view src/video/SDL_shape.c @ 4780:4f915a47b995

Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
author Eli Gottlieb <eligottlieb@gmail.com>
date Sat, 19 Jun 2010 23:10:57 -0400
parents 9838d3525a1b
children fc4c775b468a
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 2010 Eli Gottlieb

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Eli Gottlieb
    eligottlieb@gmail.com
*/
#include "SDL_config.h"

#include "SDL.h"
#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_shape.h"

SDL_Window* SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
	return NULL;
}

SDL_bool SDL_WindowIsShaped(const SDL_Window *window) {
	return SDL_FALSE;
}

int SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode parameters) {
	if(window == NULL || !SDL_WindowIsShaped(window))
		return -2;
	if(shape == NULL)
		return -1;
	return -3;
}

int SDL_GetShapeParameters(SDL_Window *window,SDL_WindowShapeMode *shapeMode) {
	if(shapeMode == NULL)
		return -1;
	if(window == NULL || !SDL_WindowIsShaped(window))
		return -2;
	return -3;
}