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Fixed bug #1028 pelya 2010-07-21 04:54:41 PDT GLES_UpdateTexture() ignores pitch value, because of that some textures created with SDL_CreateTextureFromSurface() are drawn incorrectly, especially if image width is not multiplier of 2.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 19 Jan 2011 23:47:50 -0800
parents 8c72321542f6
children
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