diff src/video/quartz/SDL_QuartzVideo.h @ 158:4382c38dfbee

Date: Tue, 21 Aug 2001 03:50:01 +0200 From: Max Horn <max@quendi.de> Subject: New patch for OS X Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments. * fixes the activation issues, which also caused the window to be always drawn like an inactive. The close/minimize widgets now are animated properly, too. * the menu items are automatically adjusted to use the app name instead of just "SDL App". I did this so that we really can use one central SDLMain.nib file, w/o requiring developers to make a copy of it and adjust it. * libSDLMain now contains the proper cocoa code, not as before the carbon code. This means apps no longer have to carry a copy of SDLMain.m/SDLMain.h * revamped configure.in to properly build a Cocoa/Quartz SDL lib, not a Carbon based SDL lib
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Aug 2001 07:19:59 +0000
parents 2d162219f433
children e8157fcb3114
line wrap: on
line diff
--- a/src/video/quartz/SDL_QuartzVideo.h	Mon Aug 20 04:41:49 2001 +0000
+++ b/src/video/quartz/SDL_QuartzVideo.h	Tue Aug 21 07:19:59 2001 +0000
@@ -44,10 +44,6 @@
         - Launch times are slow, maybe prebinding will help
         - Direct framebuffer access has some artifacts, maybe a driver issue
         - Cursor in 8 bit modes is screwy
-        - Modifier + mouse-down maps alternate mouse button, but if modifier is released
-           before mouse button, corresponding mouse-up event is not generated.
-        - Clicking in content activates app, but doesn't generate the activate event,
-          and subsequent switches generate no activate/deactivate events! (OS Bug I hope)
 */
 
 #include <ApplicationServices/ApplicationServices.h>
@@ -107,7 +103,7 @@
 #define device_bpp (this->hidden->bpp)
 #define mode_flags (this->hidden->flags)
 #define video_set (this->hidden->video_is_set)
-#define window (this->hidden->window)
+#define qz_window (this->hidden->window)
 #define windowView (this->hidden->view)
 
 /* Interface for hardware fill not (yet) in the public API */