Mercurial > sdl-ios-xcode
view src/timer/linux/SDL_systimer.c @ 968:4675910b0b7b
Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)
From: Hannu Savolainen
Subject: Re: SDL uses obsolete OSS features
I did some work on getting OSS to work better with SDL. There have been
some problems with select which should be fixed now.
I'm having some problems in understanding what is the purpose of the
DSP_WaitAudio() routine. I added a return to the very beginning of this
routine and commendted out the define for USE_BLOCKING_WRITES. At least
lbreakout2 seems to work as well as earlier. The latencies are the same.
An ordinary blocking write does exactly the same thing than DSP_WaitAudio
does. So I would recommend using the USE_BLOCKING_WRITES approach and
removing everything from the DSP_WaitAudio routine. Also enabling
USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because
you don't need to handle the partial writes (the do-while loop).
Attached is a patch against SDL-1.2.7. After these changes SDL will use
OSS as it's designed to be used (make it as simple as possible). This code
should work with all OSS implementations because it uses only the very
fundamental features that have been there since the jurassic times.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 12 Nov 2004 21:39:04 +0000 |
parents | b8d311d90021 |
children | 8521404a33c7 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org RDTSC stuff by lompik (lompik@voila.fr) 20/03/2002 */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdio.h> #include <sys/time.h> #include <signal.h> #include <unistd.h> #include <string.h> #include <errno.h> #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_timer_c.h" #if _POSIX_THREAD_SYSCALL_SOFT #include <pthread.h> #endif #ifdef ENABLE_PTH #include <pth.h> #endif #if defined(DISABLE_THREADS) || defined(FORK_HACK) #define USE_ITIMER #endif /* The following defines should really be determined at configure time */ #if defined(linux) /* Linux select() changes its timeout parameter upon return to contain the remaining time. Most other unixen leave it unchanged or undefined. */ #define SELECT_SETS_REMAINING #elif defined(__bsdi__) || defined(__FreeBSD__) || defined(__sun) #define USE_NANOSLEEP #endif #if defined(i386) || defined(__i386__) /* This only works on pentium or newer x86 processors */ /* Actually, this isn't reliable on multi-cpu systems, so is disabled */ /*#define USE_RDTSC*/ #endif #ifdef USE_RDTSC /* The first ticks value of the application */ static unsigned long long start; static float cpu_mhz1000 = 0.0f; #if 1 /* This is for old binutils version that don't recognize rdtsc mnemonics. But all binutils version supports this. */ #define rdtsc(t) asm __volatile__ (".byte 0x0f, 0x31; " : "=A" (t)) #else #define rdtsc(t) asm __volatile__ ("rdtsc" : "=A" (t)) #endif static float calc_cpu_mhz(void) { float cpu_mhz; unsigned long long tsc_start; unsigned long long tsc_end; struct timeval tv_start, tv_end; long usec_delay; rdtsc(tsc_start); gettimeofday(&tv_start, NULL); sleep(1); rdtsc(tsc_end); gettimeofday(&tv_end, NULL); usec_delay = 1000000L * (tv_end.tv_sec - tv_start.tv_sec) + (tv_end.tv_usec - tv_start.tv_usec); cpu_mhz = (float)(tsc_end-tsc_start) / usec_delay; #if 0 printf("cpu MHz\t\t: %.3f\n", cpu_mhz); #endif return cpu_mhz; } #else /* The first ticks value of the application */ static struct timeval start; #endif /* USE_RDTSC */ void SDL_StartTicks(void) { /* Set first ticks value */ #ifdef USE_RDTSC if ( ! cpu_mhz1000 ) { cpu_mhz1000 = calc_cpu_mhz() * 1000.0f; } rdtsc(start); #else gettimeofday(&start, NULL); #endif /* USE_RDTSC */ } Uint32 SDL_GetTicks (void) { #ifdef USE_RDTSC unsigned long long now; if ( ! cpu_mhz1000 ) { return 0; /* Shouldn't happen. BUG!! */ } rdtsc(now); return (Uint32)((now-start)/cpu_mhz1000); #else struct timeval now; Uint32 ticks; gettimeofday(&now, NULL); ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000; return(ticks); #endif /* USE_RDTSC */ } void SDL_Delay (Uint32 ms) { #ifdef ENABLE_PTH pth_time_t tv; tv.tv_sec = ms/1000; tv.tv_usec = (ms%1000)*1000; pth_nap(tv); #else int was_error; #ifdef USE_NANOSLEEP struct timespec elapsed, tv; #else struct timeval tv; #ifndef SELECT_SETS_REMAINING Uint32 then, now, elapsed; #endif #endif /* Set the timeout interval - Linux only needs to do this once */ #ifdef SELECT_SETS_REMAINING tv.tv_sec = ms/1000; tv.tv_usec = (ms%1000)*1000; #elif defined(USE_NANOSLEEP) elapsed.tv_sec = ms/1000; elapsed.tv_nsec = (ms%1000)*1000000; #else then = SDL_GetTicks(); #endif do { errno = 0; #if _POSIX_THREAD_SYSCALL_SOFT pthread_yield_np(); #endif #ifdef USE_NANOSLEEP tv.tv_sec = elapsed.tv_sec; tv.tv_nsec = elapsed.tv_nsec; was_error = nanosleep(&tv, &elapsed); #else #ifndef SELECT_SETS_REMAINING /* Calculate the time interval left (in case of interrupt) */ now = SDL_GetTicks(); elapsed = (now-then); then = now; if ( elapsed >= ms ) { break; } ms -= elapsed; tv.tv_sec = ms/1000; tv.tv_usec = (ms%1000)*1000; #endif was_error = select(0, NULL, NULL, NULL, &tv); #endif /* USE_NANOSLEEP */ } while ( was_error && (errno == EINTR) ); #endif /* ENABLE_PTH */ } #ifdef USE_ITIMER static void HandleAlarm(int sig) { Uint32 ms; if ( SDL_alarm_callback ) { ms = (*SDL_alarm_callback)(SDL_alarm_interval); if ( ms != SDL_alarm_interval ) { SDL_SetTimer(ms, SDL_alarm_callback); } } } int SDL_SYS_TimerInit(void) { struct sigaction action; /* Set the alarm handler (Linux specific) */ memset(&action, 0, sizeof(action)); action.sa_handler = HandleAlarm; action.sa_flags = SA_RESTART; sigemptyset(&action.sa_mask); sigaction(SIGALRM, &action, NULL); return(0); } void SDL_SYS_TimerQuit(void) { SDL_SetTimer(0, NULL); } int SDL_SYS_StartTimer(void) { struct itimerval timer; timer.it_value.tv_sec = (SDL_alarm_interval/1000); timer.it_value.tv_usec = (SDL_alarm_interval%1000)*1000; timer.it_interval.tv_sec = (SDL_alarm_interval/1000); timer.it_interval.tv_usec = (SDL_alarm_interval%1000)*1000; setitimer(ITIMER_REAL, &timer, NULL); return(0); } void SDL_SYS_StopTimer(void) { struct itimerval timer; memset(&timer, 0, (sizeof timer)); setitimer(ITIMER_REAL, &timer, NULL); } #else /* USE_ITIMER */ #include "SDL_thread.h" /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer = NULL; static int RunTimer(void *unused) { while ( timer_alive ) { if ( SDL_timer_running ) { SDL_ThreadedTimerCheck(); } SDL_Delay(1); } return(0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { timer_alive = 1; timer = SDL_CreateThread(RunTimer, NULL); if ( timer == NULL ) return(-1); return(SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { timer_alive = 0; if ( timer ) { SDL_WaitThread(timer, NULL); timer = NULL; } } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: Linux uses threaded timer"); return(-1); } void SDL_SYS_StopTimer(void) { return; } #endif /* USE_ITIMER */