# HG changeset patch # User Sam Lantinga # Date 1253488170 0 # Node ID 0d7b20a4a629d1343e0e9568f315b07bdde86487 # Parent 2b95b2c0b6d47a98630b9e368ed2184013e39ecb Fall back to opaque sprite if no formats with alpha are supported. diff -r 2b95b2c0b6d4 -r 0d7b20a4a629 test/testsprite2.c --- a/test/testsprite2.c Sun Sep 20 22:47:28 2009 +0000 +++ b/test/testsprite2.c Sun Sep 20 23:09:30 2009 +0000 @@ -82,6 +82,10 @@ SDL_SelectRenderer(state->windows[i]); sprites[i] = SDL_CreateTextureFromSurface(0, temp); if (!sprites[i]) { + SDL_SetColorKey(temp, 0, 0); + sprites[i] = SDL_CreateTextureFromSurface(0, temp); + } + if (!sprites[i]) { fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError()); SDL_FreeSurface(temp); return (-1);