comparison include/SDL_stdinc.h @ 1903:f132024010be

More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
author Sam Lantinga <slouken@libsdl.org>
date Fri, 14 Jul 2006 06:40:53 +0000
parents f1828a500391
children 9b7c0ff4977f
comparison
equal deleted inserted replaced
1902:eb2891493b66 1903:f132024010be
414 #endif 414 #endif
415 415
416 #ifdef HAVE_WCSLEN 416 #ifdef HAVE_WCSLEN
417 #define SDL_wcslen wcslen 417 #define SDL_wcslen wcslen
418 #else 418 #else
419 extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *string); 419 extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t * string);
420 #endif 420 #endif
421 421
422 #ifdef HAVE_STRLCPY 422 #ifdef HAVE_STRLCPY
423 #define SDL_strlcpy strlcpy 423 #define SDL_strlcpy strlcpy
424 #else 424 #else