diff src/video/directfb/SDL_DirectFB_WM.c @ 3023:d72a0dd80e8b

DirectFB cleanups & simple window manager - use SDL_getenv, not getenv ... - no more support for 0.9.25 - not even mentioned any longer on directfb.org - fix fullscreen issues - add a simple window manager unless the directfb team comes up with a working wm. The driver has support for a very, very basic window manager you may want to use when runnning with "wm=default". Use export SDL_DIRECTFB_WM=1 to enable basic window borders including icon support. In order to have the window title rendered, you need to have the following font installed: /usr/share/fonts/truetype/freefont/FreeSans.ttf
author Couriersud <couriersud@arcor.de>
date Sun, 11 Jan 2009 23:49:23 +0000
parents
children 62d4992e5a92
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/directfb/SDL_DirectFB_WM.c	Sun Jan 11 23:49:23 2009 +0000
@@ -0,0 +1,361 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2009 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+//#include "SDL_syswm.h"
+//#include "../SDL_sysvideo.h"
+//#include "../../events/SDL_keyboard_c.h"
+
+#include "SDL_DirectFB_video.h"
+
+#define COLOR_EXPAND(col) col.r, col.g, col.b, col.a
+
+static DFB_Theme theme_std = {
+    4, 4, 8, 8,
+    {255, 200, 200, 200},
+    24,
+    {255, 0, 0, 255},
+    16,
+    {255, 255, 255, 255},
+    "/usr/share/fonts/truetype/freefont/FreeSans.ttf",
+    {255, 255, 0, 0},
+    {255, 255, 255, 0},
+};
+
+static DFB_Theme theme_none = {
+    0, 0, 0, 0,
+    {0, 0, 0, 0},
+    0,
+    {0, 0, 0, 0},
+    0,
+    {0, 0, 0, 0},
+    NULL
+};
+
+static void
+DrTriangle(IDirectFBSurface * s, int down, int x, int y, int w)
+{
+    int x1, x2, x3;
+    int y1, y2, y3;
+
+    if (down) {
+        x1 = x + w / 2;
+        x2 = x;
+        x3 = x + w;
+        y1 = y + w;
+        y2 = y;
+        y3 = y;
+    } else {
+        x1 = x + w / 2;
+        x2 = x;
+        x3 = x + w;
+        y1 = y;
+        y2 = y + w;
+        y3 = y + w;
+    }
+    s->FillTriangle(s, x1, y1, x2, y2, x3, y3);
+}
+
+static void
+DrCaption(IDirectFBSurface * s, int x, int y, char *text)
+{
+    DFBSurfaceTextFlags flags;
+
+    flags = DSTF_CENTER | DSTF_TOP;
+
+    s->DrawString(s, text, -1, x, y, flags);
+}
+
+void
+DirectFB_WM_RedrawLayout(SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+    IDirectFBSurface *s = windata->window_surface;
+    DFB_Theme *t = &windata->theme;
+    int i;
+    int d = (t->caption_size - t->font_size) / 2;
+    int x, y, w;
+
+
+    if (!windata->is_managed || (window->flags & SDL_WINDOW_FULLSCREEN))
+        return;
+
+    //s->SetDrawingFlags(s, DSDRAW_BLEND);
+    s->SetColor(s, COLOR_EXPAND(t->frame_color));
+    /* top */
+    for (i = 0; i < t->top_size; i++)
+        s->DrawLine(s, 0, i, windata->size.w, i);
+    /* bottom */
+    for (i = windata->size.h - t->bottom_size; i < windata->size.h; i++)
+        s->DrawLine(s, 0, i, windata->size.w, i);
+    /* left */
+    for (i = 0; i < t->left_size; i++)
+        s->DrawLine(s, i, 0, i, windata->size.h);
+    /* right */
+    for (i = windata->size.w - t->right_size; i < windata->size.w; i++)
+        s->DrawLine(s, i, 0, i, windata->size.h);
+    /* Caption */
+    s->SetColor(s, COLOR_EXPAND(t->caption_color));
+    s->FillRectangle(s, t->left_size, t->top_size, windata->client.w,
+                     t->caption_size);
+    /* Close Button */
+    w = t->caption_size;
+    x = windata->size.w - t->right_size - w + d;
+    y = t->top_size + d;
+    s->SetColor(s, COLOR_EXPAND(t->close_color));
+    DrTriangle(s, 1, x, y, w - 2 * d);
+    /* Max Button */
+    s->SetColor(s, COLOR_EXPAND(t->max_color));
+    DrTriangle(s, window->flags & SDL_WINDOW_MAXIMIZED ? 1 : 0, x - w,
+               y, w - 2 * d);
+
+    /* Caption */
+    if (window->title) {
+        s->SetColor(s, COLOR_EXPAND(t->font_color));
+        DrCaption(s, (x - w) / 2, t->top_size + d, window->title);
+    }
+    /* Icon */
+    if (windata->icon) {
+        DFBRectangle dr;
+
+        dr.x = t->left_size + d;
+        dr.y = t->top_size + d;
+        dr.w = w - 2 * d;
+        dr.h = w - 2 * d;
+        s->SetBlittingFlags(s, DSBLIT_BLEND_ALPHACHANNEL);
+
+        s->StretchBlit(s, windata->icon, NULL, &dr);
+    }
+    windata->wm_needs_redraw = 0;
+}
+
+DFBResult
+DirectFB_WM_GetClientSize(_THIS, SDL_Window * window, int *cw, int *ch)
+{
+    SDL_DFB_WINDOWDATA(window);
+    DFBResult ret;
+
+    ret = windata->window->GetSize(windata->window, cw, ch);
+    *cw -= windata->theme.left_size + windata->theme.right_size;
+    *ch -=
+        windata->theme.top_size + windata->theme.caption_size +
+        windata->theme.bottom_size;
+    return ret;
+}
+
+void
+DirectFB_WM_AdjustWindowLayout(SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+
+    if (!windata->is_managed)
+        windata->theme = theme_none;
+    else if (window->flags & SDL_WINDOW_FULLSCREEN) {
+        windata->theme = theme_none;
+    } else if (window->flags & SDL_WINDOW_MAXIMIZED) {
+        windata->theme = theme_std;
+        windata->theme.left_size = 0;
+        windata->theme.right_size = 0;
+        windata->theme.top_size = 0;
+        windata->theme.bottom_size = 0;
+    } else {
+        windata->theme = theme_std;
+    }
+
+    windata->client.x = windata->theme.left_size;
+    windata->client.y = windata->theme.top_size + windata->theme.caption_size;
+    windata->client.w = window->w;
+    windata->client.h = window->h;
+    windata->size.w =
+        window->w + windata->theme.left_size + windata->theme.right_size;
+    windata->size.h =
+        window->h + windata->theme.top_size +
+        windata->theme.caption_size + windata->theme.bottom_size;
+}
+
+void
+DirectFB_WM_MaximizeWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+    SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
+
+    windata->window->GetPosition(windata->window,
+                                     &windata->restore.x,
+                                     &windata->restore.y);
+    windata->window->GetSize(windata->window, &windata->restore.w,
+                                 &windata->restore.h);
+
+    /* Do this already here */
+    window->flags |= SDL_WINDOW_MAXIMIZED;
+    DirectFB_WM_AdjustWindowLayout(window);
+
+    windata->window->MoveTo(windata->window, 0, 0);
+    windata->window->Resize(windata->window,
+                            display->current_mode.w,
+                            display->current_mode.h);
+    SDL_SendWindowEvent(windata->sdl_id, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
+}
+
+void
+DirectFB_WM_RestoreWindow(_THIS, SDL_Window * window)
+{
+    SDL_DFB_WINDOWDATA(window);
+
+    /* Do this already here */
+    //window->flags &= ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED);
+
+    DirectFB_WM_AdjustWindowLayout(window);
+    windata->window->MoveTo(windata->window, windata->restore.x,
+                            windata->restore.y);
+    windata->window->Resize(windata->window, windata->restore.w,
+                            windata->restore.h);
+    SDL_SendWindowEvent(windata->sdl_id, SDL_WINDOWEVENT_RESTORED, 0, 0);
+}
+
+enum
+{
+    WM_POS_NONE = 0x00,
+    WM_POS_CAPTION = 0x01,
+    WM_POS_CLOSE = 0x02,
+    WM_POS_MAX = 0x04,
+    WM_POS_LEFT = 0x08,
+    WM_POS_RIGHT = 0x10,
+    WM_POS_TOP = 0x20,
+    WM_POS_BOTTOM = 0x40,
+};
+
+static int
+WMIsClient(DFB_WindowData * p, int x, int y)
+{
+    x -= p->client.x;
+    y -= p->client.y;
+    if (x < 0 || y < 0)
+        return 0;
+    if (x >= p->client.w || y >= p->client.h)
+        return 0;
+    return 1;
+}
+
+static int
+WMPos(DFB_WindowData * p, int x, int y)
+{
+    int pos = WM_POS_NONE;
+
+    if (!WMIsClient(p, x, y)) {
+        if (y < p->theme.top_size) {
+            pos |= WM_POS_TOP;
+        } else if (y < p->client.y) {
+            if (x <
+                p->size.w - p->theme.right_size - 2 * p->theme.caption_size) {
+                pos |= WM_POS_CAPTION;
+            } else if (x <
+                       p->size.w - p->theme.right_size -
+                       p->theme.caption_size) {
+                pos |= WM_POS_MAX;
+            } else {
+                pos |= WM_POS_CLOSE;
+            }
+        } else if (y >= p->size.h - p->theme.bottom_size) {
+            pos |= WM_POS_BOTTOM;
+        }
+        if (x < p->theme.left_size) {
+            pos |= WM_POS_LEFT;
+        } else if (x >= p->size.w - p->theme.right_size) {
+            pos |= WM_POS_RIGHT;
+        }
+    }
+    return pos;
+}
+
+static int wm_grab;
+static int wm_lastx;
+static int wm_lasty;
+
+int
+DirectFB_WM_ProcessEvent(_THIS, SDL_Window *window, DFBWindowEvent * evt)
+{
+    SDL_DFB_WINDOWDATA(window);
+
+    if (!windata->is_managed)
+        return 0;
+
+    switch (evt->type) {
+    case DWET_BUTTONDOWN:
+        if (evt->buttons & DIBM_LEFT) {
+            int pos = WMPos(windata, evt->x, evt->y);
+            switch (pos) {
+            case WM_POS_NONE:
+                return 0;
+            case WM_POS_CLOSE:
+                SDL_SendWindowEvent(windata->sdl_id, SDL_WINDOWEVENT_CLOSE, 0, 0);
+                return 1;
+            case WM_POS_MAX:
+                if (window->flags & SDL_WINDOW_MAXIMIZED) {
+                    DirectFB_WM_RestoreWindow(_this, window);
+                } else {
+                	DirectFB_WM_MaximizeWindow(_this, window);
+                }
+                return 1;
+            default:
+                wm_grab = pos;
+                windata->window->GrabPointer(windata->window);
+                wm_lastx = evt->cx;
+                wm_lasty = evt->cy;
+            }
+        }
+        return 1;
+    case DWET_BUTTONUP:
+        break;
+    case DWET_MOTION:
+        if (!wm_grab)
+            return 0;
+        if (evt->buttons & DIBM_LEFT) {
+            int dx = evt->cx - wm_lastx;
+            int dy = evt->cy - wm_lasty;
+            int cw, ch;
+
+            if (wm_grab & WM_POS_CAPTION)
+                windata->window->Move(windata->window, dx, dy);
+            if (wm_grab & WM_POS_RIGHT) {
+                windata->window->GetSize(windata->window, &cw, &ch);
+                windata->window->Resize(windata->window, cw + dx, ch);
+            }
+            if (wm_grab & WM_POS_BOTTOM) {
+                windata->window->GetSize(windata->window, &cw, &ch);
+                windata->window->Resize(windata->window, cw, ch + dy);
+            }
+            wm_lastx = evt->cx;
+            wm_lasty = evt->cy;
+            return 1;
+        }
+        windata->window->UngrabPointer(windata->window);
+        wm_grab = WM_POS_NONE;
+        break;
+    case DWET_KEYDOWN:
+        break;
+    case DWET_KEYUP:
+        break;
+    default:
+        ;
+    }
+    return 0;
+}