# HG changeset patch # User Ryan C. Gordon # Date 1162908385 0 # Node ID 2b5c30359c1d38124b81ffecbb23b650ab11f5a6 # Parent 636320238bc86606a9fcedb8e2dbd23a0d7070ec Chopped out some code to match changes in revision #2793 to fix build...but I think this just breaks fullscreen YUV rendering. diff -r 636320238bc8 -r 2b5c30359c1d src/video/bwindow/SDL_sysyuv.cc --- a/src/video/bwindow/SDL_sysyuv.cc Fri Nov 03 21:52:54 2006 +0000 +++ b/src/video/bwindow/SDL_sysyuv.cc Tue Nov 07 14:06:25 2006 +0000 @@ -274,13 +274,7 @@ return 0; } BView * bview = overlay->hwdata->bview; - if (SDL_Win->IsFullScreen()) { - int left,top; - SDL_Win->GetXYOffset(left,top); - bview->MoveTo(left+dst->x,top+dst->y); - } else { - bview->MoveTo(dst->x,dst->y); - } + bview->MoveTo(dst->x,dst->y); bview->ResizeTo(dst->w,dst->h); bview->Flush(); if (overlay->hwdata->first_display) {