view src/audio/mint/SDL_mintaudio_dma8.c @ 1675:d33dcfc3fde7 SDL-1.3

Overlay functions are being replaced by YUV textures. If the driver doesn't support YUV textures, they can be emulated by backing the texture with an RGB texture and using the software conversion routines. Note that it doesn't make sense to lock a portion of a YV12 texture, since you'd need to return three pixel pointers and pitch values instead of the one that's available through the API. I'm guessing that's one of the reasons DirectX 9 doesn't support this format at all.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 11 Jun 2006 07:30:16 +0000
parents 4da1ee79c9af
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	MiNT audio driver
	using DMA 8bits (hardware access)

	Patrice Mandin
*/

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"

#include "../../video/ataricommon/SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"
#include "SDL_mintaudio_dma8.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_dma8"

/* Debug print info */
#define DEBUG_NAME "audio:dma8: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd, cookie_mch;

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec);

/*--- Audio driver bootstrap functions ---*/

static int
Audio_Available(void)
{
    const char *envr = SDL_getenv("SDL_AUDIODRIVER");

    /* Check if user asked a different audio driver */
    if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) {
        DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
        return 0;
    }

    /* Cookie _MCH present ? if not, assume ST machine */
    if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {
        cookie_mch = MCH_ST;
    }

    /* Cookie _SND present ? if not, assume ST machine */
    if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
        cookie_snd = SND_PSG;
    }

    /* Check if we have 8 bits audio */
    if ((cookie_snd & SND_8BIT) == 0) {
        DEBUG_PRINT((DEBUG_NAME "no 8 bits sound\n"));
        return (0);
    }

    /* Check if audio is lockable */
    if (cookie_snd & SND_16BIT) {
        if (Locksnd() != 1) {
            DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));
            return (0);
        }

        Unlocksnd();
    }

    DEBUG_PRINT((DEBUG_NAME "8 bits audio available!\n"));
    return (1);
}

static void
Audio_DeleteDevice(SDL_AudioDevice * device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_AudioDevice *
Audio_CreateDevice(int devindex)
{
    SDL_AudioDevice *this;

    /* Initialize all variables that we clean on shutdown */
    this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
    if (this) {
        SDL_memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
            SDL_malloc((sizeof *this->hidden));
    }
    if ((this == NULL) || (this->hidden == NULL)) {
        SDL_OutOfMemory();
        if (this) {
            SDL_free(this);
        }
        return (0);
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio = Mint_OpenAudio;
    this->CloseAudio = Mint_CloseAudio;
    this->LockAudio = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free = Audio_DeleteDevice;

    return this;
}

AudioBootStrap MINTAUDIO_DMA8_bootstrap = {
    MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver",
    Audio_Available, Audio_CreateDevice
};

static void
Mint_LockAudio(_THIS)
{
    void *oldpile;

    /* Stop replay */
    oldpile = (void *) Super(0);
    DMAAUDIO_IO.control = 0;
    Super(oldpile);
}

static void
Mint_UnlockAudio(_THIS)
{
    void *oldpile;

    /* Restart replay */
    oldpile = (void *) Super(0);
    DMAAUDIO_IO.control = 3;
    Super(oldpile);
}

static void
Mint_CloseAudio(_THIS)
{
    void *oldpile;

    /* Stop replay */
    oldpile = (void *) Super(0);
    DMAAUDIO_IO.control = 0;
    Super(oldpile);

    DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n"));

    /* Disable interrupt */
    Jdisint(MFP_DMASOUND);

    DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n"));

    /* Wait if currently playing sound */
    while (SDL_MintAudio_mutex != 0) {
    }

    DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n"));

    /* Clear buffers */
    if (SDL_MintAudio_audiobuf[0]) {
        Mfree(SDL_MintAudio_audiobuf[0]);
        SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
    }

    DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n"));
}

static int
Mint_CheckAudio(_THIS, SDL_AudioSpec * spec)
{
    int i, masterprediv, sfreq;
    unsigned long masterclock;

    DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", spec->format & 0x00ff));
    DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000) != 0)));
    DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000) != 0)));
    DEBUG_PRINT(("channels=%d, ", spec->channels));
    DEBUG_PRINT(("freq=%d\n", spec->freq));

    /* Check formats available */
    spec->format = AUDIO_S8;

    /* Calculate and select the closest frequency */
    sfreq = 0;
    masterclock = MASTERCLOCK_STE;
    masterprediv = MASTERPREDIV_STE;
    switch (cookie_mch >> 16) {
/*
		case MCH_STE:
			masterclock=MASTERCLOCK_STE;
			masterprediv=MASTERPREDIV_STE;
			break;
*/
    case MCH_TT:
        masterclock = MASTERCLOCK_TT;
        masterprediv = MASTERPREDIV_TT;
        break;
    case MCH_F30:
    case MCH_ARANYM:
        masterclock = MASTERCLOCK_FALCON1;
        masterprediv = MASTERPREDIV_FALCON;
        sfreq = 1;
        break;
    }

    MINTAUDIO_freqcount = 0;
    for (i = sfreq; i < 4; i++) {
        SDL_MintAudio_AddFrequency(this,
                                   masterclock / (masterprediv * (1 << i)),
                                   masterclock, i - sfreq, -1);
    }

#if 1
    for (i = 0; i < MINTAUDIO_freqcount; i++) {
        DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",
                     i, MINTAUDIO_frequencies[i].frequency,
                     MINTAUDIO_frequencies[i].masterclock,
                     MINTAUDIO_frequencies[i].predivisor));
    }
#endif

    MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq);
    spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;

    DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", spec->format & 0x00ff));
    DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000) != 0)));
    DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000) != 0)));
    DEBUG_PRINT(("channels=%d, ", spec->channels));
    DEBUG_PRINT(("freq=%d\n", spec->freq));

    return 0;
}

static void
Mint_InitAudio(_THIS, SDL_AudioSpec * spec)
{
    void *oldpile;
    unsigned long buffer;
    unsigned char mode;

    /* Set replay tracks */
    if (cookie_snd & SND_16BIT) {
        Settracks(0, 0);
        Setmontracks(0);
    }

    oldpile = (void *) Super(0);

    /* Stop currently playing sound */
    DMAAUDIO_IO.control = 0;

    /* Set buffer */
    buffer = (unsigned long) SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
    DMAAUDIO_IO.start_high = (buffer >> 16) & 255;
    DMAAUDIO_IO.start_mid = (buffer >> 8) & 255;
    DMAAUDIO_IO.start_low = buffer & 255;

    buffer += SDL_MintAudio_audiosize;
    DMAAUDIO_IO.end_high = (buffer >> 16) & 255;
    DMAAUDIO_IO.end_mid = (buffer >> 8) & 255;
    DMAAUDIO_IO.end_low = buffer & 255;

    mode = 3 - MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;
    if (spec->channels == 1) {
        mode |= 1 << 7;
    }
    DMAAUDIO_IO.sound_ctrl = mode;

    /* Set interrupt */
    Jdisint(MFP_DMASOUND);
    Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_Dma8Interrupt);
    Jenabint(MFP_DMASOUND);

    if (cookie_snd & SND_16BIT) {
        if (Setinterrupt(SI_TIMERA, SI_PLAY) < 0) {
            DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n"));
        }
    }

    /* Go */
    DMAAUDIO_IO.control = 3;    /* playback + repeat */

    Super(oldpile);
}

static int
Mint_OpenAudio(_THIS, SDL_AudioSpec * spec)
{
    SDL_MintAudio_device = this;

    /* Check audio capabilities */
    if (Mint_CheckAudio(this, spec) == -1) {
        return -1;
    }

    SDL_CalculateAudioSpec(spec);

    /* Allocate memory for audio buffers in DMA-able RAM */
    DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

    SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM);
    if (SDL_MintAudio_audiobuf[0] == NULL) {
        SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
        return (-1);
    }
    SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size;
    SDL_MintAudio_numbuf = 0;
    SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2);
    SDL_MintAudio_audiosize = spec->size;
    SDL_MintAudio_mutex = 0;

    DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n",
                 SDL_MintAudio_audiobuf[0]));
    DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n",
                 SDL_MintAudio_audiobuf[1]));

    /* Setup audio hardware */
    Mint_InitAudio(this, spec);

    return (1);                 /* We don't use threaded audio */
}

/* vi: set ts=4 sw=4 expandtab: */