# HG changeset patch # User Sam Lantinga # Date 1095427506 0 # Node ID 4263beff9e381fb9f2d826053b1a9b8e0ff65a95 # Parent d74fbf56f2f618de5d2265f630eebeaaeb299ac2 Date: Mon, 30 Aug 2004 18:20:25 +0200 From: Joost Baas Subject: why call arts artsc? I, and a few other people at the mplayer-docs-mailinglist were wondering why you decided to call arts artsc. I understand usually users have nothing to do with libsdl, just developers, but because you can choose the audio-driver being used by mplayer, one of which is sdl, and you can also choose the sdl subdriver, it is necessary to have a well-known or logical name. artsc is not the logical choice, and it's very hard to look up the right name if you don't know what you're looking for. diff -r d74fbf56f2f6 -r 4263beff9e38 src/audio/arts/SDL_artsaudio.c --- a/src/audio/arts/SDL_artsaudio.c Fri Sep 17 13:20:10 2004 +0000 +++ b/src/audio/arts/SDL_artsaudio.c Fri Sep 17 13:25:06 2004 +0000 @@ -51,7 +51,7 @@ #endif /* The tag name used by artsc audio */ -#define ARTSC_DRIVER_NAME "artsc" +#define ARTSC_DRIVER_NAME "arts" /* Audio driver functions */ static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec);