view src/video/quartz/Makefile.am @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents c4965af1d0e0
children
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## Makefile.am for SDL using the MacOS X Quartz video driver

noinst_LTLIBRARIES = libvideo_quartz.la
libvideo_quartz_la_SOURCES = $(QUARTZ_SRCS)

# The SDL MacOS X Quartz video driver sources
QUARTZ_SRCS = 			\
	CGS.h			\
	SDL_QuartzEvents.m	\
	SDL_QuartzGL.m		\
	SDL_QuartzKeys.h	\
	SDL_QuartzVideo.h	\
	SDL_QuartzVideo.m	\
	SDL_QuartzWindow.h	\
	SDL_QuartzWindow.m	\
	SDL_QuartzWM.m		\
	SDL_QuartzYUV.m