+Improved mouse input responsiveness for first-person-shooter games.
+ IME messages are now generated for localized input. +
++ SDL_RWFromFile() takes a UTF-8 filename when opening a file. +
+The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
- Fixed video initialization with SDL_WINDOWID on Windows XP -
-Fixed dynamic object loading on Windows CE.