view include/SDL_getenv.h @ 614:0b4c3f5ff63d

Date: Wed, 9 Apr 2003 18:21:33 -0230 From: Stephen Anthony <stephena@roadrunner.nf.net> Subject: [SDL] First patch concerning 4.3 and refresh rates OK, here's my first draft of the patch for the above subject. A short explanation: X 4.3 introduces many more modelines than older versions. This would be fine, except it introduces many modes with the *same* resolution but different refresh rates. And SDL won't necessarily pick the one with the highest refresh rate. So this patch restores SDL to X 4.2 functionality. That is, there is only ever one refresh rate *per* resolution, and it is the highest possible. This functionality can be totally disabled by using the environment variable 'SDL_VIDEO_X11_USE_ALL_MODES' set equal to 1.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 20 Apr 2003 05:36:52 +0000
parents 9154ec9ca3d2
children f098b247299d
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/* Not all environments have a working getenv()/putenv() */

#if defined(macintosh) || defined(_WIN32_WCE)
#define NEED_SDL_GETENV
#endif

#ifdef NEED_SDL_GETENV

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif

/* Put a variable of the form "name=value" into the environment */
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
#define putenv(X)   SDL_putenv(X)

/* Retrieve a variable named "name" from the environment */
extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
#define getenv(X)     SDL_getenv(X)

/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"

#endif /* NEED_GETENV */