log src/video/nds/SDL_ndsrender.c @ 5284:96a22141cf86 tip

age author description
Sat, 12 Feb 2011 11:36:56 -0800 Sam Lantinga Frank Zago to sdl
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Thu, 10 Feb 2011 14:44:25 -0800 Sam Lantinga Window coordinates are in the global space and windows are not tied to a particular display.
Tue, 01 Feb 2011 21:23:43 -0800 Sam Lantinga Making the API simpler, removed support for palettized video modes and textures.
Tue, 01 Feb 2011 12:19:46 -0800 Sam Lantinga Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Mon, 31 Jan 2011 23:37:30 -0800 Sam Lantinga Making the API simpler, texture color and alpha modulation are supported by all renderers.
Mon, 31 Jan 2011 23:23:57 -0800 Sam Lantinga Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Mon, 31 Jan 2011 22:44:43 -0800 Sam Lantinga Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Sun, 12 Dec 2010 15:19:05 -0800 Sam Lantinga Use the enumerated type for blend and scale mode instead of int
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Wed, 18 Feb 2009 00:33:31 +0000 Darren Alton NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked.
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sun, 30 Nov 2008 21:58:23 +0000 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Wed, 27 Aug 2008 15:10:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 27 Aug 2008 04:23:38 +0000 Darren Alton Clean up. gsoc2008_nds
Mon, 18 Aug 2008 07:29:52 +0000 Darren Alton Timers work now. gsoc2008_nds
Sun, 17 Aug 2008 09:50:28 +0000 Darren Alton More sprite-driven texture work in the render/video drivers. gsoc2008_nds
Sat, 16 Aug 2008 12:58:36 +0000 Darren Alton More sprite-work in the render driver, and some updates to the nds-test-progs. gsoc2008_nds
Sat, 16 Aug 2008 12:08:12 +0000 Darren Alton Beginnings of sprite support. gsoc2008_nds
Sat, 16 Aug 2008 11:16:08 +0000 Darren Alton Minor cleanups in renderer. gsoc2008_nds
Sat, 16 Aug 2008 11:05:50 +0000 Darren Alton Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.) gsoc2008_nds
Sat, 16 Aug 2008 07:44:35 +0000 Darren Alton More work and some bugfixes on the graphics driver. gsoc2008_nds
Fri, 15 Aug 2008 10:17:07 +0000 Darren Alton Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as well gsoc2008_nds
Thu, 14 Aug 2008 04:33:55 +0000 Darren Alton renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering. gsoc2008_nds
Wed, 13 Aug 2008 00:45:35 +0000 Darren Alton Making room for test prog's gsoc2008_nds