Mercurial > sdl-ios-xcode
view VisualCE.zip @ 1195:bb6791b0a268
Fixed OpenGL usage in Quartz target when SDL_SetVideoMode() is called without
explicitly calling SDL_GL_LoadLibrary() first.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 06 Dec 2005 14:36:39 +0000 |
parents | 51a8702d8ecd |
children | 86d0d01290ea |