Mercurial > sdl-ios-xcode
view src/thread/riscos/SDL_sysmutex.c @ 5079:8c88cae7911e SDL-1.2
Michael Bicha to Sam
I came across further issues with SDL 1.2.14 on win32 in combination
with touch screens.
When you touched the screen older SDLs reported
SDL_MOUSEMOTION to the touch position
SDL_MOUSEBUTTONDOWN at the touch position
1.2.14 reports
SDL_MOUSEBUTTONDOWN at the last mouse position before the touch
and then a
SDL_MOUSEMOTION to the touch position
I found that to fix it in the file SDL_sysevents.c i had to put back the
following lines from 1.2.12 to get it working correctly again:
if ( mouse_relative ) {
/* RJR: March 28, 2000
report internal mouse position if in relative mode */
x = 0; y = 0;
} else {
x = (Sint16)LOWORD(lParam);
y = (Sint16)HIWORD(lParam);
#ifdef _WIN32_WCE
if (SDL_VideoSurface)
GapiTransform(this->hidden->userOrientation,
this->hidden->hiresFix, &x, &y);
#endif
}
posted = SDL_PrivateMouseButton(
state, button, x, y);
where there was only
posted = SDL_PrivateMouseButton(
state, button, 0, 0);
in 1.2.14 (appx. line 484)
please feel free to put that change into any SDL lib you like in any way
you like and thanks for your great work !
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 23 Jan 2011 21:02:02 -0800 |
parents | a1b03ba2fcd0 |
children |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* RISC OS implementations uses pthreads based on linux code */ #include "SDL_thread.h" #if SDL_THREADS_DISABLED #include "../generic/SDL_sysmutex.c" #else #include <pthread.h> struct SDL_mutex { pthread_mutex_t id; #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX int recursive; pthread_t owner; #endif }; SDL_mutex *SDL_CreateMutex (void) { SDL_mutex *mutex; pthread_mutexattr_t attr; /* Allocate the structure */ mutex = (SDL_mutex *)SDL_calloc(1, sizeof(*mutex)); if ( mutex ) { pthread_mutexattr_init(&attr); #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX /* No extra attributes necessary */ #else pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); #endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */ if ( pthread_mutex_init(&mutex->id, &attr) != 0 ) { SDL_SetError("pthread_mutex_init() failed"); SDL_free(mutex); mutex = NULL; } } else { SDL_OutOfMemory(); } return(mutex); } void SDL_DestroyMutex(SDL_mutex *mutex) { if ( mutex ) { pthread_mutex_destroy(&mutex->id); SDL_free(mutex); } } /* Lock the mutex */ int SDL_mutexP(SDL_mutex *mutex) { int retval; #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX pthread_t this_thread; #endif if ( mutex == NULL ) { SDL_SetError("Passed a NULL mutex"); return -1; } retval = 0; #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX this_thread = pthread_self(); if ( mutex->owner == this_thread ) { ++mutex->recursive; } else { /* The order of operations is important. We set the locking thread id after we obtain the lock so unlocks from other threads will fail. */ if ( pthread_mutex_lock(&mutex->id) == 0 ) { mutex->owner = this_thread; mutex->recursive = 0; } else { SDL_SetError("pthread_mutex_lock() failed"); retval = -1; } } #else if ( pthread_mutex_lock(&mutex->id) < 0 ) { SDL_SetError("pthread_mutex_lock() failed"); retval = -1; } #endif return retval; } int SDL_mutexV(SDL_mutex *mutex) { int retval; if ( mutex == NULL ) { SDL_SetError("Passed a NULL mutex"); return -1; } retval = 0; #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX /* We can only unlock the mutex if we own it */ if ( pthread_self() == mutex->owner ) { if ( mutex->recursive ) { --mutex->recursive; } else { /* The order of operations is important. First reset the owner so another thread doesn't lock the mutex and set the ownership before we reset it, then release the lock semaphore. */ mutex->owner = 0; pthread_mutex_unlock(&mutex->id); } } else { SDL_SetError("mutex not owned by this thread"); retval = -1; } #else if ( pthread_mutex_unlock(&mutex->id) < 0 ) { SDL_SetError("pthread_mutex_unlock() failed"); retval = -1; } #endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */ return retval; } #endif