Mercurial > sdl-ios-xcode
view docs/man3/SDL_LoadBMP.3 @ 1796:00ea6cf49a4e
Fixed bug #218
Currently there are two Classic-only drivers defined in "SDL_config_macos.h",
and the ones in "SDL_config_macosx.h" are Mach-O/framework-only (i.e. not CFM)
As a workaround, I disabled CDROM and JOYSTICK when building SDL for CFM
Carbon.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 09 May 2006 15:14:48 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_LoadBMP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_LoadBMP\- Load a Windows BMP file into an SDL_Surface\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Surface *\fBSDL_LoadBMP\fP\fR(\fBconst char *file\fR); .SH "DESCRIPTION" .PP Loads a surface from a named Windows BMP file\&. .SH "RETURN VALUE" .PP Returns the new surface, or \fBNULL\fP if there was an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_SaveBMP\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01