view src/audio/mint/SDL_mintaudio_gsxb.c @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device

Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of the core and into the drivers where it belongs, and push generic responsibilities out of the drivers and into the core where they belong.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 19:54:23 +0000
parents 8d5d119b1640
children c8b3d3d13ed1
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	MiNT audio driver
	using XBIOS functions (GSXB compatible driver)

	Patrice Mandin
*/

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"

#include "../../video/ataricommon/SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"
#include "SDL_mintaudio_gsxb.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_gsxb"

/* Debug print info */
#define DEBUG_NAME "audio:gsxb: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd, cookie_gsxb;

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec);

/* GSXB callbacks */
static void Mint_GsxbInterrupt(void);
static void Mint_GsxbNullInterrupt(void);

/*--- Audio driver bootstrap functions ---*/

static int
Audio_Available(void)
{
    const char *envr = SDL_getenv("SDL_AUDIODRIVER");

    /* Check if user asked a different audio driver */
    if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) {
        DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
        return (0);
    }

    /* Cookie _SND present ? if not, assume ST machine */
    if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
        cookie_snd = SND_PSG;
    }

    /* Check if we have 16 bits audio */
    if ((cookie_snd & SND_16BIT) == 0) {
        DEBUG_PRINT((DEBUG_NAME "no 16 bits sound\n"));
        return (0);
    }

    /* Cookie GSXB present ? */
    cookie_gsxb = (Getcookie(C_GSXB, &cookie_gsxb) == C_FOUND);

    /* Is it GSXB ? */
    if (((cookie_snd & SND_GSXB) == 0) || (cookie_gsxb == 0)) {
        DEBUG_PRINT((DEBUG_NAME "no GSXB audio\n"));
        return (0);
    }

    /* Check if audio is lockable */
    if (Locksnd() != 1) {
        DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));
        return (0);
    }

    Unlocksnd();

    DEBUG_PRINT((DEBUG_NAME "GSXB audio available!\n"));
    return (1);
}

static void
Audio_DeleteDevice(SDL_AudioDevice * device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_AudioDevice *
Audio_CreateDevice(int devindex)
{
    SDL_AudioDevice *this;

    /* Initialize all variables that we clean on shutdown */
    this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
    if (this) {
        SDL_memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
            SDL_malloc((sizeof *this->hidden));
    }
    if ((this == NULL) || (this->hidden == NULL)) {
        SDL_OutOfMemory();
        if (this) {
            SDL_free(this);
        }
        return (0);
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio = Mint_OpenAudio;
    this->CloseAudio = Mint_CloseAudio;
    this->LockAudio = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free = Audio_DeleteDevice;

    /* Uses interrupt driven audio, without thread */
    #if SDL_THREADS_DISABLED
    this->SkipMixerLock = 1;
    #endif

    return this;
}

AudioBootStrap MINTAUDIO_GSXB_bootstrap = {
    MINT_AUDIO_DRIVER_NAME, "MiNT GSXB audio driver",
    Audio_Available, Audio_CreateDevice
};

static void
Mint_LockAudio(_THIS)
{
    /* Stop replay */
    Buffoper(0);
}

static void
Mint_UnlockAudio(_THIS)
{
    /* Restart replay */
    Buffoper(SB_PLA_ENA | SB_PLA_RPT);
}

static void
Mint_CloseAudio(_THIS)
{
    /* Stop replay */
    Buffoper(0);

    /* Uninstall interrupt */
    if (NSetinterrupt(2, SI_NONE, Mint_GsxbNullInterrupt) < 0) {
        DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed in close\n"));
    }

    /* Wait if currently playing sound */
    while (SDL_MintAudio_mutex != 0) {
    }

    /* Clear buffers */
    if (SDL_MintAudio_audiobuf[0]) {
        Mfree(SDL_MintAudio_audiobuf[0]);
        SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
    }

    /* Unlock sound system */
    Unlocksnd();
}

static int
Mint_CheckAudio(_THIS, SDL_AudioSpec * spec)
{
    long snd_format;
    int i, resolution, format_signed, format_bigendian;
    SDL_AudioFormat test_format = SDL_FirstAudioFormat(spec->format);
    int valid_datatype = 0;

    resolution = SDL_AUDIO_BITSIZE(spec->format);
    format_signed = SDL_AUDIO_ISSIGNED(spec->format);
    format_bigendian = SDL_AUDIO_ISBIGENDIAN(spec->format);

    DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", resolution));
    DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format)));
    DEBUG_PRINT(("signed=%d, ", format_signed));
    DEBUG_PRINT(("big endian=%d, ", format_bigendian));
    DEBUG_PRINT(("channels=%d, ", spec->channels));
    DEBUG_PRINT(("freq=%d\n", spec->freq));

    if (spec->channels > 2) {
        spec->channels = 2;     /* no more than stereo! */
    }

    while ((!valid_datatype) && (test_format)) {
        /* Check formats available */
        snd_format = Sndstatus(SND_QUERYFORMATS);
        spec->format = test_format;
        resolution = SDL_AUDIO_BITSIZE(spec->format);
        format_signed = SDL_AUDIO_ISSIGNED(spec->format);
        format_bigendian = SDL_AUDIO_ISBIGENDIAN(spec->format);
        switch (test_format) {
            case AUDIO_U8:
            case AUDIO_S8:
                if (snd_format & SND_FORMAT8) {
                    valid_datatype = 1;
                    snd_format = Sndstatus(SND_QUERY8BIT);
                }
                break;

            case AUDIO_U16LSB:
            case AUDIO_S16LSB:
            case AUDIO_U16MSB:
            case AUDIO_S16MSB:
                if (snd_format & SND_FORMAT16) {
                    valid_datatype = 1;
                    snd_format = Sndstatus(SND_QUERY16BIT);
                }
                break;

            case AUDIO_S32LSB:
            case AUDIO_S32MSB:
                if (snd_format & SND_FORMAT32) {
                    valid_datatype = 1;
                    snd_format = Sndstatus(SND_QUERY32BIT);
                }
                break;

            /* no float support... */

            default:
                test_format = SDL_NextAudioFormat();
                break;
        }
    }

    if (!valid_datatype) {
        SDL_SetError("Unsupported audio format");
        return (-1);
    }

    /* Check signed/unsigned format */
    if (format_signed) {
        if (snd_format & SND_FORMATSIGNED) {
            /* Ok */
        } else if (snd_format & SND_FORMATUNSIGNED) {
            /* Give unsigned format */
            spec->format = spec->format & (~SDL_AUDIO_MASK_SIGNED);
        }
    } else {
        if (snd_format & SND_FORMATUNSIGNED) {
            /* Ok */
        } else if (snd_format & SND_FORMATSIGNED) {
            /* Give signed format */
            spec->format |= SDL_AUDIO_MASK_SIGNED;
        }
    }

    if (format_bigendian) {
        if (snd_format & SND_FORMATBIGENDIAN) {
            /* Ok */
        } else if (snd_format & SND_FORMATLITTLEENDIAN) {
            /* Give little endian format */
            spec->format = spec->format & (~SDL_AUDIO_MASK_ENDIAN);
        }
    } else {
        if (snd_format & SND_FORMATLITTLEENDIAN) {
            /* Ok */
        } else if (snd_format & SND_FORMATBIGENDIAN) {
            /* Give big endian format */
            spec->format |= SDL_AUDIO_MASK_ENDIAN;
        }
    }

    /* Calculate and select the closest frequency */
    MINTAUDIO_freqcount = 0;
    for (i = 1; i < 4; i++) {
        SDL_MintAudio_AddFrequency(this,
                                   MASTERCLOCK_44K / (MASTERPREDIV_MILAN *
                                                      (1 << i)),
                                   MASTERCLOCK_44K, (1 << i) - 1, -1);
    }

#if 1
    for (i = 0; i < MINTAUDIO_freqcount; i++) {
        DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",
                     i, MINTAUDIO_frequencies[i].frequency,
                     MINTAUDIO_frequencies[i].masterclock,
                     MINTAUDIO_frequencies[i].predivisor));
    }
#endif

    MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq);
    spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;

    DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",
                 SDL_AUDIO_BITSIZE(spec->format)));
    DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format)));
    DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format)));
    DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format)));
    DEBUG_PRINT(("channels=%d, ", spec->channels));
    DEBUG_PRINT(("freq=%d\n", spec->freq));

    return 0;
}

static void
Mint_InitAudio(_THIS, SDL_AudioSpec * spec)
{
    int channels_mode, prediv;
    void *buffer;

    /* Stop currently playing sound */
    Buffoper(0);

    /* Set replay tracks */
    Settracks(0, 0);
    Setmontracks(0);

    /* Select replay format */
    switch (SDL_AUDIO_BITSIZE(spec->format)) {
    case 8:
        if (spec->channels == 2) {
            channels_mode = STEREO8;
        } else {
            channels_mode = MONO8;
        }
        break;
    case 16:
        if (spec->channels == 2) {
            channels_mode = STEREO16;
        } else {
            channels_mode = MONO16;
        }
        break;
    case 32:
        if (spec->channels == 2) {
            channels_mode = STEREO32;
        } else {
            channels_mode = MONO32;
        }
        break;
    default:
        channels_mode = STEREO16;
        break;
    }
    if (Setmode(channels_mode) < 0) {
        DEBUG_PRINT((DEBUG_NAME "Setmode() failed\n"));
    }

    prediv = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;
    Devconnect(DMAPLAY, DAC, CLKEXT, prediv, 1);

    /* Set buffer */
    buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
    if (Setbuffer(0, buffer, buffer + spec->size) < 0) {
        DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n"));
    }

    /* Install interrupt */
    if (NSetinterrupt(2, SI_PLAY, Mint_GsxbInterrupt) < 0) {
        DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed\n"));
    }

    /* Go */
    Buffoper(SB_PLA_ENA | SB_PLA_RPT);
    DEBUG_PRINT((DEBUG_NAME "hardware initialized\n"));
}

static int
Mint_OpenAudio(_THIS, SDL_AudioSpec * spec)
{
    /* Lock sound system */
    if (Locksnd() != 1) {
        SDL_SetError("Mint_OpenAudio: Audio system already in use");
        return (-1);
    }

    SDL_MintAudio_device = this;

    /* Check audio capabilities */
    if (Mint_CheckAudio(this, spec) == -1) {
        return -1;
    }

    SDL_CalculateAudioSpec(spec);

    /* Allocate memory for audio buffers in DMA-able RAM */
    DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

    SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM);
    if (SDL_MintAudio_audiobuf[0] == NULL) {
        SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
        return (-1);
    }
    SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size;
    SDL_MintAudio_numbuf = 0;
    SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2);
    SDL_MintAudio_audiosize = spec->size;
    SDL_MintAudio_mutex = 0;

    DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n",
                 SDL_MintAudio_audiobuf[0]));
    DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n",
                 SDL_MintAudio_audiobuf[1]));

    SDL_MintAudio_CheckFpu();

    /* Setup audio hardware */
    Mint_InitAudio(this, spec);

    return (1);                 /* We don't use threaded audio */
}

static void
Mint_GsxbInterrupt(void)
{
    Uint8 *newbuf;

    if (SDL_MintAudio_mutex)
        return;

    SDL_MintAudio_mutex = 1;

    SDL_MintAudio_numbuf ^= 1;
    SDL_MintAudio_Callback();
    newbuf = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
    Setbuffer(0, newbuf, newbuf + SDL_MintAudio_audiosize);

    SDL_MintAudio_mutex = 0;
}

static void
Mint_GsxbNullInterrupt(void)
{
}

/* vi: set ts=4 sw=4 expandtab: */