Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11yuv.c @ 1287:15a89a0c52bf
Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST)
From: "Michael Leonhard"
Subject: [SDL] resize bug on Win32 and patch
This is my first post to this mailing list. In this email I will detail a
bug in the behavior of resizable SDL windows on Win32. Then I will
explain the solution and provide a patch.
Symptoms:
Under Windows, an SDL display created with the SDL_RESIZABLE flag exhibits
quirky behavior when being maximized. The window is resized to the proper
size, but it is shifted upwards about half the height of the title bar.
Similarly, a window whose origin is above the top of the screen will
spontaneously move its upper-left origin upon being resized. After two
such resize-induced moves, the title bar will be entirely off the top edge
of the screen. Subsequently, when the mouse is clicked and released on
the window border, the window will shrink its height spontaneously. This
height shrinkage occurs even if the user did not resize the border.
To observe this curious situation, please invoke:
SDL-1.2.8/test/testwm.exe -resize
Cause:
A pair of integers, SDL_windowX and SDL_windowY, are defined in
video/wincommon/SDL_sysevents.c. They are used by the DirectX video
driver and the DIB video driver:
video/windx5/SDL_dx5video.c
video/windib/SDL_dibvideo.c
As I understand the source code, the primary use of these variables is to
create a rectangle that represents the surface area in CLIENT SPACE.
Client space refers to a coordinate system that originates at the upper
left corner of a Win32 Window's drawable area. This is just inside the
window border and title bar. This client space rectangle, called bounds,
is subsequently converted to screen space with a call to
AdjustWindowRectEx. The problem is found in SDL's handling of the
WM_WINDOWPOSCHANGED message. According to MSDN,
"The WM_WINDOWPOSCHANGED message is sent to a window whose
size, position, or place in the Z order has changed as a
result of a call to the SetWindowPos function or another
window-management function."
I have confirmed that this message is indeed being sent to the SDL window
when the mouse is clicked on the window border, even if the window border
is not dragged.
In video/wincommon/SDL_sysevents.c, on line 464, in response to the
WM_WINDOWPOSCHANGED message, the (potentially) new client rectangle is
obtained. This rectangle is translated into screen coordinates and THEN
assigned to the SDL_windowX and Y variables. Thus screen coordinates are
being assigned to client coordinate variables. Once this is understood,
the solution is apparent: assign SDL_windowX and Y before translating the
rectangle to screen coordinates. This is accomplished by the following
patch.
-Mike_L
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 29 Jan 2006 08:50:06 +0000 |
parents | b81f54c3963f |
children | 0c105755b110 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the XFree86 Xv extension implementation of YUV video overlays */ #ifdef XFREE86_XV #include <stdlib.h> #include <string.h> #include <X11/Xlib.h> #ifndef NO_SHARED_MEMORY #include <sys/ipc.h> #include <sys/shm.h> #include <X11/extensions/XShm.h> #endif #include <XFree86/extensions/Xvlib.h> #include "SDL_error.h" #include "SDL_video.h" #include "SDL_x11yuv_c.h" #include "SDL_yuvfuncs.h" #define XFREE86_REFRESH_HACK #ifdef XFREE86_REFRESH_HACK #include "SDL_x11image_c.h" #endif /* Workaround when pitch != width */ #define PITCH_WORKAROUND /* Fix for the NVidia GeForce 2 - use the last available adaptor */ /*#define USE_LAST_ADAPTOR*/ /* Apparently the NVidia drivers are fixed */ /* The functions used to manipulate software video overlays */ static struct private_yuvhwfuncs x11_yuvfuncs = { X11_LockYUVOverlay, X11_UnlockYUVOverlay, X11_DisplayYUVOverlay, X11_FreeYUVOverlay }; struct private_yuvhwdata { int port; #ifndef NO_SHARED_MEMORY int yuv_use_mitshm; XShmSegmentInfo yuvshm; #endif SDL_NAME(XvImage) *image; }; static int (*X_handler)(Display *, XErrorEvent *) = NULL; #ifndef NO_SHARED_MEMORY /* Shared memory error handler routine */ static int shm_error; static int shm_errhandler(Display *d, XErrorEvent *e) { if ( e->error_code == BadAccess ) { shm_error = True; return(0); } else return(X_handler(d,e)); } #endif /* !NO_SHARED_MEMORY */ static int xv_error; static int xv_errhandler(Display *d, XErrorEvent *e) { if ( e->error_code == BadMatch ) { xv_error = True; return(0); } else return(X_handler(d,e)); } SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { SDL_Overlay *overlay; struct private_yuvhwdata *hwdata; int xv_port; unsigned int i, j, k; unsigned int adaptors; SDL_NAME(XvAdaptorInfo) *ainfo; int bpp; #ifndef NO_SHARED_MEMORY XShmSegmentInfo *yuvshm; #endif /* Look for the XVideo extension with a valid port for this format */ xv_port = -1; if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) && (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display, RootWindow(GFX_Display, SDL_Screen), &adaptors, &ainfo)) ) { #ifdef USE_LAST_ADAPTOR for ( i=0; i < adaptors; ++i ) #else for ( i=0; (i < adaptors) && (xv_port == -1); ++i ) #endif /* USE_LAST_ADAPTOR */ { /* Check to see if the visual can be used */ if ( BUGGY_XFREE86(<=, 4001) ) { int visual_ok = 0; for ( j=0; j<ainfo[i].num_formats; ++j ) { if ( ainfo[i].formats[j].visual_id == SDL_Visual->visualid ) { visual_ok = 1; break; } } if ( ! visual_ok ) { continue; } } if ( (ainfo[i].type & XvInputMask) && (ainfo[i].type & XvImageMask) ) { int num_formats; SDL_NAME(XvImageFormatValues) *formats; formats = SDL_NAME(XvListImageFormats)(GFX_Display, ainfo[i].base_id, &num_formats); #ifdef USE_LAST_ADAPTOR for ( j=0; j < num_formats; ++j ) #else for ( j=0; (j < num_formats) && (xv_port == -1); ++j ) #endif /* USE_LAST_ADAPTOR */ { if ( (Uint32)formats[j].id == format ) { for ( k=0; k < ainfo[i].num_ports; ++k ) { if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) { xv_port = ainfo[i].base_id+k; break; } } } } if ( formats ) { pXFree(formats); } } } SDL_NAME(XvFreeAdaptorInfo)(ainfo); } /* Precalculate the bpp for the pitch workaround below */ switch (format) { /* Add any other cases we need to support... */ case SDL_YUY2_OVERLAY: case SDL_UYVY_OVERLAY: case SDL_YVYU_OVERLAY: bpp = 2; break; default: bpp = 1; break; } #if 0 /* * !!! FIXME: * "Here are some diffs for X11 and yuv. Note that the last part 2nd * diff should probably be a new call to XvQueryAdaptorFree with ainfo * and the number of adaptors, instead of the loop through like I did." * * ACHTUNG: This is broken! It looks like XvFreeAdaptorInfo does this * for you, so we end up with a double-free. I need to look at this * more closely... --ryan. */ for ( i=0; i < adaptors; ++i ) { if (ainfo[i].name != NULL) Xfree(ainfo[i].name); if (ainfo[i].formats != NULL) Xfree(ainfo[i].formats); } Xfree(ainfo); #endif if ( xv_port == -1 ) { SDL_SetError("No available video ports for requested format"); return(NULL); } /* Enable auto-painting of the overlay colorkey */ { static const char *attr[] = { "XV_AUTOPAINT_COLORKEY", "XV_AUTOPAINT_COLOURKEY" }; unsigned int i; SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, True); X_handler = pXSetErrorHandler(xv_errhandler); for ( i=0; i < sizeof(attr)/(sizeof attr[0]); ++i ) { Atom a; xv_error = False; a = pXInternAtom(GFX_Display, attr[i], True); if ( a != None ) { SDL_NAME(XvSetPortAttribute)(GFX_Display, xv_port, a, 1); pXSync(GFX_Display, True); if ( ! xv_error ) { break; } } } pXSetErrorHandler(X_handler); SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, False); } /* Create the overlay structure */ overlay = (SDL_Overlay *)malloc(sizeof *overlay); if ( overlay == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); SDL_OutOfMemory(); return(NULL); } memset(overlay, 0, (sizeof *overlay)); /* Fill in the basic members */ overlay->format = format; overlay->w = width; overlay->h = height; /* Set up the YUV surface function structure */ overlay->hwfuncs = &x11_yuvfuncs; overlay->hw_overlay = 1; /* Create the pixel data and lookup tables */ hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata); overlay->hwdata = hwdata; if ( hwdata == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } hwdata->port = xv_port; #ifndef NO_SHARED_MEMORY yuvshm = &hwdata->yuvshm; memset(yuvshm, 0, sizeof(*yuvshm)); hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, 0, width, height, yuvshm); #ifdef PITCH_WORKAROUND if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { /* Ajust overlay width according to pitch */ pXFree(hwdata->image); width = hwdata->image->pitches[0] / bpp; hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, 0, width, height, yuvshm); } #endif /* PITCH_WORKAROUND */ hwdata->yuv_use_mitshm = (hwdata->image != NULL); if ( hwdata->yuv_use_mitshm ) { yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size, IPC_CREAT | 0777); if ( yuvshm->shmid >= 0 ) { yuvshm->shmaddr = (char *)shmat(yuvshm->shmid, 0, 0); yuvshm->readOnly = False; if ( yuvshm->shmaddr != (char *)-1 ) { shm_error = False; X_handler = pXSetErrorHandler(shm_errhandler); pXShmAttach(GFX_Display, yuvshm); pXSync(GFX_Display, True); pXSetErrorHandler(X_handler); if ( shm_error ) shmdt(yuvshm->shmaddr); } else { shm_error = True; } shmctl(yuvshm->shmid, IPC_RMID, NULL); } else { shm_error = True; } if ( shm_error ) { pXFree(hwdata->image); hwdata->yuv_use_mitshm = 0; } else { hwdata->image->data = yuvshm->shmaddr; } } if ( !hwdata->yuv_use_mitshm ) #endif /* NO_SHARED_MEMORY */ { hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, 0, width, height); #ifdef PITCH_WORKAROUND if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { /* Ajust overlay width according to pitch */ pXFree(hwdata->image); width = hwdata->image->pitches[0] / bpp; hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, 0, width, height); } #endif /* PITCH_WORKAROUND */ if ( hwdata->image == NULL ) { SDL_SetError("Couldn't create XVideo image"); SDL_FreeYUVOverlay(overlay); return(NULL); } hwdata->image->data = malloc(hwdata->image->data_size); if ( hwdata->image->data == NULL ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } } /* Find the pitch and offset values for the overlay */ overlay->planes = hwdata->image->num_planes; overlay->pitches = (Uint16 *)malloc(overlay->planes * sizeof(Uint16)); overlay->pixels = (Uint8 **)malloc(overlay->planes * sizeof(Uint8 *)); if ( !overlay->pitches || !overlay->pixels ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } for ( i=0; i<overlay->planes; ++i ) { overlay->pitches[i] = hwdata->image->pitches[i]; overlay->pixels[i] = (Uint8 *)hwdata->image->data + hwdata->image->offsets[i]; } #ifdef XFREE86_REFRESH_HACK /* Work around an XFree86 X server bug (?) We can't perform normal updates in windows that have video being output to them. See SDL_x11image.c for more details. */ X11_DisableAutoRefresh(this); #endif /* We're all done.. */ return(overlay); } int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay) { return(0); } void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) { return; } int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; #ifndef NO_SHARED_MEMORY if ( hwdata->yuv_use_mitshm ) { SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, hwdata->image, 0, 0, overlay->w, overlay->h, dstrect->x, dstrect->y, dstrect->w, dstrect->h, False); } else #endif { SDL_NAME(XvPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, hwdata->image, 0, 0, overlay->w, overlay->h, dstrect->x, dstrect->y, dstrect->w, dstrect->h); } pXSync(GFX_Display, False); return(0); } void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; if ( hwdata ) { SDL_NAME(XvUngrabPort)(GFX_Display, hwdata->port, CurrentTime); #ifndef NO_SHARED_MEMORY if ( hwdata->yuv_use_mitshm ) { pXShmDetach(GFX_Display, &hwdata->yuvshm); shmdt(hwdata->yuvshm.shmaddr); } #endif if ( hwdata->image ) { pXFree(hwdata->image); } free(hwdata); } if ( overlay->pitches ) { free(overlay->pitches); overlay->pitches = NULL; } if ( overlay->pixels ) { free(overlay->pixels); overlay->pixels = NULL; } #ifdef XFREE86_REFRESH_HACK X11_EnableAutoRefresh(this); #endif } #endif /* XFREE86_XV */