Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11gl.c @ 1287:15a89a0c52bf
Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST)
From: "Michael Leonhard"
Subject: [SDL] resize bug on Win32 and patch
This is my first post to this mailing list. In this email I will detail a
bug in the behavior of resizable SDL windows on Win32. Then I will
explain the solution and provide a patch.
Symptoms:
Under Windows, an SDL display created with the SDL_RESIZABLE flag exhibits
quirky behavior when being maximized. The window is resized to the proper
size, but it is shifted upwards about half the height of the title bar.
Similarly, a window whose origin is above the top of the screen will
spontaneously move its upper-left origin upon being resized. After two
such resize-induced moves, the title bar will be entirely off the top edge
of the screen. Subsequently, when the mouse is clicked and released on
the window border, the window will shrink its height spontaneously. This
height shrinkage occurs even if the user did not resize the border.
To observe this curious situation, please invoke:
SDL-1.2.8/test/testwm.exe -resize
Cause:
A pair of integers, SDL_windowX and SDL_windowY, are defined in
video/wincommon/SDL_sysevents.c. They are used by the DirectX video
driver and the DIB video driver:
video/windx5/SDL_dx5video.c
video/windib/SDL_dibvideo.c
As I understand the source code, the primary use of these variables is to
create a rectangle that represents the surface area in CLIENT SPACE.
Client space refers to a coordinate system that originates at the upper
left corner of a Win32 Window's drawable area. This is just inside the
window border and title bar. This client space rectangle, called bounds,
is subsequently converted to screen space with a call to
AdjustWindowRectEx. The problem is found in SDL's handling of the
WM_WINDOWPOSCHANGED message. According to MSDN,
"The WM_WINDOWPOSCHANGED message is sent to a window whose
size, position, or place in the Z order has changed as a
result of a call to the SetWindowPos function or another
window-management function."
I have confirmed that this message is indeed being sent to the SDL window
when the mouse is clicked on the window border, even if the window border
is not dragged.
In video/wincommon/SDL_sysevents.c, on line 464, in response to the
WM_WINDOWPOSCHANGED message, the (potentially) new client rectangle is
obtained. This rectangle is translated into screen coordinates and THEN
assigned to the SDL_windowX and Y variables. Thus screen coordinates are
being assigned to client coordinate variables. Once this is understood,
the solution is apparent: assign SDL_windowX and Y before translating the
rectangle to screen coordinates. This is accomplished by the following
patch.
-Mike_L
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 29 Jan 2006 08:50:06 +0000 |
parents | ff73ee89ff4b |
children | c9b51268668f |
line wrap: on
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> /* For getenv() prototype */ #include <string.h> #include "SDL_events_c.h" #include "SDL_error.h" #include "SDL_x11video.h" #include "SDL_x11dga_c.h" #include "SDL_x11gl_c.h" #if defined(sgi) /* IRIX doesn't have a GL library versioning system */ #define DEFAULT_OPENGL "libGL.so" #elif defined(MACOSX) #define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib" #else #define DEFAULT_OPENGL "libGL.so.1" #endif #ifndef GLX_ARB_multisample #define GLX_ARB_multisample #define GLX_SAMPLE_BUFFERS_ARB 100000 #define GLX_SAMPLES_ARB 100001 #endif /* return the preferred visual to use for openGL graphics */ XVisualInfo *X11_GL_GetVisual(_THIS) { #ifdef HAVE_OPENGL_X11 /* 64 seems nice. */ int attribs[64]; int i; /* load the gl driver from a default path */ if ( ! this->gl_config.driver_loaded ) { /* no driver has been loaded, use default (ourselves) */ if ( X11_GL_LoadLibrary(this, NULL) < 0 ) { return NULL; } } /* See if we already have a window which we must use */ if ( SDL_windowid ) { XWindowAttributes a; XVisualInfo vi_in; int out_count; pXGetWindowAttributes(SDL_Display, SDL_Window, &a); vi_in.screen = SDL_Screen; vi_in.visualid = pXVisualIDFromVisual(a.visual); glx_visualinfo = pXGetVisualInfo(SDL_Display, VisualScreenMask|VisualIDMask, &vi_in, &out_count); return glx_visualinfo; } /* Setup our GLX attributes according to the gl_config. */ i = 0; attribs[i++] = GLX_RGBA; attribs[i++] = GLX_RED_SIZE; attribs[i++] = this->gl_config.red_size; attribs[i++] = GLX_GREEN_SIZE; attribs[i++] = this->gl_config.green_size; attribs[i++] = GLX_BLUE_SIZE; attribs[i++] = this->gl_config.blue_size; if( this->gl_config.alpha_size ) { attribs[i++] = GLX_ALPHA_SIZE; attribs[i++] = this->gl_config.alpha_size; } if( this->gl_config.buffer_size ) { attribs[i++] = GLX_BUFFER_SIZE; attribs[i++] = this->gl_config.buffer_size; } if( this->gl_config.double_buffer ) { attribs[i++] = GLX_DOUBLEBUFFER; } attribs[i++] = GLX_DEPTH_SIZE; attribs[i++] = this->gl_config.depth_size; if( this->gl_config.stencil_size ) { attribs[i++] = GLX_STENCIL_SIZE; attribs[i++] = this->gl_config.stencil_size; } if( this->gl_config.accum_red_size ) { attribs[i++] = GLX_ACCUM_RED_SIZE; attribs[i++] = this->gl_config.accum_red_size; } if( this->gl_config.accum_green_size ) { attribs[i++] = GLX_ACCUM_GREEN_SIZE; attribs[i++] = this->gl_config.accum_green_size; } if( this->gl_config.accum_blue_size ) { attribs[i++] = GLX_ACCUM_BLUE_SIZE; attribs[i++] = this->gl_config.accum_blue_size; } if( this->gl_config.accum_alpha_size ) { attribs[i++] = GLX_ACCUM_ALPHA_SIZE; attribs[i++] = this->gl_config.accum_alpha_size; } if( this->gl_config.stereo ) { attribs[i++] = GLX_STEREO; attribs[i++] = this->gl_config.stereo; } if( this->gl_config.multisamplebuffers ) { attribs[i++] = GLX_SAMPLE_BUFFERS_ARB; attribs[i++] = this->gl_config.multisamplebuffers; } if( this->gl_config.multisamplesamples ) { attribs[i++] = GLX_SAMPLES_ARB; attribs[i++] = this->gl_config.multisamplesamples; } #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */ if ( !getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { attribs[i++] = GLX_X_VISUAL_TYPE; attribs[i++] = GLX_DIRECT_COLOR; } #endif attribs[i++] = None; glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, SDL_Screen, attribs); #ifdef GLX_DIRECT_COLOR if( !glx_visualinfo && !getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { /* No DirectColor visual? Try again.. */ attribs[i-3] = None; glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, SDL_Screen, attribs); } #endif if( !glx_visualinfo ) { SDL_SetError( "Couldn't find matching GLX visual"); return NULL; } return glx_visualinfo; #else SDL_SetError("X11 driver not configured with OpenGL"); return NULL; #endif } int X11_GL_CreateWindow(_THIS, int w, int h) { int retval; #ifdef HAVE_OPENGL_X11 XSetWindowAttributes attributes; unsigned long mask; unsigned long black; black = (glx_visualinfo->visual == DefaultVisual(SDL_Display, SDL_Screen)) ? BlackPixel(SDL_Display, SDL_Screen) : 0; attributes.background_pixel = black; attributes.border_pixel = black; attributes.colormap = SDL_XColorMap; mask = CWBackPixel | CWBorderPixel | CWColormap; SDL_Window = pXCreateWindow(SDL_Display, WMwindow, 0, 0, w, h, 0, glx_visualinfo->depth, InputOutput, glx_visualinfo->visual, mask, &attributes); if ( !SDL_Window ) { SDL_SetError("Could not create window"); return -1; } retval = 0; #else SDL_SetError("X11 driver not configured with OpenGL"); retval = -1; #endif return(retval); } int X11_GL_CreateContext(_THIS) { int retval; #ifdef HAVE_OPENGL_X11 /* We do this to create a clean separation between X and GLX errors. */ pXSync( SDL_Display, False ); glx_context = this->gl_data->glXCreateContext(GFX_Display, glx_visualinfo, NULL, True); pXSync( GFX_Display, False ); if (glx_context == NULL) { SDL_SetError("Could not create GL context"); return -1; } gl_active = 1; #else SDL_SetError("X11 driver not configured with OpenGL"); #endif if ( gl_active ) { retval = 0; } else { retval = -1; } return(retval); } void X11_GL_Shutdown(_THIS) { #ifdef HAVE_OPENGL_X11 /* Clean up OpenGL */ if( glx_context ) { this->gl_data->glXMakeCurrent(GFX_Display, None, NULL); if (glx_context != NULL) this->gl_data->glXDestroyContext(GFX_Display, glx_context); if( this->gl_data->glXReleaseBuffersMESA ) { this->gl_data->glXReleaseBuffersMESA(GFX_Display,SDL_Window); } glx_context = NULL; } gl_active = 0; #endif /* HAVE_OPENGL_X11 */ } #ifdef HAVE_OPENGL_X11 static int ExtensionSupported(const char *extension) { const GLubyte *extensions = NULL; const GLubyte *start; GLubyte *where, *terminator; /* Extension names should not have spaces. */ where = (GLubyte *) strchr(extension, ' '); if (where || *extension == '\0') return 0; extensions = current_video->glGetString(GL_EXTENSIONS); /* It takes a bit of care to be fool-proof about parsing the * OpenGL extensions string. Don't be fooled by sub-strings, * etc. */ start = extensions; for (;;) { where = (GLubyte *) strstr((const char *) start, extension); if (!where) break; terminator = where + strlen(extension); if (where == start || *(where - 1) == ' ') if (*terminator == ' ' || *terminator == '\0') return 1; start = terminator; } return 0; } /* Make the current context active */ int X11_GL_MakeCurrent(_THIS) { int retval; retval = 0; if ( ! this->gl_data->glXMakeCurrent(GFX_Display, SDL_Window, glx_context) ) { SDL_SetError("Unable to make GL context current"); retval = -1; } pXSync( GFX_Display, False ); /* * The context is now current, check for glXReleaseBuffersMESA() * extension. If extension is _not_ supported, destroy the pointer * (to make sure it will not be called in X11_GL_Shutdown() ). * * DRI/Mesa drivers include glXReleaseBuffersMESA() in the libGL.so, * but there's no need to call it (is is only needed for some old * non-DRI drivers). * * When using for example glew (http://glew.sf.net), dlsym() for * glXReleaseBuffersMESA() returns the pointer from the glew library * (namespace conflict). * * The glXReleaseBuffersMESA() pointer in the glew is NULL, if the * driver doesn't support this extension. So blindly calling it will * cause segfault with DRI/Mesa drivers! * */ if ( ! ExtensionSupported("glXReleaseBuffersMESA") ) { this->gl_data->glXReleaseBuffersMESA = NULL; } /* More Voodoo X server workarounds... Grr... */ SDL_Lock_EventThread(); X11_CheckDGAMouse(this); SDL_Unlock_EventThread(); return(retval); } /* Get attribute data from glX. */ int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) { int retval; int glx_attrib = None; switch( attrib ) { case SDL_GL_RED_SIZE: glx_attrib = GLX_RED_SIZE; break; case SDL_GL_GREEN_SIZE: glx_attrib = GLX_GREEN_SIZE; break; case SDL_GL_BLUE_SIZE: glx_attrib = GLX_BLUE_SIZE; break; case SDL_GL_ALPHA_SIZE: glx_attrib = GLX_ALPHA_SIZE; break; case SDL_GL_DOUBLEBUFFER: glx_attrib = GLX_DOUBLEBUFFER; break; case SDL_GL_BUFFER_SIZE: glx_attrib = GLX_BUFFER_SIZE; break; case SDL_GL_DEPTH_SIZE: glx_attrib = GLX_DEPTH_SIZE; break; case SDL_GL_STENCIL_SIZE: glx_attrib = GLX_STENCIL_SIZE; break; case SDL_GL_ACCUM_RED_SIZE: glx_attrib = GLX_ACCUM_RED_SIZE; break; case SDL_GL_ACCUM_GREEN_SIZE: glx_attrib = GLX_ACCUM_GREEN_SIZE; break; case SDL_GL_ACCUM_BLUE_SIZE: glx_attrib = GLX_ACCUM_BLUE_SIZE; break; case SDL_GL_ACCUM_ALPHA_SIZE: glx_attrib = GLX_ACCUM_ALPHA_SIZE; break; case SDL_GL_STEREO: glx_attrib = GLX_STEREO; break; case SDL_GL_MULTISAMPLEBUFFERS: glx_attrib = GLX_SAMPLE_BUFFERS_ARB; break; case SDL_GL_MULTISAMPLESAMPLES: glx_attrib = GLX_SAMPLES_ARB; break; default: return(-1); } retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value); return retval; } void X11_GL_SwapBuffers(_THIS) { this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window); } #endif /* HAVE_OPENGL_X11 */ void X11_GL_UnloadLibrary(_THIS) { #ifdef HAVE_OPENGL_X11 if ( this->gl_config.driver_loaded ) { /* !!! FIXME: Can we just use SDL_UnloadObject() everywhere? */ #ifdef USE_DLOPEN dlclose(this->gl_config.dll_handle); #else SDL_UnloadObject(this->gl_config.dll_handle); #endif this->gl_data->glXGetProcAddress = NULL; this->gl_data->glXChooseVisual = NULL; this->gl_data->glXCreateContext = NULL; this->gl_data->glXDestroyContext = NULL; this->gl_data->glXMakeCurrent = NULL; this->gl_data->glXSwapBuffers = NULL; this->gl_config.dll_handle = NULL; this->gl_config.driver_loaded = 0; } #endif } #ifdef HAVE_OPENGL_X11 static void *do_dlsym(void *handle, const char *name) { /* !!! FIXME: Can we just use SDL_LoadFunction() everywhere? */ #ifdef USE_DLOPEN return dlsym(handle, name); #else return SDL_LoadFunction(handle, name); #endif } #if defined(__OpenBSD__) && !defined(__ELF__) #define do_dlsym(x,y) do_dlsym(x, "_" y) #endif /* Passing a NULL path means load pointers from the application */ int X11_GL_LoadLibrary(_THIS, const char* path) { void* handle = NULL; if ( gl_active ) { SDL_SetError("OpenGL context already created"); return -1; } if ( path == NULL ) { path = getenv("SDL_VIDEO_GL_DRIVER"); if ( path == NULL ) { path = DEFAULT_OPENGL; } } /* !!! FIXME: Can we just use SDL_LoadObject() everywhere? */ #ifdef USE_DLOPEN { #ifdef RTLD_GLOBAL int dlopen_flags = RTLD_LAZY | RTLD_GLOBAL; #else int dlopen_flags = RTLD_LAZY; #endif handle = dlopen(path, dlopen_flags); if ( handle == NULL ) { SDL_SetError("Could not load OpenGL library: %s", (const char *) dlerror()); return -1; } } #else handle = SDL_LoadObject(path); if ( handle == NULL ) { /* SDL_LoadObject() will call SDL_SetError() for us. */ return -1; } #endif /* Unload the old driver and reset the pointers */ X11_GL_UnloadLibrary(this); /* Load new function pointers */ this->gl_data->glXGetProcAddress = (void *(*)(const GLubyte *)) do_dlsym(handle, "glXGetProcAddressARB"); this->gl_data->glXChooseVisual = (XVisualInfo *(*)(Display *, int, int *)) do_dlsym(handle, "glXChooseVisual"); this->gl_data->glXCreateContext = (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) do_dlsym(handle, "glXCreateContext"); this->gl_data->glXDestroyContext = (void (*)(Display *, GLXContext)) do_dlsym(handle, "glXDestroyContext"); this->gl_data->glXMakeCurrent = (int (*)(Display *, GLXDrawable, GLXContext)) do_dlsym(handle, "glXMakeCurrent"); this->gl_data->glXSwapBuffers = (void (*)(Display *, GLXDrawable)) do_dlsym(handle, "glXSwapBuffers"); this->gl_data->glXGetConfig = (int (*)(Display *, XVisualInfo *, int, int *)) do_dlsym(handle, "glXGetConfig"); this->gl_data->glXQueryExtensionsString = (const char *(*)(Display *, int)) do_dlsym(handle, "glXQueryExtensionsString"); /* We don't compare below for this in case we're not using Mesa. */ this->gl_data->glXReleaseBuffersMESA = (void (*)(Display *, GLXDrawable)) do_dlsym( handle, "glXReleaseBuffersMESA" ); if ( (this->gl_data->glXChooseVisual == NULL) || (this->gl_data->glXCreateContext == NULL) || (this->gl_data->glXDestroyContext == NULL) || (this->gl_data->glXMakeCurrent == NULL) || (this->gl_data->glXSwapBuffers == NULL) || (this->gl_data->glXGetConfig == NULL) || (this->gl_data->glXQueryExtensionsString == NULL)) { SDL_SetError("Could not retrieve OpenGL functions"); return -1; } this->gl_config.dll_handle = handle; this->gl_config.driver_loaded = 1; if ( path ) { strncpy(this->gl_config.driver_path, path, sizeof(this->gl_config.driver_path)-1); } else { strcpy(this->gl_config.driver_path, ""); } return 0; } void *X11_GL_GetProcAddress(_THIS, const char* proc) { static char procname[1024]; void* handle; void* retval; handle = this->gl_config.dll_handle; if ( this->gl_data->glXGetProcAddress ) { return this->gl_data->glXGetProcAddress((const GLubyte *)proc); } #if defined(__OpenBSD__) && !defined(__ELF__) #undef do_dlsym #endif retval = do_dlsym(handle, proc); if (!retval && strlen(proc) <= 1022) { procname[0] = '_'; strcpy(procname + 1, proc); retval = do_dlsym(handle, procname); } return retval; } #endif /* HAVE_OPENGL_X11 */