diff src/video/nds/SDL_ndsrender.c @ 5145:c8e049de174c

Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Feb 2011 12:19:46 -0800
parents 31e7f523ab3d
children be02be2ea897
line wrap: on
line diff
--- a/src/video/nds/SDL_ndsrender.c	Mon Jan 31 23:37:30 2011 -0800
+++ b/src/video/nds/SDL_ndsrender.c	Tue Feb 01 12:19:46 2011 -0800
@@ -71,7 +71,7 @@
 SDL_RenderDriver NDS_RenderDriver = {
     NDS_CreateRenderer,
     {"nds",                     /* char* name */
-     (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC),  /* u32 flags */
+     (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC),  /* u32 flags */
      3,                         /* u32 num_texture_formats */
      {
       SDL_PIXELFORMAT_INDEX8,