# HG changeset patch # User Sam Lantinga # Date 1046930536 0 # Node ID 31d3af76488b4dccc4818f0bdd96e278e26cb1d4 # Parent 2e726be3dc0843901e74a8efd36c11b52cf47a0b Date: Mon, 24 Feb 2003 16:31:25 -0500 From: Ragnvald "Despair" Maartmann-Moe IV Subject: SDL x11 video mode selection bug Hi, I've found an oddity with video mode selection. I recently added a bunch of oddball video modes to my XF86Config, to support weird resolutions xine & mplayer need if I don't want to beat my cpu up with video scaling. Since adding them, SDL started picking the biggest video mode it could find that matched the height constraint. Getting a narrow vertical strip of QuakeForge (I code for the project, so needless to say it's my favorite test) in the middle of an 800x480 screen, instead of the 640x480 I asked for annoys me tremendously. So here's a patch that tries a bit harder to get an exact match. I didn't touch the XiG section, since I can't test that, but I'd bet a similar patch would prevent similar problems there. --Ragnvald "Despair" Maartmann-Moe IV diff -r 2e726be3dc08 -r 31d3af76488b src/video/x11/SDL_x11modes.c --- a/src/video/x11/SDL_x11modes.c Thu Mar 06 05:57:29 2003 +0000 +++ b/src/video/x11/SDL_x11modes.c Thu Mar 06 06:02:16 2003 +0000 @@ -113,10 +113,16 @@ } #endif for ( i = nmodes-1; i > 0 ; --i ) { + if ( (modes[i]->hdisplay == width) && + (modes[i]->vdisplay == height) ) + goto match; + } + for ( i = nmodes-1; i > 0 ; --i ) { if ( (modes[i]->hdisplay >= width) && (modes[i]->vdisplay >= height) ) break; } + match: if ( (modes[i]->hdisplay != mode.hdisplay) || (modes[i]->vdisplay != mode.vdisplay) ) { SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, modes[i]);