Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_ikbdinterrupt.S @ 1287:15a89a0c52bf
Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST)
From: "Michael Leonhard"
Subject: [SDL] resize bug on Win32 and patch
This is my first post to this mailing list. In this email I will detail a
bug in the behavior of resizable SDL windows on Win32. Then I will
explain the solution and provide a patch.
Symptoms:
Under Windows, an SDL display created with the SDL_RESIZABLE flag exhibits
quirky behavior when being maximized. The window is resized to the proper
size, but it is shifted upwards about half the height of the title bar.
Similarly, a window whose origin is above the top of the screen will
spontaneously move its upper-left origin upon being resized. After two
such resize-induced moves, the title bar will be entirely off the top edge
of the screen. Subsequently, when the mouse is clicked and released on
the window border, the window will shrink its height spontaneously. This
height shrinkage occurs even if the user did not resize the border.
To observe this curious situation, please invoke:
SDL-1.2.8/test/testwm.exe -resize
Cause:
A pair of integers, SDL_windowX and SDL_windowY, are defined in
video/wincommon/SDL_sysevents.c. They are used by the DirectX video
driver and the DIB video driver:
video/windx5/SDL_dx5video.c
video/windib/SDL_dibvideo.c
As I understand the source code, the primary use of these variables is to
create a rectangle that represents the surface area in CLIENT SPACE.
Client space refers to a coordinate system that originates at the upper
left corner of a Win32 Window's drawable area. This is just inside the
window border and title bar. This client space rectangle, called bounds,
is subsequently converted to screen space with a call to
AdjustWindowRectEx. The problem is found in SDL's handling of the
WM_WINDOWPOSCHANGED message. According to MSDN,
"The WM_WINDOWPOSCHANGED message is sent to a window whose
size, position, or place in the Z order has changed as a
result of a call to the SetWindowPos function or another
window-management function."
I have confirmed that this message is indeed being sent to the SDL window
when the mouse is clicked on the window border, even if the window border
is not dragged.
In video/wincommon/SDL_sysevents.c, on line 464, in response to the
WM_WINDOWPOSCHANGED message, the (potentially) new client rectangle is
obtained. This rectangle is translated into screen coordinates and THEN
assigned to the SDL_windowX and Y variables. Thus screen coordinates are
being assigned to client coordinate variables. Once this is understood,
the solution is apparent: assign SDL_windowX and Y before translating the
rectangle to screen coordinates. This is accomplished by the following
patch.
-Mike_L
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 29 Jan 2006 08:50:06 +0000 |
parents | b6fdf299a2f3 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * IKBD 6301 interrupt routine * * Patrice Mandin */ .text .globl _SDL_AtariIkbdInstall .globl _SDL_AtariIkbdUninstall .globl _SDL_AtariIkbd_keyboard .globl _SDL_AtariIkbd_mouseb .globl _SDL_AtariIkbd_mousex .globl _SDL_AtariIkbd_mousey .globl _SDL_AtariIkbd_joystick .globl _SDL_AtariIkbd_enabled /*--- Install our IKBD vector ---*/ _SDL_AtariIkbdInstall: moveml d0-d1/a0-a1,sp@- | Disable interrupts movew #0x2700,sr | Save MFP registers used for keyboard lea 0xfffffa00:w,a0 btst #6,a0@(0x09) sne ikbd_ierb btst #6,a0@(0x15) sne ikbd_imrb | Set our routine movel 0x118:w,old_ikbd movel #ikbd,0x118:w bset #6,0xfffffa09:w | IERB bset #6,0xfffffa15:w | IMRB | Set mouse relative mode moveb #8,0xfffffc02:w | Reenable interrupts movew #0x2300,sr | Interrupts done movew #0xffff,_SDL_AtariIkbd_enabled moveml sp@+,d0-d1/a0-a1 rts /*--- Uninstall our IKBD vector ---*/ _SDL_AtariIkbdUninstall: movel a0,sp@- | Disable interrupts movew #0x2700,sr | Restore previous MFP registers lea 0xfffffa00:w,a0 bclr #6,a0@(0x09) tstb ikbd_ierb beqs ikbd_restoreierb bset #6,a0@(0x09) ikbd_restoreierb: bclr #6,a0@(0x15) tstb ikbd_imrb beqs ikbd_restoreimrb bset #6,a0@(0x15) ikbd_restoreimrb: movel old_ikbd,0x118:w | Clear keyboard buffer lea 0xfffffc00:w,a0 ikbd_videbuffer: btst #0,a0@ beqs ikbd_finbuffer tstb a0@(0x02) bras ikbd_videbuffer ikbd_finbuffer: | Reenable interrupts movew #0x2300,sr movel sp@+,a0 rts .bss .even .comm ikbd_ierb,1 .comm ikbd_imrb,1 /*--- Our custom IKBD vector ---*/ .text .even .ascii "XBRA" .ascii "LSDL" .comm old_ikbd,4*1 ikbd: | Check if source is IKBD or MIDI btst #0,0xfffffc00.w beqs ikbd_oldmidi moveml d0-d1/a0,sp@- moveb 0xfffffc02:w,d0 | Joystick packet ? cmpb #0xff,d0 beqs ikbd_yes_joystick | Mouse packet ? cmpb #0xf8,d0 bmis ikbd_no_mouse cmpb #0xfc,d0 bpls ikbd_no_mouse | Mouse packet, byte #1 ikbd_yes_mouse: andw #3,d0 movew d0,_SDL_AtariIkbd_mouseb movel #ikbd_mousex,0x118:w bras ikbd_endit_stack | Joystick packet, byte #1 ikbd_yes_joystick: movel #ikbd_joystick,0x118:w bras ikbd_endit_stack | Keyboard press/release ikbd_no_mouse: moveb d0,d1 lea _SDL_AtariIkbd_keyboard,a0 andw #0x7f,d1 tas d0 spl a0@(0,d1:w) | End of interrupt ikbd_endit_stack: moveml sp@+,d0-d1/a0 ikbd_endit: bclr #6,0xfffffa11:w rte | Call old MIDI interrupt ikbd_oldmidi: movel old_ikbd,sp@- rts | Mouse packet, byte #2 ikbd_mousex: | Check if source is IKBD or MIDI btst #0,0xfffffc00.w beqs ikbd_oldmidi movew d0,sp@- moveb 0xfffffc02:w,d0 extw d0 addw d0,_SDL_AtariIkbd_mousex movew sp@+,d0 movel #ikbd_mousey,0x118:w bras ikbd_endit | Mouse packet, byte #3 ikbd_mousey: | Check if source is IKBD or MIDI btst #0,0xfffffc00.w beqs ikbd_oldmidi movew d0,sp@- moveb 0xfffffc02:w,d0 extw d0 addw d0,_SDL_AtariIkbd_mousey movew sp@+,d0 movel #ikbd,0x118:w bras ikbd_endit | Joystick packet, byte #2 ikbd_joystick: | Check if source is IKBD or MIDI btst #0,0xfffffc00.w beqs ikbd_oldmidi moveb 0xfffffc02:w,_SDL_AtariIkbd_joystick+1 movel #ikbd,0x118:w bras ikbd_endit .data .even _SDL_AtariIkbd_enabled: .word 0 .bss .even .comm _SDL_AtariIkbd_keyboard,128 .comm _SDL_AtariIkbd_mousex,2 .comm _SDL_AtariIkbd_mousey,2 .comm _SDL_AtariIkbd_mouseb,2 .comm _SDL_AtariIkbd_joystick,2