Mercurial > sdl-ios-xcode
diff src/video/windx5/SDL_dx5yuv.c @ 811:e06ec825242d
Don't use hardware overlay by default (seems much faster this way)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 11 Feb 2004 16:50:54 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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--- a/src/video/windx5/SDL_dx5yuv.c Wed Feb 11 16:40:17 2004 +0000 +++ b/src/video/windx5/SDL_dx5yuv.c Wed Feb 11 16:50:54 2004 +0000 @@ -35,7 +35,7 @@ #include "SDL_dx5yuv_c.h" #include "SDL_yuvfuncs.h" -#define USE_DIRECTX_OVERLAY +//#define USE_DIRECTX_OVERLAY /* The functions used to manipulate software video overlays */ static struct private_yuvhwfuncs dx5_yuvfuncs = {