# HG changeset patch # User Ryan C. Gordon # Date 1124345910 0 # Node ID 430d8d701f690928795ae51f181c13786050c682 # Parent 65f4b2dd46b72c11f9e1f4905e53efa42d102d38 SDL_GetAppState() correction when toggling fullscreen on OSX. Patch by me to address this comment on the SDL mailing list: "There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When first running in windowed mode and then switching to full screen mode by calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of 7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL application clearly does have the keyboard focus, since it is able to receive keyboard events." --ryan. diff -r 65f4b2dd46b7 -r 430d8d701f69 src/video/quartz/SDL_QuartzVideo.m --- a/src/video/quartz/SDL_QuartzVideo.m Thu Aug 18 06:06:02 2005 +0000 +++ b/src/video/quartz/SDL_QuartzVideo.m Thu Aug 18 06:18:30 2005 +0000 @@ -639,6 +639,9 @@ /* Save the flags to ensure correct tear-down */ mode_flags = current->flags; + /* we're fullscreen, so flag all input states... */ + SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE); + return current; /* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */