view src/video/x11/Makefile.am @ 1036:50f4e7e4d117

[SDL] [PATCH] fix FB_VideoQuit for ia64 Jesse Barnes Fri Jan 14 11:13:54 PST 2005 I noticed that on my ia64 machine when SDL_Quit was called, the machine would hang in weird ways. It turned out to be caused by a machine check in the memset() call near the top of FB_VideoQuit. Generally memset shouldn't be used on I/O regions like the framebuffer or other I/O device memory (the Linux kernel has special routines for dealing with I/O memory), so I changed the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and SDL_Quit now works properly. The change should probably be made unconditional though since doing one byte at a time is the only way to be portable, afaik.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2005 18:03:54 +0000
parents 74212992fb08
children 045f186426e1
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## Makefile.am for SDL using the X11 video driver

noinst_LTLIBRARIES = libvideo_x11.la
libvideo_x11_la_SOURCES = $(X11_SRCS)

# The SDL X11 video driver sources
X11_SRCS = 			\
	SDL_x11dga.c		\
	SDL_x11dga_c.h		\
	SDL_x11events.c		\
	SDL_x11events_c.h	\
	SDL_x11gamma.c		\
	SDL_x11gamma_c.h	\
	SDL_x11gl.c		\
	SDL_x11gl_c.h		\
	SDL_x11image.c		\
	SDL_x11image_c.h	\
	SDL_x11modes.c		\
	SDL_x11modes_c.h	\
	SDL_x11mouse.c		\
	SDL_x11mouse_c.h	\
	SDL_x11video.c		\
	SDL_x11video.h		\
	SDL_x11wm.c		\
	SDL_x11wm_c.h		\
	SDL_x11yuv.c		\
	SDL_x11yuv_c.h