Mercurial > sdl-ios-xcode
view src/cdrom/SDL_syscdrom.h @ 1302:94643e9bad18
Date: Sat, 14 Jan 2006 15:16:01 -0500
From: Andrew Fuller
Subject: [SDL] [PATCH] ML-8866 PS2->USB converter
This converter seems to go by several names -- Super Dual Box, Dual
USB Joypad, and who knows what else. Also branded differently with
different colour cases, etc. But it seems to all be the same
internals. It is a common converter used for StepMania, with several
posts Googleable trying to make it work in Linux. I got mine
yesterday and wanted to play stepmania, so I went ahead and made a
crude patch for libsdl to split this baby into two logical joysticks.
A couple notes about the patch:
This patch works well for two dance mats hooked up and playing
stepmania, however the mapping of the other buttons may be off. I
have no joystick which uses all the buttons the converter reports, so
I have no way of testing them.
The name I used 0925:8866 which is the USB ID, and what SDLjoytest-GL
reported is the name, even though lsusb shows Wisegroup, Ltd MP-8866
Dual USB Joypad, and the existing virtual joystick mapping uses the
Wisegroup... name. Not sure why the discrepency.
I'm not subscribed to this mailing list, so please CC me on any
comments to this.
-Andrew
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 31 Jan 2006 14:59:43 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the system specific header for the SDL CD-ROM API */ /* Structure of CD audio control functions */ extern struct CDcaps { /* Get the name of the specified drive */ const char *(*Name)(int drive); /* Open the specified drive, returning a drive id, or -1 on error */ int (*Open)(int drive); /* Get table-of-contents (number of tracks + track info) for disk. The TOC information should be stored in the cdrom structure. This function should return 0 on success, or -1 on error. */ int (*GetTOC)(SDL_CD *cdrom); /* Return the current status and play position, in frames, of the drive. 'position' may be NULL, and if so, should be ignored. */ CDstatus (*Status)(SDL_CD *cdrom, int *position); /* Play from frame 'start' to 'start+len' */ int (*Play)(SDL_CD *cdrom, int start, int len); /* Pause play */ int (*Pause)(SDL_CD *cdrom); /* Resume play */ int (*Resume)(SDL_CD *cdrom); /* Stop play */ int (*Stop)(SDL_CD *cdrom); /* Eject the current disk */ int (*Eject)(SDL_CD *cdrom); /* Close the specified drive */ void (*Close)(SDL_CD *cdrom); } SDL_CDcaps; /* The number of available CD-ROM drives on the system */ extern int SDL_numcds; /* Function to scan the system for CD-ROM drives and fill SDL_CDcaps. * This function should set SDL_numcds to the number of available CD * drives. Drive 0 should be the system default CD-ROM. * It should return 0, or -1 on an unrecoverable fatal error. */ extern int SDL_SYS_CDInit(void); /* Function to perform any system-specific CD-ROM related cleanup */ extern void SDL_SYS_CDQuit(void);