Mercurial > sdl-ios-xcode
diff test/graywin.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | 6c63fc2bd986 |
line wrap: on
line diff
--- a/test/graywin.c Mon May 29 03:53:21 2006 +0000 +++ b/test/graywin.c Mon May 29 04:04:35 2006 +0000 @@ -16,7 +16,7 @@ /* Draw a randomly sized and colored box centered about (X,Y) */ void -DrawBox (SDL_Surface * screen, int X, int Y, int width, int height) +DrawBox(SDL_Surface * screen, int X, int Y, int width, int height) { static unsigned int seeded = 0; SDL_Rect area; @@ -25,34 +25,34 @@ /* Seed the random number generator */ if (seeded == 0) { - srand (time (NULL)); + srand(time(NULL)); seeded = 1; } /* Get the bounds of the rectangle */ - area.w = (rand () % width); - area.h = (rand () % height); + area.w = (rand() % width); + area.h = (rand() % height); area.x = X - (area.w / 2); area.y = Y - (area.h / 2); - randc = (rand () % NUM_COLORS); + randc = (rand() % NUM_COLORS); if (screen->format->BytesPerPixel == 1) { color = randc; } else { - color = SDL_MapRGB (screen->format, randc, randc, randc); + color = SDL_MapRGB(screen->format, randc, randc, randc); } /* Do it! */ - SDL_FillRect (screen, &area, color); + SDL_FillRect(screen, &area, color); if (screen->flags & SDL_DOUBLEBUF) { - SDL_Flip (screen); + SDL_Flip(screen); } else { - SDL_UpdateRects (screen, 1, &area); + SDL_UpdateRects(screen, 1, &area); } } void -DrawBackground (SDL_Surface * screen) +DrawBackground(SDL_Surface * screen) { int i, j, k; Uint8 *buffer; @@ -64,24 +64,24 @@ /* Use two loops in case the surface is double-buffered (both sides) */ for (j = 0; j < 2; ++j) { - if (SDL_LockSurface (screen) < 0) { - fprintf (stderr, "Couldn't lock display surface: %s\n", - SDL_GetError ()); + if (SDL_LockSurface(screen) < 0) { + fprintf(stderr, "Couldn't lock display surface: %s\n", + SDL_GetError()); return; } buffer = (Uint8 *) screen->pixels; if (screen->format->BytesPerPixel != 2) { for (i = 0; i < screen->h; ++i) { - memset (buffer, (i * (NUM_COLORS - 1)) / screen->h, - screen->w * screen->format->BytesPerPixel); + memset(buffer, (i * (NUM_COLORS - 1)) / screen->h, + screen->w * screen->format->BytesPerPixel); buffer += screen->pitch; } } else { for (i = 0; i < screen->h; ++i) { gradient = ((i * (NUM_COLORS - 1)) / screen->h); color = - SDL_MapRGB (screen->format, gradient, gradient, gradient); + SDL_MapRGB(screen->format, gradient, gradient, gradient); buffer16 = (Uint16 *) buffer; for (k = 0; k < screen->w; k++) { *(buffer16 + k) = color; @@ -90,31 +90,31 @@ } } - SDL_UnlockSurface (screen); + SDL_UnlockSurface(screen); if (screen->flags & SDL_DOUBLEBUF) { - SDL_Flip (screen); + SDL_Flip(screen); } else { - SDL_UpdateRect (screen, 0, 0, 0, 0); + SDL_UpdateRect(screen, 0, 0, 0, 0); break; } } } SDL_Surface * -CreateScreen (Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) +CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) { SDL_Surface *screen; int i; SDL_Color palette[NUM_COLORS]; /* Set the video mode */ - screen = SDL_SetVideoMode (w, h, bpp, flags); + screen = SDL_SetVideoMode(w, h, bpp, flags); if (screen == NULL) { - fprintf (stderr, "Couldn't set display mode: %s\n", SDL_GetError ()); + fprintf(stderr, "Couldn't set display mode: %s\n", SDL_GetError()); return (NULL); } - fprintf (stderr, "Screen is in %s mode\n", - (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); + fprintf(stderr, "Screen is in %s mode\n", + (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); if (bpp == 8) { /* Set a gray colormap, reverse order from white to black */ @@ -123,14 +123,14 @@ palette[i].g = (NUM_COLORS - 1) - i * (256 / NUM_COLORS); palette[i].b = (NUM_COLORS - 1) - i * (256 / NUM_COLORS); } - SDL_SetColors (screen, palette, 0, NUM_COLORS); + SDL_SetColors(screen, palette, 0, NUM_COLORS); } return (screen); } int -main (int argc, char *argv[]) +main(int argc, char *argv[]) { SDL_Surface *screen; Uint32 videoflags; @@ -139,9 +139,9 @@ int width, height, bpp; /* Initialize SDL */ - if (SDL_Init (SDL_INIT_VIDEO) < 0) { - fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ()); - exit (1); + if (SDL_Init(SDL_INIT_VIDEO) < 0) { + fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); + exit(1); } /* See if we try to get a hardware colormap */ @@ -151,50 +151,50 @@ videoflags = SDL_SWSURFACE; while (argc > 1) { --argc; - if (argv[argc - 1] && (strcmp (argv[argc - 1], "-width") == 0)) { - width = atoi (argv[argc]); + if (argv[argc - 1] && (strcmp(argv[argc - 1], "-width") == 0)) { + width = atoi(argv[argc]); --argc; } else if (argv[argc - 1] - && (strcmp (argv[argc - 1], "-height") == 0)) { - height = atoi (argv[argc]); + && (strcmp(argv[argc - 1], "-height") == 0)) { + height = atoi(argv[argc]); --argc; - } else if (argv[argc - 1] && (strcmp (argv[argc - 1], "-bpp") == 0)) { - bpp = atoi (argv[argc]); + } else if (argv[argc - 1] && (strcmp(argv[argc - 1], "-bpp") == 0)) { + bpp = atoi(argv[argc]); --argc; - } else if (argv[argc] && (strcmp (argv[argc], "-hw") == 0)) { + } else if (argv[argc] && (strcmp(argv[argc], "-hw") == 0)) { videoflags |= SDL_HWSURFACE; - } else if (argv[argc] && (strcmp (argv[argc], "-hwpalette") == 0)) { + } else if (argv[argc] && (strcmp(argv[argc], "-hwpalette") == 0)) { videoflags |= SDL_HWPALETTE; - } else if (argv[argc] && (strcmp (argv[argc], "-flip") == 0)) { + } else if (argv[argc] && (strcmp(argv[argc], "-flip") == 0)) { videoflags |= SDL_DOUBLEBUF; - } else if (argv[argc] && (strcmp (argv[argc], "-noframe") == 0)) { + } else if (argv[argc] && (strcmp(argv[argc], "-noframe") == 0)) { videoflags |= SDL_NOFRAME; - } else if (argv[argc] && (strcmp (argv[argc], "-resize") == 0)) { + } else if (argv[argc] && (strcmp(argv[argc], "-resize") == 0)) { videoflags |= SDL_RESIZABLE; - } else if (argv[argc] && (strcmp (argv[argc], "-fullscreen") == 0)) { + } else if (argv[argc] && (strcmp(argv[argc], "-fullscreen") == 0)) { videoflags |= SDL_FULLSCREEN; } else { - fprintf (stderr, - "Usage: %s [-width] [-height] [-bpp] [-hw] [-hwpalette] [-flip] [-noframe] [-fullscreen] [-resize]\n", - argv[0]); - exit (1); + fprintf(stderr, + "Usage: %s [-width] [-height] [-bpp] [-hw] [-hwpalette] [-flip] [-noframe] [-fullscreen] [-resize]\n", + argv[0]); + exit(1); } } /* Set a video mode */ - screen = CreateScreen (width, height, bpp, videoflags); + screen = CreateScreen(width, height, bpp, videoflags); if (screen == NULL) { - exit (2); + exit(2); } - DrawBackground (screen); + DrawBackground(screen); /* Wait for a keystroke */ done = 0; - while (!done && SDL_WaitEvent (&event)) { + while (!done && SDL_WaitEvent(&event)) { switch (event.type) { case SDL_MOUSEBUTTONDOWN: - DrawBox (screen, event.button.x, event.button.y, width, height); + DrawBox(screen, event.button.x, event.button.y, width, height); break; case SDL_KEYDOWN: /* Ignore ALT-TAB for windows */ @@ -204,20 +204,20 @@ } /* Center the mouse on <SPACE> */ if (event.key.keysym.sym == SDLK_SPACE) { - SDL_WarpMouse (width / 2, height / 2); + SDL_WarpMouse(width / 2, height / 2); break; } /* Toggle fullscreen mode on <RETURN> */ if (event.key.keysym.sym == SDLK_RETURN) { videoflags ^= SDL_FULLSCREEN; - screen = CreateScreen (screen->w, screen->h, - screen->format->BitsPerPixel, - videoflags); + screen = CreateScreen(screen->w, screen->h, + screen->format->BitsPerPixel, + videoflags); if (screen == NULL) { - fprintf (stderr, "Couldn't toggle fullscreen mode\n"); + fprintf(stderr, "Couldn't toggle fullscreen mode\n"); done = 1; } - DrawBackground (screen); + DrawBackground(screen); break; } /* Any other key quits the application... */ @@ -225,21 +225,21 @@ done = 1; break; case SDL_VIDEOEXPOSE: - DrawBackground (screen); + DrawBackground(screen); break; case SDL_VIDEORESIZE: - screen = CreateScreen (event.resize.w, event.resize.h, - screen->format->BitsPerPixel, videoflags); + screen = CreateScreen(event.resize.w, event.resize.h, + screen->format->BitsPerPixel, videoflags); if (screen == NULL) { - fprintf (stderr, "Couldn't resize video mode\n"); + fprintf(stderr, "Couldn't resize video mode\n"); done = 1; } - DrawBackground (screen); + DrawBackground(screen); break; default: break; } } - SDL_Quit (); + SDL_Quit(); return (0); }