Mercurial > sdl-ios-xcode
view src/Makefile.wat @ 1302:94643e9bad18
Date: Sat, 14 Jan 2006 15:16:01 -0500
From: Andrew Fuller
Subject: [SDL] [PATCH] ML-8866 PS2->USB converter
This converter seems to go by several names -- Super Dual Box, Dual
USB Joypad, and who knows what else. Also branded differently with
different colour cases, etc. But it seems to all be the same
internals. It is a common converter used for StepMania, with several
posts Googleable trying to make it work in Linux. I got mine
yesterday and wanted to play stepmania, so I went ahead and made a
crude patch for libsdl to split this baby into two logical joysticks.
A couple notes about the patch:
This patch works well for two dance mats hooked up and playing
stepmania, however the mapping of the other buttons may be off. I
have no joystick which uses all the buttons the converter reports, so
I have no way of testing them.
The name I used 0925:8866 which is the USB ID, and what SDLjoytest-GL
reported is the name, even though lsusb shows Wisegroup, Ltd MP-8866
Dual USB Joypad, and the existing virtual joystick mapping uses the
Wisegroup... name. Not sure why the discrepency.
I'm not subscribed to this mailing list, so please CC me on any
comments to this.
-Andrew
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 31 Jan 2006 14:59:43 +0000 |
parents | 173c063d4f55 |
children |
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#============================================================================= # This is a Watcom makefile to build SDL.DLL for OS/2 # # #============================================================================= dllname=SDL audioobjs = audio\SDL_audio.obj audio\SDL_audiocvt.obj audio\SDL_audiomem.obj & audio\SDL_mixer.obj audio\SDL_mixer_MMX_VC.obj audio\SDL_wave.obj & audio\SDL_dart.obj cdromobjs = cdrom\SDL_cdrom.obj cdrom\SDL_syscdrom.obj cpuinfoobjs = cpuinfo\SDL_cpuinfo.obj endianobjs = endian\SDL_endian.obj eventsobjs = events\SDL_active.obj events\SDL_events.obj events\SDL_expose.obj & events\SDL_keyboard.obj events\SDL_mouse.obj events\SDL_quit.obj & events\SDL_resize.obj fileobjs = file\SDL_rwops.obj hermesobjs = hermes\mmx_main.obj hermes\mmxp2_32.obj hermes\x86_main.obj & hermes\x86p_16.obj hermes\x86p_32.obj joystickobjs = joystick\SDL_joystick.obj joystick\SDL_sysjoystick.obj threadobjs = thread\SDL_thread.obj thread\SDL_sysmutex.obj & thread\SDL_syssem.obj thread\SDL_systhread.obj & thread\SDL_syscond.obj timerobjs = timer\SDL_timer.obj timer\SDL_systimer.obj videoobjs = video\SDL_blit.obj video\SDL_blit_0.obj video\SDL_blit_1.obj & video\SDL_blit_A.obj video\SDL_blit_N.obj video\SDL_bmp.obj & video\SDL_cursor.obj video\SDL_gamma.obj video\SDL_pixels.obj & video\SDL_RLEaccel.obj video\SDL_stretch.obj video\SDL_surface.obj & video\SDL_video.obj video\SDL_yuv.obj video\SDL_yuv_mmx.obj & video\SDL_yuv_sw.obj video\SDL_os2fslib.obj object_files= SDL.obj SDL_error.obj SDL_fatal.obj SDL_getenv.obj & SDL_loadso.obj $(audioobjs) $(cpuinfoobjs) $(endianobjs) & $(eventsobjs) $(fileobjs) $(joystickobjs) & $(threadobjs) $(timerobjs) $(videoobjs) $(cdromobjs) # Extra stuffs to pass to C compiler: ExtraCFlags= # #============================================================================== # !include ..\Watcom.mif .before @set include=$(%os2tk)\h;$(%include);../include;./thread;./thread/os2;./video;./cdrom;./cdrom/os2;./joystick;./joystick/os2; all : check_subdir_objects $(dllname).dll $(dllname).lib $(dllname).dll : $(dllname).lnk $(object_files) wlink @$(dllname) check_subdir_objects: .always .symbolic @cd audio @wmake -h -f Makefile.wat @cd ..\cdrom @wmake -h -f Makefile.wat @cd ..\cpuinfo @wmake -h -f Makefile.wat @cd ..\endian @wmake -h -f Makefile.wat @cd ..\events @wmake -h -f Makefile.wat @cd ..\file @wmake -h -f Makefile.wat @cd ..\joystick @wmake -h -f Makefile.wat @cd ..\thread @wmake -h -f Makefile.wat @cd ..\timer @wmake -h -f Makefile.wat @cd ..\video @wmake -h -f Makefile.wat @cd .. $(dllname).lnk : @echo Creating linker file ($(dllname).lnk)... @echo $#============================================================================= >$^@ @echo $# This is a linker file to build SDL.DLL for OS/2 >>$^@ @echo $# >>$^@ @echo $# Generated automatically by Makefile.wat >>$^@ @echo $#============================================================================= >>$^@ @echo SYSTEM 386 LX DLL INITINSTANCE TERMINSTANCE >>$^@ @echo NAME $^& >>$^@ @for %i in ($(object_files)) do @echo FILE %i >>$^@ @echo LIBPATH %os2tk%\lib >>$^@ @echo LIBPATH %fslib% >>$^@ @echo LIB mmpm2.lib >>$^@ @echo LIB fslib.lib >>$^@ @echo OPTION QUIET >>$^@ @echo OPTION MAP=$^&.map >>$^@ @echo OPTION DESCRIPTION 'Simple DirectMedia Layer v1.2.7' >>$^@ @echo OPTION ELIMINATE >>$^@ @echo OPTION MANYAUTODATA >>$^@ @echo OPTION OSNAME='OS/2 and eComStation' >>$^@ @echo OPTION SHOWDEAD >>$^@ @echo Linker file created! $(dllname).lib : $(dllname).dll implib $(dllname).lib $(dllname).dll clean : .SYMBOLIC @if exist *.dll del *.dll @if exist *.lib del *.lib @if exist *.obj del *.obj @if exist *.lnk del *.lnk @if exist *.map del *.map @if exist *.res del *.res @if exist *.lst del *.lst @cd audio @wmake -h -f Makefile.wat clean @cd ..\cdrom @wmake -h -f Makefile.wat clean @cd ..\cpuinfo @wmake -h -f Makefile.wat clean @cd ..\endian @wmake -h -f Makefile.wat clean @cd ..\events @wmake -h -f Makefile.wat clean @cd ..\file @wmake -h -f Makefile.wat clean @cd ..\joystick @wmake -h -f Makefile.wat clean @cd ..\thread @wmake -h -f Makefile.wat clean @cd ..\timer @wmake -h -f Makefile.wat clean @cd ..\video @wmake -h -f Makefile.wat clean @cd ..