comparison include/SDL.h @ 3272:e8f63b28947d

Removed outdated Dreamcast support
author Sam Lantinga <slouken@libsdl.org>
date Sat, 19 Sep 2009 07:21:22 +0000
parents a67a961e2171
children 1ed5d432e468
comparison
equal deleted inserted replaced
3271:32fc3ba8df0b 3272:e8f63b28947d
36 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, 36 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
37 and 2D framebuffer across multiple platforms. 37 and 2D framebuffer across multiple platforms.
38 38
39 The current version supports Linux, Windows, Windows CE, BeOS, MacOS, 39 The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
40 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. 40 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
41 The code contains support for Dreamcast, Atari, AIX, OSF/Tru64, 41 The code contains support for Atari, AIX, OSF/Tru64, RISC OS, and
42 RISC OS, SymbianOS, but these are not officially supported. 42 SymbianOS, but these are not officially supported.
43 43
44 SDL is written in C, but works with C++ natively, and has bindings to 44 SDL is written in C, but works with C++ natively, and has bindings to
45 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, 45 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
46 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, 46 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
47 Pike, Pliant, Python, Ruby, and Smalltalk. 47 Pike, Pliant, Python, Ruby, and Smalltalk.