view src/video/fbcon/Makefile.am @ 1036:50f4e7e4d117

[SDL] [PATCH] fix FB_VideoQuit for ia64 Jesse Barnes Fri Jan 14 11:13:54 PST 2005 I noticed that on my ia64 machine when SDL_Quit was called, the machine would hang in weird ways. It turned out to be caused by a machine check in the memset() call near the top of FB_VideoQuit. Generally memset shouldn't be used on I/O regions like the framebuffer or other I/O device memory (the Linux kernel has special routines for dealing with I/O memory), so I changed the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and SDL_Quit now works properly. The change should probably be made unconditional though since doing one byte at a time is the only way to be portable, afaik.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2005 18:03:54 +0000
parents 5d4bafca35cd
children
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## Makefile.am for SDL using the framebuffer console video driver

noinst_LTLIBRARIES = libvideo_fbcon.la
libvideo_fbcon_la_SOURCES = $(FBCON_SRCS)

# The SDL framebuffer console video driver sources
FBCON_SRCS = 			\
	SDL_fbkeys.h		\
	SDL_fbvideo.h		\
	SDL_fbelo.c \
	SDL_fbelo.h \
	SDL_fbevents.c		\
	SDL_fbevents_c.h	\
	SDL_fb3dfx.c		\
	SDL_fb3dfx.h		\
	SDL_fbmatrox.c		\
	SDL_fbmatrox.h		\
	SDL_fbmouse.c		\
	SDL_fbmouse_c.h		\
	SDL_fbriva.c		\
	SDL_fbriva.h		\
	SDL_fbvideo.c		\
	3dfx_mmio.h		\
	3dfx_regs.h		\
	matrox_mmio.h		\
	matrox_regs.h		\
	riva_mmio.h		\
	riva_regs.h